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c1a2e05a2f
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
21 lines
905 B
Text
21 lines
905 B
Text
dungeon (text adventure game)
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This "mainframe zork" has everything contained in the commercial ZORK I,
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part of ZORK II, and the endgame from ZORK III. Some mainframe computers
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don't have this full version, so if your mainframe doesn't have the
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endgame, the Bank of Zork, and the puzzle room, you are in for some
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new challenges.
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This version of Dungeon seems to be earlier than any of the ones available
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at www.if-archive.org. It was posted to USEnet ages ago. This build
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uses slightly modified sources, needed to get modern GNU Fortran to
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compile them.
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BTW, the source files say copyright INFOCOM, but allow non-commercial use.
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This was the last version before INFOCOM went commercial.
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This build includes the game map in /usr/doc/dungeon-$VERSION
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You can build a debugging (aka cheating) version of Dungeon by passing
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DEBUG=yes in the script's environment. This enables tracing and the
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GDT command.
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