slackbuilds_ponce/games/Scorched3D/patches/scorched3d-wx3.0.patch
Heinz Wiesinger ec987d5542
games/Scorched3D: Patched to use wxGTK3
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2021-10-02 16:50:36 +07:00

170 lines
8.1 KiB
Diff

From: Markus Koschany <apo@debian.org>
Date: Fri, 15 Jul 2016 18:01:36 +0200
Subject: wx3.0 compat
Make Scorched3D compatible with wxWidgets 3.0
Thanks to Olly Betts for the patch.
---
src/launcher/wxdialogs/Display.cpp | 10 +++++-----
src/launcher/wxdialogs/DisplayDialog.cpp | 10 +++++-----
src/launcher/wxdialogs/SettingsDialog.cpp | 14 +++++++-------
3 files changed, 17 insertions(+), 17 deletions(-)
diff --git a/src/launcher/wxdialogs/Display.cpp b/src/launcher/wxdialogs/Display.cpp
index e0a423a..22169e0 100644
--- a/src/launcher/wxdialogs/Display.cpp
+++ b/src/launcher/wxdialogs/Display.cpp
@@ -26,7 +26,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
// Display settings
wxStaticBox *displayBox = new wxStaticBox(parent, -1, wxT("&Display"));
wxStaticBoxSizer *displaySizer = new wxStaticBoxSizer(displayBox, wxVERTICAL);
- wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(2, 3, 5, 5);
+ wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(0, 3, 5, 5);
wxStaticText *resText = new wxStaticText(parent, -1, wxT("&Resolution :"));
IDC_DISPLAY_CTRL =
new wxComboBox(parent, -1,
@@ -88,7 +88,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
// Sound settings
wxStaticBox *soundBox = new wxStaticBox(parent, -1, wxT("&Sound"));
wxStaticBoxSizer *soundSizerMain = new wxStaticBoxSizer(soundBox, wxVERTICAL);
- wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2);
+ wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(0, 4, 2, 0);
wxStaticText *volumeText = new wxStaticText(parent, -1, wxT("Sound Volume :"));
wxStaticText *musicVolumeText = new wxStaticText(parent, -1, wxT("Music Volume :"));
wxStaticText *ambientVolumeText = new wxStaticText(parent, -1, wxT("Ambient Volume :"));
@@ -137,7 +137,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
wxT("Game Detail Options"));
wxStaticBoxSizer *speedSizer = new wxStaticBoxSizer(speedBox, wxHORIZONTAL);
- wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2);
+ wxGridSizer *loadSizer = new wxFlexGridSizer(0, 2, 2, 0);
IDC_LOADULTRA_CTRL = new wxButton(parent, ID_LOADULTRA, wxT("&Ultra Detail"), wxDefaultPosition, wxSize(120,-1));
IDC_LOADDEFAULTS_CTRL = new wxButton(parent, ID_LOADDEFAULTS, wxT("&Normal Detail"), wxDefaultPosition, wxSize(120,-1));
IDC_LOADMEDIUM_CTRL = new wxButton(parent, ID_LOADMEDIUM, wxT("Faster Detail"), wxDefaultPosition, wxSize(120,-1));
@@ -256,7 +256,7 @@ static void createSpeedControls(wxWindow *parent, wxSizer *sizer)
wxStaticBox *waterDetailBox = new wxStaticBox(parent, -1,
wxT("Graphics Detail"));
wxStaticBoxSizer *waterDetailSizer = new wxStaticBoxSizer(waterDetailBox, wxHORIZONTAL);
- wxGridSizer *waterDetailSizer2 = new wxGridSizer(3, 1, 10, 10);
+ wxGridSizer *waterDetailSizer2 = new wxGridSizer(0, 1, 10, 10);
IDC_NOWATERREF_CTRL =
new wxCheckBox(parent, -1, wxT("Don't draw water reflections - Large Framerate Improvement"));
@@ -471,7 +471,7 @@ static void createKeysControls(wxWindow *parent, wxSizer *topsizer)
{
wxScrolledWindow *scrolledWindow = new wxScrolledWindow(parent, -1,
wxDefaultPosition, wxSize(480, 250));
- wxSizer *sizer = new wxFlexGridSizer(5, 1);
+ wxSizer *sizer = new wxFlexGridSizer(0, 5, 1, 0);
keyboardKeyList.clear();
if (!Keyboard::instance()->loadKeyFile())
diff --git a/src/launcher/wxdialogs/DisplayDialog.cpp b/src/launcher/wxdialogs/DisplayDialog.cpp
index c34c9dc..0cdc620 100644
--- a/src/launcher/wxdialogs/DisplayDialog.cpp
+++ b/src/launcher/wxdialogs/DisplayDialog.cpp
@@ -449,15 +449,15 @@ void DisplayFrame::refreshScreen()
IDC_SLIDER1_CTRL->SetValue(OptionsDisplay::instance()->getBrightness());
IDC_SLIDER1_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getBrightnessEntry().getDescription(), wxConvUTF8));
IDC_VOLUME_CTRL->SetRange(0, 128);
- IDC_VOLUME_CTRL->SetTickFreq(4, 0);
+ IDC_VOLUME_CTRL->SetTickFreq(4);
IDC_VOLUME_CTRL->SetValue(OptionsDisplay::instance()->getSoundVolume());
IDC_VOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getSoundVolumeEntry().getDescription(), wxConvUTF8));
IDC_MUSICVOLUME_CTRL->SetRange(0, 128);
- IDC_MUSICVOLUME_CTRL->SetTickFreq(4, 0);
+ IDC_MUSICVOLUME_CTRL->SetTickFreq(4);
IDC_MUSICVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getMusicVolume());
IDC_MUSICVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getMusicVolumeEntry().getDescription(), wxConvUTF8));
IDC_AMBIENTVOLUME_CTRL->SetRange(0, 128);
- IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4, 0);
+ IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4);
IDC_AMBIENTVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getAmbientSoundVolume());
IDC_AMBIENTVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getAmbientSoundVolumeEntry().getDescription(), wxConvUTF8));
IDC_USERNAME_CTRL->SetValue(wxString(OptionsDisplay::instance()->getOnlineUserName(), wxConvUTF8));
@@ -736,7 +736,7 @@ void DisplayFrame::onExportMod(wxCommandEvent &event)
#if wxCHECK_VERSION(2, 8, 0)
wxFD_SAVE);
#else
- wxSAVE);
+ wxFD_SAVE);
#endif
if (file.empty()) return;
ModFiles files;
@@ -764,7 +764,7 @@ void DisplayFrame::onImportMod(wxCommandEvent &event)
#if wxCHECK_VERSION(2, 8, 0)
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
#else
- wxOPEN | wxFILE_MUST_EXIST);
+ wxFD_OPEN | wxFD_FILE_MUST_EXIST);
#endif
if (file.empty()) return;
ModFiles files;
diff --git a/src/launcher/wxdialogs/SettingsDialog.cpp b/src/launcher/wxdialogs/SettingsDialog.cpp
index b312085..03ba629 100644
--- a/src/launcher/wxdialogs/SettingsDialog.cpp
+++ b/src/launcher/wxdialogs/SettingsDialog.cpp
@@ -105,7 +105,7 @@ void SettingsFrame::createMainPanel(bool server)
mainPanel_ = new wxPanel(book_, -1);
book_->AddPage(mainPanel_, wxT("Main"));
wxSizer *mainPanelSizer = new wxBoxSizer(wxVERTICAL);
- wxSizer *sizer = new wxFlexGridSizer(2, 2);
+ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
mainPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
setters_.push_back(
@@ -166,7 +166,7 @@ void SettingsFrame::createMoneyPanel()
{
moneyPanel_ = new wxPanel(book_, -1);
wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
- wxSizer *sizer = new wxFlexGridSizer(2, 2);
+ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
setters_.push_back(
@@ -215,7 +215,7 @@ void SettingsFrame::createScorePanel()
{
scorePanel_ = new wxPanel(book_, -1);
wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
- wxSizer *sizer = new wxFlexGridSizer(2, 2);
+ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
setters_.push_back(
@@ -249,7 +249,7 @@ void SettingsFrame::createWeaponsPanel()
{
weaponsPanel_ = new wxPanel(book_, -1);
wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
- wxSizer *sizer = new wxFlexGridSizer(2, 2);
+ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
setters_.push_back(
@@ -286,7 +286,7 @@ void SettingsFrame::createEnvPanel()
{
envPanel_ = new wxPanel(book_, -1);
wxSizer *envPanelSizer = new wxBoxSizer(wxVERTICAL);
- wxSizer *sizer = new wxFlexGridSizer(2, 2);
+ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
envPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
setters_.push_back(
@@ -337,7 +337,7 @@ void SettingsFrame::createLandPanel()
wxScrolledWindow *scrolledWindow = new wxScrolledWindow(landPanel_, -1,
wxDefaultPosition, wxSize(225, 200));
- wxSizer *sizer = new wxFlexGridSizer(3, 3);
+ wxSizer *sizer = new wxFlexGridSizer(0, 3, 3, 0);
int i = 0;
std::list<LandscapeDefinitionsEntry> &defns =
landscapeDefinitions.getAllLandscapes();
@@ -438,7 +438,7 @@ void SettingsFrame::createPlayersPanel()
wxT("Players are persistent for game"));
playersPanelSizer->Add(IDC_SERVER_RESIDUAL_CTRL, 0, wxALIGN_CENTER | wxTOP, 10);
- wxSizer *sizer = new wxGridSizer(3, 3);
+ wxSizer *sizer = new wxGridSizer(0, 3, 3, 0);
playersPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
for (int i=0; i<24; i++)