mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-26 22:06:35 +01:00
92258817eb
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
76 lines
3 KiB
Diff
76 lines
3 KiB
Diff
diff -Naur wine-1.1.44-orig/dlls/wined3d/device.c wine-1.1.44/dlls/wined3d/device.c
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--- wine-1.1.44-orig/dlls/wined3d/device.c 2010-05-07 19:20:29.000000000 +0100
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+++ wine-1.1.44/dlls/wined3d/device.c 2010-06-11 03:36:48.000000000 +0100
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@@ -188,6 +188,8 @@
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stream_info->position_transformed = declaration->position_transformed;
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if (declaration->position_transformed) use_vshader = FALSE;
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+ This->patch_fallout3_mask_of_states &= 0xff ^ PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED;
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+
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/* Translate the declaration into strided data. */
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for (i = 0; i < declaration->element_count; ++i)
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{
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@@ -301,6 +303,14 @@
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{
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stream_info->swizzle_map |= 1 << idx;
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}
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+
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+ if( ( (IWineD3DVertexShaderImpl*)(This->stateBlock->vertexShader) )->attributes[idx].usage
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+ == WINED3DDECLUSAGE_TEXCOORD
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+ )
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+ {
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+ This->patch_fallout3_mask_of_states |= PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED;
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+ }
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+
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stream_info->use_map |= 1 << idx;
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}
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}
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diff -Naur wine-1.1.44-orig/dlls/wined3d/drawprim.c wine-1.1.44/dlls/wined3d/drawprim.c
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--- wine-1.1.44-orig/dlls/wined3d/drawprim.c 2010-05-07 19:20:29.000000000 +0100
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+++ wine-1.1.44/dlls/wined3d/drawprim.c 2010-06-11 03:36:48.000000000 +0100
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@@ -37,6 +37,15 @@
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static void drawStridedFast(IWineD3DDevice *iface, GLenum primitive_type,
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UINT count, UINT idx_size, const void *idx_data, UINT start_idx)
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{
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+ IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
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+ GLboolean gl_alpha_test = glIsEnabled( GL_ALPHA_TEST );
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+
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+ if( ( 0 == ( This->patch_fallout3_mask_of_states & PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED ) )
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+ && ( gl_alpha_test ) )
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+ {
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+ glDisable( GL_ALPHA_TEST );
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+ }
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+
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if (idx_size)
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{
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TRACE("(%p) : glElements(%x, %d, ...)\n", iface, primitive_type, count);
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@@ -53,6 +62,13 @@
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glDrawArrays(primitive_type, start_idx, count);
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checkGLcall("glDrawArrays");
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}
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+
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+ if( ( 0 == ( This->patch_fallout3_mask_of_states & PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED ) )
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+ && ( gl_alpha_test ) )
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+ {
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+ glEnable( GL_ALPHA_TEST );
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+ }
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+
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}
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/*
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diff -Naur wine-1.1.44-orig/dlls/wined3d/wined3d_private.h wine-1.1.44/dlls/wined3d/wined3d_private.h
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--- wine-1.1.44-orig/dlls/wined3d/wined3d_private.h 2010-05-07 19:20:29.000000000 +0100
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+++ wine-1.1.44/dlls/wined3d/wined3d_private.h 2010-06-11 03:40:07.000000000 +0100
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@@ -1711,8 +1711,12 @@
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#define PATCHMAP_HASHFUNC(x) ((x) % PATCHMAP_SIZE) /* Primitive and simple function */
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struct list patches[PATCHMAP_SIZE];
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struct WineD3DRectPatch *currentPatch;
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+ UINT8 patch_fallout3_mask_of_states;
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};
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+#define PATCH_FALLOUT3_FLAG_ALPHA_TEST_CAN_BE_USED 0x01
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+
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+
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BOOL device_context_add(IWineD3DDeviceImpl *device, struct wined3d_context *context) DECLSPEC_HIDDEN;
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void device_context_remove(IWineD3DDeviceImpl *device, struct wined3d_context *context) DECLSPEC_HIDDEN;
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void device_get_draw_rect(IWineD3DDeviceImpl *device, RECT *rect) DECLSPEC_HIDDEN;
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