mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-25 10:03:03 +01:00
131 lines
3.8 KiB
Bash
131 lines
3.8 KiB
Bash
#!/bin/sh
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# Slackware build script for commandergenius
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20170122 bkw: updated for 1.9.8.1beta
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PRGNAM=commandergenius
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VERSION=${VERSION:-1.9.8.1beta}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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# note that upstream has -O3 hardcoded *after* the specified flags,
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# so the -O2 here doesn't actually do anything. The -fPIC and arch/tune
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# stuff still applies though.
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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# I wish upstream would pick a name and stick with it... they also use
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# ~/.CommanderGenius for user data, and their README mentions CGenius.
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SRCNAM="Commander-Genius"
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EXENAME="CGeniusExe"
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DESKTOP="cgenius.desktop"
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# the real VERSION is from version.h in the source. the tarball names
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# omit the dots.
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SRCVER="$( echo $VERSION | sed 's,\.,,g' )"
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $SRCNAM-$SRCVER
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tar xvf $CWD/$SRCNAM-$SRCVER.tar.gz || tar xvf $CWD/v$SRCVER.tar.gz
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cd $SRCNAM-$SRCVER
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chown -R root:root .
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# permissions are blethcherous, please don't revert to template here.
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find -L . -type f -a -exec chmod 644 '{}' '+'
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find -L . -type d -a -exec chmod 755 '{}' '+'
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# placate desktop-file-validate
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sed -i 's,Application;,,' share/$DESKTOP
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# SDL 2 is optional. I prefer it, others may not.
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SDLOPT="-DUSE_SDL2=no"
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SDLVER=1
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if sdl2-config --version 2>/dev/null && [ "${SDL2:-yes}" != "no" ]; then
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SDLOPT="-DUSE_SDL2=yes"
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SDLVER=2
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fi
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echo "=== Building with $SDLOPT"
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mkdir -p build
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cd build
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cmake \
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$SDLOPT \
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-DGAMES_SHAREDIR:STRING=/usr/share/games \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DLIB_SUFFIX=${LIBDIRSUFFIX} \
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-DMAN_INSTALL_DIR=/usr/man \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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make install/strip DESTDIR=$PKG
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cd ..
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# upstream installs 2 identical-looking (but not byte-identical) icons
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rm -f $PKG/usr/share/icons/hicolor/512x512/apps/CGLogo.png
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ln -s ../../../../games/$PRGNAM/cglogo512.png \
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$PKG/usr/share/icons/hicolor/512x512/apps/CGLogo.png
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# grrrr. don't force command-line users to remember the name is CGeniusExe
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ln -s $EXENAME $PKG/usr/games/$PRGNAM
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# the High Quality Pack. this is redundant for Keen 1 and 4 (just download
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# the Special versions of these games), so we only install the data for
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# 2 and 3. strace shows the files are being loaded, but TBH I haven't
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# played these games enough to notice the difference with/without the HQP.
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rm -rf hqp/games/keen1 hqp/games/keen4
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cp -a hqp/* $PKG/usr/share/games/$PRGNAM
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# man page written for this SlackBuild.
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mkdir -p $PKG/usr/man/man6
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gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
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ln -s $PRGNAM.6.gz $PKG/usr/man/man6/$EXENAME.6.gz
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# upstream installs most of the docs in /usr/share/games/$PRGNAM...
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a COPYRIGHT $PKG/usr/doc/$PRGNAM-$VERSION
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for i in README changelog.txt Readme_hqp.txt; do
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ln -s ../../share/games/$PRGNAM/$i $PKG/usr/doc/$PRGNAM-$VERSION
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done
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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sed "s,@SDLVER@,$SDLVER," < $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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