mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-16 19:50:19 +01:00
01aa77a1dc
Signed-off-by: bedlam <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
95 lines
4 KiB
Diff
95 lines
4 KiB
Diff
--- a/src/ui/dialog/document-properties.cpp.ORIG 2019-01-15 05:29:27.000000000 +0100
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+++ b/src/ui/dialog/document-properties.cpp 2019-02-01 12:24:16.664281733 +0100
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@@ -563,7 +563,7 @@
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}
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struct _cmp {
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- bool operator()(const SPObject * const & a, const SPObject * const & b)
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+ bool operator()(const SPObject * const & a, const SPObject * const & b) const
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{
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const Inkscape::ColorProfile &a_prof = reinterpret_cast<const Inkscape::ColorProfile &>(*a);
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const Inkscape::ColorProfile &b_prof = reinterpret_cast<const Inkscape::ColorProfile &>(*b);
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--- a/src/vanishing-point.h.ORIG 2019-05-14 11:10:14.069835323 +0200
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+++ b/src/vanishing-point.h 2019-05-14 15:49:31.931911893 +0200
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@@ -78,7 +78,7 @@
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return _persp = persp;
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}
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- inline bool hasBox (SPBox3D *box) {
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+ inline bool hasBox (SPBox3D *box) const {
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return persp3d_has_box(_persp, box);
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}
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inline unsigned int numberOfBoxes() const {
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@@ -104,7 +104,7 @@
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g_return_if_fail (_persp);
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persp3d_get_VP (_persp, _axis).print("");
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}
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- inline char const *axisString () { return Proj::string_from_axis(_axis); }
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+ inline char const *axisString () const { return Proj::string_from_axis(_axis); }
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unsigned int my_counter;
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static unsigned int global_counter; // FIXME: Only to implement operator< so that we can merge lists. Do this in a better way!!
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@@ -116,7 +116,7 @@
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struct VPDrag;
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struct less_ptr : public std::binary_function<VanishingPoint *, VanishingPoint *, bool> {
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- bool operator()(VanishingPoint *vp1, VanishingPoint *vp2) {
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+ bool operator()(VanishingPoint *vp1, VanishingPoint *vp2) const {
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return GPOINTER_TO_INT(vp1) < GPOINTER_TO_INT(vp2);
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}
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};
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@@ -144,8 +144,8 @@
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void updateTip();
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unsigned int numberOfBoxes(); // the number of boxes linked to all VPs of the dragger
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- VanishingPoint *findVPWithBox(SPBox3D *box);
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- std::set<VanishingPoint*, less_ptr> VPsOfSelectedBoxes();
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+ VanishingPoint *findVPWithBox(SPBox3D *box) const;
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+ std::set<VanishingPoint*, less_ptr> VPsOfSelectedBoxes() const;
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bool hasPerspective(const Persp3D *persp);
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void mergePerspectives(); // remove duplicate perspectives
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--- a/src/vanishing-point.cpp.ORIG 2019-01-15 05:29:27.000000000 +0100
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+++ b/src/vanishing-point.cpp 2019-05-14 16:01:07.035873590 +0200
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@@ -382,17 +382,17 @@
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}
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VanishingPoint *
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-VPDragger::findVPWithBox (SPBox3D *box) {
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- for (std::list<VanishingPoint>::iterator vp = vps.begin(); vp != vps.end(); ++vp) {
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+VPDragger::findVPWithBox (SPBox3D *box) const {
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+ for (std::list<VanishingPoint>::const_iterator vp = vps.begin(); vp != vps.end(); ++vp) {
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if ((*vp).hasBox(box)) {
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- return &(*vp);
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+ return const_cast<VanishingPoint*>(&(*vp));
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}
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}
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return NULL;
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}
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std::set<VanishingPoint*, less_ptr>
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-VPDragger::VPsOfSelectedBoxes() {
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+VPDragger::VPsOfSelectedBoxes() const {
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std::set<VanishingPoint*, less_ptr> sel_vps;
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VanishingPoint *vp;
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// FIXME: Should we take the selection from the parent VPDrag? I guess it shouldn't make a difference.
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@@ -402,7 +402,7 @@
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SPItem *item = *i;
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SPBox3D *box = dynamic_cast<SPBox3D *>(item);
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if (box) {
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- vp = this->findVPWithBox(box);
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+ vp = const_cast<VPDragger*>(this)->findVPWithBox(box);
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if (vp) {
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sel_vps.insert (vp);
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}
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--- a/src/ui/widget/color-icc-selector.cpp.ORIG 2019-01-15 05:29:27.000000000 +0100
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+++ b/src/ui/widget/color-icc-selector.cpp 2019-02-01 12:31:47.770306444 +0100
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@@ -673,7 +673,7 @@
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#if defined(HAVE_LIBLCMS1) || defined(HAVE_LIBLCMS2)
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struct _cmp {
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- bool operator()(const SPObject * const & a, const SPObject * const & b)
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+ bool operator()(const SPObject * const & a, const SPObject * const & b) const
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{
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const Inkscape::ColorProfile &a_prof = reinterpret_cast<const Inkscape::ColorProfile &>(*a);
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const Inkscape::ColorProfile &b_prof = reinterpret_cast<const Inkscape::ColorProfile &>(*b);
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