slackbuilds_ponce/games/prboom-plus
dsomero d0c108251a various: Update find command to match template.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
2013-11-22 02:37:19 -05:00
..
prboom-plus.info games/prboom-plus: Fixed dep info 2012-08-27 11:48:19 -05:00
prboom-plus.SlackBuild various: Update find command to match template. 2013-11-22 02:37:19 -05:00
README games/prboom-plus: Added (Doom source port) 2011-12-22 00:03:03 -06:00
slack-desc various: Fix slack-desc formatting and comment nit picks. 2013-11-22 02:29:22 -05:00

PrBoom+ is a Doom source port developed from the original PrBoom project.

Features uncapped framerate, widescreen aspect ratios, soundfont support,
variable gamespeed, re-record, walkcam, chasecam, full full mouselook, fov and
other features along with full compatibility with the original Doom/Doom2
engines.

FluidSynth, needed for soundfont support, is a recommended optional dependency.
To get soundfont support, edit ~/.prboom-plus/prboom-plus.cfg. Set
snd_midiplayer to "fluidsynth" and snd_soundfont to the path to the soundfont
(.sf2) file.

The documentation refers to a directory into which an IWAD file (doom.wad,
doom2.wad, tnt.wad, plutonia.wad, or the shareware doom1.wad) may be placed.
The IWAD directory is /usr/share/games/doom.