slackbuilds_ponce/games/jfsw/patches/jfsw_src_20051009.patch

4578 lines
115 KiB
Diff

diff -Nur jfsw_src_20051009.orig/Makefile jfsw_src_20051009/Makefile
--- jfsw_src_20051009.orig/Makefile 2005-10-09 15:28:24.000000000 +0200
+++ jfsw_src_20051009/Makefile 2005-10-10 15:02:08.000000000 +0200
@@ -12,7 +12,7 @@
NOASM = 0
# Debugging options
-RELEASE?=0
+RELEASE?=1
# build locations
SRC=source/
@@ -56,11 +56,8 @@
AUDIOLIB_FX=$(OBJ)mv_mix.$o \
$(OBJ)mv_mix16.$o \
$(OBJ)mvreverb.$o \
- $(OBJ)pitch.$o \
- $(OBJ)multivoc.$o \
$(OBJ)ll_man.$o \
- $(OBJ)fx_man.$o \
- $(OBJ)dsoundout.$o
+ $(OBJ)fx_man.$o
AUDIOLIB_MUSIC=$(OBJ)midi.$o \
$(OBJ)mpu401.$o \
$(OBJ)music.$o
@@ -157,9 +154,16 @@
EDITOROBJS+= $(OBJ)buildres.$o
endif
-ifeq ($(RENDERTYPE),SDL)
- override CFLAGS+= $(subst -Dmain=SDL_main,,$(shell sdl-config --cflags))
- AUDIOLIBOBJ=$(AUDIOLIB_MUSIC_STUB) $(AUDIOLIB_FX_STUB)
+ifeq ($(RENDERTYPE),SDL)
+ override CFLAGS+= $(subst -Dmain=SDL_main,,$(shell sdl-config --cflags) -D__cdecl=" ")
+ LIBS+= $(shell sdl-config --libs) -lSDL_mixer
+ AUDIOLIB_FX+= $(OBJ)dsl.$o \
+ $(OBJ)nodpmi.$o \
+ $(OBJ)unixpitch.$o \
+ $(OBJ)unixvoc.$o
+
+ AUDIOLIB_MUSIC=$(OBJ)sdlmusic.$o $(OBJ)unixglob.$o
+ AUDIOLIBOBJ=$(AUDIOLIB_MUSIC) $(AUDIOLIB_FX)
ifeq (1,$(HAVE_GTK2))
override CFLAGS+= -DHAVE_GTK2 $(shell pkg-config --cflags gtk+-2.0)
@@ -170,7 +174,11 @@
GAMEOBJS+= $(OBJ)game_icon.$o
EDITOROBJS+= $(OBJ)build_icon.$o
endif
-ifeq ($(RENDERTYPE),WIN)
+ifeq ($(RENDERTYPE),WIN)
+ AUDIOLIB_FX+= $(OBJ)audiolib_fx_fmod.$o \
+ $(OBJ)dsoundout.$o \
+ $(OBJ)pitch.$o \
+ $(OBJ)multivoc.$o
AUDIOLIBOBJ=$(AUDIOLIB_MUSIC) $(AUDIOLIB_FX)
endif
diff -Nur jfsw_src_20051009.orig/Makefile.deps jfsw_src_20051009/Makefile.deps
--- jfsw_src_20051009.orig/Makefile.deps 2005-10-09 15:28:24.000000000 +0200
+++ jfsw_src_20051009/Makefile.deps 2005-10-10 15:02:08.000000000 +0200
@@ -95,6 +95,11 @@
$(OBJ)animlib.$o: $(SRC)jmact/animlib.c $(SRC)jmact/types.h $(SRC)jmact/develop.h $(SRC)jmact/util_lib.h $(SRC)jmact/animlib.h
# jAudioLib objects
+$(OBJ)dsl.$o: $(SRC)jaudiolib/dsl.c $(SRC)jaudiolib/util.h
+$(OBJ)nodpmi.$o: $(SRC)jaudiolib/nodpmi.c $(SRC)jaudiolib/dpmi.h
+$(OBJ)unixpitch.$o: $(SRC)jaudiolib/unixpitch.c $(SRC)jaudiolib/pitch.h
+$(OBJ)unixvoc.$o: $(SRC)jaudiolib/unixvoc.c $(SRC)jaudiolib/usrhooks.h $(SRC)jaudiolib/linklist.h $(SRC)jaudiolib/pitch.h $(SRC)jaudiolib/multivoc.h $(SRC)jaudiolib/_multivc.h
+
$(OBJ)audiolib_fxstub.$o: $(SRC)jaudiolib/audiolib_fxstub.c $(SRC)jaudiolib/fx_man.h
$(OBJ)audiolib_musicstub.$o: $(SRC)jaudiolib/audiolib_musicstub.c $(SRC)jaudiolib/music.h
diff -Nur jfsw_src_20051009.orig/source/config.c jfsw_src_20051009/source/config.c
--- jfsw_src_20051009.orig/source/config.c 2005-10-09 15:28:26.000000000 +0200
+++ jfsw_src_20051009/source/config.c 2005-10-10 15:02:08.000000000 +0200
@@ -63,8 +63,8 @@
//
// Sound variables
//
-int32 FXDevice = -1;
-int32 MusicDevice = -1;
+int32 FXDevice = 1;
+int32 MusicDevice = 1;
int32 FXVolume = 192;
int32 MusicVolume = 128;
int32 NumVoices = 4;
@@ -215,8 +215,8 @@
ScreenWidth = 640;
ScreenHeight = 480;
ScreenBPP = 8;
- FXDevice = -1;
- MusicDevice = -1;
+ FXDevice = 1;
+ MusicDevice = 1;
FXVolume = 192;
MusicVolume = 128;
NumVoices = 4;
diff -Nur jfsw_src_20051009.orig/source/game.c jfsw_src_20051009/source/game.c
--- jfsw_src_20051009.orig/source/game.c 2005-10-09 15:28:24.000000000 +0200
+++ jfsw_src_20051009/source/game.c 2005-10-10 15:02:05.000000000 +0200
@@ -5182,7 +5182,10 @@
angvel = info.dyaw >> 8;
}
- svel -= info.dx;
+ if (!running) svel -= (info.dx / 8.75);
+ else svel -= (info.dx / 4.375);
+ if (!running) vel -= (info.dpitch / 8.75);
+ else vel -= (info.dpitch / 4.375);
switch (ControllerType)
{
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/debugio.h jfsw_src_20051009/source/jaudiolib/debugio.h
--- jfsw_src_20051009.orig/source/jaudiolib/debugio.h 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/debugio.h 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,30 @@
+/*
+Copyright (C) 1994-1995 Apogee Software, Ltd.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+#ifndef __DEBUGIO_H
+#define __DEBUGIO_H
+
+void DB_SetXY( int x, int y );
+void DB_PutChar( char ch );
+int DB_PrintString( char *string );
+int DB_PrintNum( int number );
+int DB_PrintUnsigned( unsigned long number, int radix );
+int DB_printf( char *fmt, ... );
+
+#endif
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/dma.h jfsw_src_20051009/source/jaudiolib/dma.h
--- jfsw_src_20051009.orig/source/jaudiolib/dma.h 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/dma.h 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,83 @@
+/*
+Copyright (C) 1994-1995 Apogee Software, Ltd.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+/**********************************************************************
+ file: DMA.H
+
+ author: James R. Dose
+ date: February 4, 1994
+
+ Public header file for DMA.C
+
+ (c) Copyright 1994 James R. Dose. All Rights Reserved.
+**********************************************************************/
+
+#ifndef __DMA_H
+#define __DMA_H
+
+enum DMA_ERRORS
+ {
+ DMA_Error = -1,
+ DMA_Ok = 0,
+ DMA_ChannelOutOfRange,
+ DMA_InvalidChannel
+ };
+
+enum DMA_Modes
+ {
+ DMA_SingleShotRead,
+ DMA_SingleShotWrite,
+ DMA_AutoInitRead,
+ DMA_AutoInitWrite
+ };
+
+char *DMA_ErrorString
+ (
+ int ErrorNumber
+ );
+
+int DMA_VerifyChannel
+ (
+ int channel
+ );
+
+int DMA_SetupTransfer
+ (
+ int channel,
+ char *address,
+ int length,
+ int mode
+ );
+
+int DMA_EndTransfer
+ (
+ int channel
+ );
+
+char *DMA_GetCurrentPos
+ (
+ int channel
+ );
+
+int DMA_GetTransferCount
+ (
+ int channel
+ );
+
+#endif
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/dpmi.h jfsw_src_20051009/source/jaudiolib/dpmi.h
--- jfsw_src_20051009.orig/source/jaudiolib/dpmi.h 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/dpmi.h 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,43 @@
+/*
+Copyright (C) 1994-1995 Apogee Software, Ltd.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+/**********************************************************************
+ module: DPMI.H
+
+ author: James R. Dose
+ date: March 31, 1994
+
+ Inline functions for performing DPMI calls.
+
+ (c) Copyright 1994 James R. Dose. All Rights Reserved.
+**********************************************************************/
+
+#ifndef __DPMI_H
+#define __DPMI_H
+
+enum DPMI_Errors
+ {
+ DPMI_Warning = -2,
+ DPMI_Error = -1,
+ DPMI_Ok = 0
+ };
+
+int DPMI_GetDOSMemory( void **ptr, int *descriptor, unsigned length );
+int DPMI_FreeDOSMemory( int descriptor );
+#endif
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/dsl.c jfsw_src_20051009/source/jaudiolib/dsl.c
--- jfsw_src_20051009.orig/source/jaudiolib/dsl.c 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/dsl.c 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,257 @@
+/*
+Copyright (C) 2003-2004 Ryan C. Gordon. and James Bentler
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+Originally written by Ryan C. Gordon. (icculus@clutteredmind.org)
+Adapted to work with JonoF's port by James Bentler (bentler@cs.umn.edu)
+
+*/
+#include <stdlib.h>
+#include <string.h>
+
+#include "dsl.h"
+#include "util.h"
+
+#include "SDL.h"
+#include "SDL_mixer.h"
+
+extern volatile int MV_MixPage;
+
+static int DSL_ErrorCode = DSL_Ok;
+
+static int mixer_initialized;
+
+static void ( *_CallBackFunc )( void );
+static volatile char *_BufferStart;
+static int _BufferSize;
+static int _NumDivisions;
+static int _SampleRate;
+static int _remainder;
+
+static Mix_Chunk *blank;
+static unsigned char *blank_buf;
+
+/*
+possible todo ideas: cache sdl/sdl mixer error messages.
+*/
+
+char *DSL_ErrorString( int ErrorNumber )
+{
+ char *ErrorString;
+
+ switch (ErrorNumber) {
+ case DSL_Warning:
+ case DSL_Error:
+ ErrorString = DSL_ErrorString(DSL_ErrorCode);
+ break;
+
+ case DSL_Ok:
+ ErrorString = "SDL Driver ok.";
+ break;
+
+ case DSL_SDLInitFailure:
+ ErrorString = "SDL Audio initialization failed.";
+ break;
+
+ case DSL_MixerActive:
+ ErrorString = "SDL Mixer already initialized.";
+ break;
+
+ case DSL_MixerInitFailure:
+ ErrorString = "SDL Mixer initialization failed.";
+ break;
+
+ default:
+ ErrorString = "Unknown SDL Driver error.";
+ break;
+ }
+
+ return ErrorString;
+}
+
+static void DSL_SetErrorCode(int ErrorCode)
+{
+ DSL_ErrorCode = ErrorCode;
+}
+
+int DSL_Init( void )
+{
+ DSL_SetErrorCode(DSL_Ok);
+
+ if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
+ DSL_SetErrorCode(DSL_SDLInitFailure);
+
+ return DSL_Error;
+ }
+
+ return DSL_Ok;
+}
+
+void DSL_Shutdown( void )
+{
+ DSL_StopPlayback();
+}
+
+static void mixer_callback(int chan, void *stream, int len, void *udata)
+{
+ Uint8 *stptr;
+ Uint8 *fxptr;
+ int copysize;
+
+ /* len should equal _BufferSize, else this is screwed up */
+
+ stptr = (Uint8 *)stream;
+
+ if (_remainder > 0) {
+ copysize = min(len, _remainder);
+
+ fxptr = (Uint8 *)(&_BufferStart[MV_MixPage *
+ _BufferSize]);
+
+ memcpy(stptr, fxptr+(_BufferSize-_remainder), copysize);
+
+ len -= copysize;
+ _remainder -= copysize;
+
+ stptr += copysize;
+ }
+
+ while (len > 0) {
+ /* new buffer */
+
+ _CallBackFunc();
+
+ fxptr = (Uint8 *)(&_BufferStart[MV_MixPage *
+ _BufferSize]);
+
+ copysize = min(len, _BufferSize);
+
+ memcpy(stptr, fxptr, copysize);
+
+ len -= copysize;
+
+ stptr += copysize;
+ }
+
+ _remainder = len;
+}
+
+int DSL_BeginBufferedPlayback( char *BufferStart,
+ int BufferSize, int NumDivisions, unsigned SampleRate,
+ int MixMode, void ( *CallBackFunc )( void ) )
+{
+ Uint16 format;
+ Uint8 *tmp;
+ int channels;
+ int chunksize;
+
+ if (mixer_initialized) {
+ DSL_SetErrorCode(DSL_MixerActive);
+
+ return DSL_Error;
+ }
+
+ _CallBackFunc = CallBackFunc;
+ _BufferStart = BufferStart;
+ _BufferSize = (BufferSize / NumDivisions);
+ _NumDivisions = NumDivisions;
+ _SampleRate = SampleRate;
+
+ _remainder = 0;
+
+ format = (MixMode & SIXTEEN_BIT) ? AUDIO_S16SYS : AUDIO_U8;
+ channels = (MixMode & STEREO) ? 2 : 1;
+
+/*
+ 23ms is typically ideal (11025,22050,44100)
+ 46ms isn't bad
+*/
+
+ chunksize = 512;
+
+ if (SampleRate >= 16000) chunksize *= 2;
+ if (SampleRate >= 32000) chunksize *= 2;
+
+/*
+// SDL mixer does this already
+ if (MixMode & SIXTEEN_BIT) chunksize *= 2;
+ if (MixMode & STEREO) chunksize *= 2;
+*/
+
+ if (Mix_OpenAudio(SampleRate, format, channels, chunksize) < 0) {
+ DSL_SetErrorCode(DSL_MixerInitFailure);
+
+ return DSL_Error;
+ }
+
+/*
+ Mix_SetPostMix(mixer_callback, NULL);
+*/
+ /* have to use a channel because postmix will overwrite the music... */
+ Mix_RegisterEffect(0, mixer_callback, NULL, NULL);
+
+ /* create a dummy sample just to allocate that channel */
+ blank_buf = (Uint8 *)malloc(4096);
+ memset(blank_buf, 0, 4096);
+
+ blank = Mix_QuickLoad_RAW(blank_buf, 4096);
+
+ Mix_PlayChannel(0, blank, -1);
+
+ mixer_initialized = 1;
+
+ return DSL_Ok;
+}
+
+void DSL_StopPlayback( void )
+{
+ if (mixer_initialized) {
+ Mix_HaltChannel(0);
+ }
+
+ if (blank != NULL) {
+ Mix_FreeChunk(blank);
+ }
+
+ blank = NULL;
+
+ if (blank_buf != NULL) {
+ free(blank_buf);
+ }
+
+ blank_buf = NULL;
+
+ if (mixer_initialized) {
+ Mix_CloseAudio();
+ }
+
+ mixer_initialized = 0;
+}
+
+unsigned DSL_GetPlaybackRate( void )
+{
+ return _SampleRate;
+}
+
+unsigned long DisableInterrupts( void )
+{
+ return 0;
+}
+
+void RestoreInterrupts( unsigned long flags )
+{
+}
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/dsl.h jfsw_src_20051009/source/jaudiolib/dsl.h
--- jfsw_src_20051009.orig/source/jaudiolib/dsl.h 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/dsl.h 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,50 @@
+/*
+Copyright (C) 2003-2004 Ryan C. Gordon. and James Bentler
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+Originally written by Ryan C. Gordon. (icculus@clutteredmind.org)
+Adapted to work with JonoF's port by James Bentler (bentler@cs.umn.edu)
+
+*/
+#ifndef AUDIOLIB__DSL_H
+#define AUDIOLIB__DSL_H
+
+#define MONO_8BIT 0
+#define STEREO 1
+#define SIXTEEN_BIT 2
+#define STEREO_16BIT ( STEREO | SIXTEEN_BIT )
+
+enum DSL_ERRORS
+ {
+ DSL_Warning = -2,
+ DSL_Error = -1,
+ DSL_Ok = 0,
+ DSL_SDLInitFailure,
+ DSL_MixerActive,
+ DSL_MixerInitFailure
+ };
+
+char *DSL_ErrorString( int ErrorNumber );
+int DSL_Init( void );
+void DSL_StopPlayback( void );
+unsigned DSL_GetPlaybackRate( void );
+int DSL_BeginBufferedPlayback( char *BufferStart,
+ int BufferSize, int NumDivisions, unsigned SampleRate,
+ int MixMode, void ( *CallBackFunc )( void ) );
+void DSL_Shutdown( void );
+
+#endif
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/interrup.h jfsw_src_20051009/source/jaudiolib/interrup.h
--- jfsw_src_20051009.orig/source/jaudiolib/interrup.h 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/interrup.h 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,50 @@
+/*
+Copyright (C) 1994-1995 Apogee Software, Ltd.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+/**********************************************************************
+ module: INTERRUP.H
+
+ author: James R. Dose
+ date: March 31, 1994
+
+ Inline functions for disabling and restoring the interrupt flag.
+
+ (c) Copyright 1994 James R. Dose. All Rights Reserved.
+**********************************************************************/
+
+#ifndef __INTERRUPT_H
+#define __INTERRUPT_H
+
+unsigned long DisableInterrupts( void );
+void RestoreInterrupts( unsigned long flags );
+
+#ifdef PLAT_DOS
+#pragma aux DisableInterrupts = \
+ "pushfd", \
+ "pop eax", \
+ "cli" \
+ modify [ eax ];
+
+#pragma aux RestoreInterrupts = \
+ "push eax", \
+ "popfd" \
+ parm [ eax ];
+#endif
+
+#endif
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/_multivc.h jfsw_src_20051009/source/jaudiolib/_multivc.h
--- jfsw_src_20051009.orig/source/jaudiolib/_multivc.h 2005-10-09 15:28:24.000000000 +0200
+++ jfsw_src_20051009/source/jaudiolib/_multivc.h 2005-10-10 15:02:08.000000000 +0200
@@ -67,8 +67,11 @@
#define SILENCE_8BIT 0x80808080
//#define SILENCE_16BIT_PAS 0
-//#define MixBufferSize 256
+#ifdef WINDOWS
#define MixBufferSize (MV_GetBufferSize(MV_RequestedMixRate))
+#else
+#define MixBufferSize 256
+#endif
#define NumberOfBuffers 16
#define TotalBufferSize ( MixBufferSize * NumberOfBuffers )
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/nodpmi.c jfsw_src_20051009/source/jaudiolib/nodpmi.c
--- jfsw_src_20051009.orig/source/jaudiolib/nodpmi.c 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/nodpmi.c 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,50 @@
+/*
+Copyright (C) 1994-1995 Apogee Software, Ltd.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+/**********************************************************************
+ module: NODPMI.C
+
+ Functions for faking DPMI calls.
+
+**********************************************************************/
+
+#include <stdlib.h>
+#include <string.h>
+#include "dpmi.h"
+
+#define TRUE ( 1 == 1 )
+#define FALSE ( !TRUE )
+
+int DPMI_GetDOSMemory( void **ptr, int *descriptor, unsigned length )
+{
+ /* Lovely... */
+
+ *ptr = (void *)malloc(length);
+
+ *descriptor = (int) *ptr;
+
+ return (descriptor == 0) ? DPMI_Error : DPMI_Ok;
+}
+
+int DPMI_FreeDOSMemory( int descriptor )
+{
+ free((void *)descriptor);
+
+ return (descriptor == 0) ? DPMI_Error : DPMI_Ok;
+}
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/platform.h jfsw_src_20051009/source/jaudiolib/platform.h
--- jfsw_src_20051009.orig/source/jaudiolib/platform.h 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/platform.h 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,60 @@
+#ifndef _INCLUDE_PLATFORM_H_
+#define _INCLUDE_PLATFORM_H_
+
+#if (!defined __EXPORT__)
+#define __EXPORT__
+#endif
+
+#if (defined __WATCOMC__)
+#define snprintf _snprintf
+#endif
+
+static __inline unsigned short _swap16(unsigned short D)
+{
+#if PLATFORM_MACOSX
+ register unsigned short returnValue;
+ __asm__ volatile("lhbrx %0,0,%1"
+ : "=r" (returnValue)
+ : "r" (&D)
+ );
+ return returnValue;
+#else
+ return((D<<8)|(D>>8));
+#endif
+}
+
+static __inline unsigned int _swap32(unsigned int D)
+{
+#if PLATFORM_MACOSX
+ register unsigned int returnValue;
+ __asm__ volatile("lwbrx %0,0,%1"
+ : "=r" (returnValue)
+ : "r" (&D)
+ );
+ return returnValue;
+#else
+ return((D<<24)|((D<<8)&0x00FF0000)|((D>>8)&0x0000FF00)|(D>>24));
+#endif
+}
+
+#if PLATFORM_MACOSX
+#define PLATFORM_BIGENDIAN 1
+#define BUILDSWAP_INTEL16(x) _swap16(x)
+#define BUILDSWAP_INTEL32(x) _swap32(x)
+#else
+#if __BYTE_ORDER == __LITTLE_ENDIAN
+#define PLATFORM_LITTLEENDIAN 1
+#define BUILDSWAP_INTEL16(x) (x)
+#define BUILDSWAP_INTEL32(x) (x)
+#else
+#define PLATFORM_BIGENDIAN 1
+#define BUILDSWAP_INTEL16(x) _swap16(x)
+#define BUILDSWAP_INTEL32(x) _swap32(x)
+#endif
+#endif
+
+extern int has_altivec; /* PowerPC-specific. */
+
+#endif /* !defined _INCLUDE_PLATFORM_H_ */
+
+/* end of platform.h ... */
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/sdlmusic.c jfsw_src_20051009/source/jaudiolib/sdlmusic.c
--- jfsw_src_20051009.orig/source/jaudiolib/sdlmusic.c 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/sdlmusic.c 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,480 @@
+/*
+Copyright (C) 2003-2004 Ryan C. Gordon. and James Bentler
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+Originally written by Ryan C. Gordon. (icculus@clutteredmind.org)
+Adapted to work with JonoF's port by James Bentler (bentler@cs.umn.edu)
+
+*/
+/*
+ * A reimplementation of Jim Dose's FX_MAN routines, using SDL_mixer 1.2.
+ * Whee. FX_MAN is also known as the "Apogee Sound System", or "ASS" for
+ * short. How strangely appropriate that seems.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <assert.h>
+
+#include "types.h"
+#include "file_lib.h"
+#include "compat.h"
+#include "cache1d.h"
+
+#ifndef MAX_PATH
+#define MAX_PATH 256
+#endif
+
+#if (defined __WATCOMC__)
+// This is probably out of date. --ryan.
+#include "dukesnd_watcom.h"
+#endif
+
+#if (!defined __WATCOMC__)
+#define cdecl
+#endif
+
+#include "SDL.h"
+#include "SDL_mixer.h"
+#include "music.h"
+
+#define __FX_TRUE (1 == 1)
+#define __FX_FALSE (!__FX_TRUE)
+
+#define DUKESND_DEBUG "DUKESND_DEBUG"
+
+#ifndef min
+#define min(a, b) (((a) < (b)) ? (a) : (b))
+#endif
+
+#ifndef max
+#define max(a, b) (((a) > (b)) ? (a) : (b))
+#endif
+
+void GetUnixPathFromEnvironment( char *fullname, int32 length, const char *filename );
+
+int MUSIC_ErrorCode = MUSIC_Ok;
+
+static char warningMessage[80];
+static char errorMessage[80];
+static int fx_initialized = 0;
+static int numChannels = MIX_CHANNELS;
+static void (*callback)(unsigned long);
+static int reverseStereo = 0;
+static int reverbDelay = 256;
+static int reverbLevel = 0;
+static int fastReverb = 0;
+static FILE *debug_file = NULL;
+static int initialized_debugging = 0;
+static int mixerIsStereo = 1;
+
+// This gets called all over the place for information and debugging messages.
+// If the user set the DUKESND_DEBUG environment variable, the messages
+// go to the file that is specified in that variable. Otherwise, they
+// are ignored for the expense of the function call. If DUKESND_DEBUG is
+// set to "-" (without the quotes), then the output goes to stdout.
+static void musdebug(const char *fmt, ...)
+{
+ va_list ap;
+
+ if (debug_file)
+ {
+ fprintf(debug_file, "DUKEMUS: ");
+ va_start(ap, fmt);
+ vfprintf(debug_file, fmt, ap);
+ va_end(ap);
+ fprintf(debug_file, "\n");
+ fflush(debug_file);
+ } // if
+} // musdebug
+
+static void init_debugging(void)
+{
+ const char *envr;
+
+ if (initialized_debugging)
+ return;
+
+ envr = getenv(DUKESND_DEBUG);
+ if (envr != NULL)
+ {
+ if (strcmp(envr, "-") == 0)
+ debug_file = stdout;
+ else
+ debug_file = fopen(envr, "w");
+
+ if (debug_file == NULL)
+ fprintf(stderr, "DUKESND: -WARNING- Could not open debug file!\n");
+ else
+ setbuf(debug_file, NULL);
+ } // if
+
+ initialized_debugging = 1;
+} // init_debugging
+
+static void setWarningMessage(const char *msg)
+{
+ strncpy(warningMessage, msg, sizeof (warningMessage));
+ // strncpy() doesn't add the null char if there isn't room...
+ warningMessage[sizeof (warningMessage) - 1] = '\0';
+ musdebug("Warning message set to [%s].", warningMessage);
+} // setErrorMessage
+
+
+static void setErrorMessage(const char *msg)
+{
+ strncpy(errorMessage, msg, sizeof (errorMessage));
+ // strncpy() doesn't add the null char if there isn't room...
+ errorMessage[sizeof (errorMessage) - 1] = '\0';
+ musdebug("Error message set to [%s].", errorMessage);
+} // setErrorMessage
+
+// The music functions...
+
+char *MUSIC_ErrorString(int ErrorNumber)
+{
+ switch (ErrorNumber)
+ {
+ case MUSIC_Warning:
+ return(warningMessage);
+
+ case MUSIC_Error:
+ return(errorMessage);
+
+ case MUSIC_Ok:
+ return("OK; no error.");
+
+ case MUSIC_ASSVersion:
+ return("Incorrect sound library version.");
+
+ case MUSIC_SoundCardError:
+ return("General sound card error.");
+
+ case MUSIC_InvalidCard:
+ return("Invalid sound card.");
+
+ case MUSIC_MidiError:
+ return("MIDI error.");
+
+ case MUSIC_MPU401Error:
+ return("MPU401 error.");
+
+ case MUSIC_TaskManError:
+ return("Task Manager error.");
+
+ //case MUSIC_FMNotDetected:
+ // return("FM not detected error.");
+
+ case MUSIC_DPMI_Error:
+ return("DPMI error.");
+
+ default:
+ return("Unknown error.");
+ } // switch
+
+ assert(0); // shouldn't hit this point.
+ return(NULL);
+} // MUSIC_ErrorString
+
+
+static int music_initialized = 0;
+static int music_context = 0;
+static int music_loopflag = MUSIC_PlayOnce;
+static char *music_songdata = NULL;
+static Mix_Music *music_musicchunk = NULL;
+
+int MUSIC_Init(int SoundCard, int Address)
+{
+ init_debugging();
+
+ musdebug("INIT! card=>%d, address=>%d...", SoundCard, Address);
+
+ if (music_initialized)
+ {
+ setErrorMessage("Music system is already initialized.");
+ return(MUSIC_Error);
+ } // if
+
+ SoundCard = 1;
+
+ music_initialized = 1;
+ return(MUSIC_Ok);
+} // MUSIC_Init
+
+
+int MUSIC_Shutdown(void)
+{
+ musdebug("shutting down sound subsystem.");
+
+ MUSIC_StopSong();
+ music_context = 0;
+ music_initialized = 0;
+ music_loopflag = MUSIC_PlayOnce;
+ return(MUSIC_Ok);
+} // MUSIC_Shutdown
+
+
+void MUSIC_SetMaxFMMidiChannel(int channel)
+{
+ musdebug("STUB ... MUSIC_SetMaxFMMidiChannel(%d).\n", channel);
+} // MUSIC_SetMaxFMMidiChannel
+
+
+void MUSIC_SetVolume(int volume)
+{
+ volume = max( 0, volume );
+ volume = min( volume, 255 );
+
+ Mix_VolumeMusic(volume >> 1); // convert 0-255 to 0-128.
+} // MUSIC_SetVolume
+
+
+void MUSIC_SetMidiChannelVolume(int channel, int volume)
+{
+ musdebug("STUB ... MUSIC_SetMidiChannelVolume(%d, %d).\n", channel, volume);
+} // MUSIC_SetMidiChannelVolume
+
+
+void MUSIC_ResetMidiChannelVolumes(void)
+{
+ musdebug("STUB ... MUSIC_ResetMidiChannelVolumes().\n");
+} // MUSIC_ResetMidiChannelVolumes
+
+
+int MUSIC_GetVolume(void)
+{
+ return(Mix_VolumeMusic(-1) << 1); // convert 0-128 to 0-255.
+} // MUSIC_GetVolume
+
+
+void MUSIC_SetLoopFlag(int loopflag)
+{
+ music_loopflag = loopflag;
+} // MUSIC_SetLoopFlag
+
+
+int MUSIC_SongPlaying(void)
+{
+ return((Mix_PlayingMusic()) ? __FX_TRUE : __FX_FALSE);
+} // MUSIC_SongPlaying
+
+
+void MUSIC_Continue(void)
+{
+ if (Mix_PausedMusic())
+ Mix_ResumeMusic();
+ else if (music_songdata)
+ MUSIC_PlaySong(music_songdata, MUSIC_PlayOnce);
+} // MUSIC_Continue
+
+
+void MUSIC_Pause(void)
+{
+ Mix_PauseMusic();
+} // MUSIC_Pause
+
+
+int MUSIC_StopSong(void)
+{
+ //if (!fx_initialized)
+ if (!Mix_QuerySpec(NULL, NULL, NULL))
+ {
+ setErrorMessage("Need FX system initialized, too. Sorry.");
+ return(MUSIC_Error);
+ } // if
+
+ if ( (Mix_PlayingMusic()) || (Mix_PausedMusic()) )
+ Mix_HaltMusic();
+
+ if (music_musicchunk)
+ Mix_FreeMusic(music_musicchunk);
+
+ music_songdata = NULL;
+ music_musicchunk = NULL;
+ return(MUSIC_Ok);
+} // MUSIC_StopSong
+
+
+int MUSIC_PlaySong(unsigned char *song, int loopflag)
+{
+ //SDL_RWops *rw;
+
+ MUSIC_StopSong();
+
+ music_songdata = song;
+
+ // !!! FIXME: This could be a problem...SDL/SDL_mixer wants a RWops, which
+ // !!! FIXME: is an i/o abstraction. Since we already have the MIDI data
+ // !!! FIXME: in memory, we fake it with a memory-based RWops. None of
+ // !!! FIXME: this is a problem, except the RWops wants to know how big
+ // !!! FIXME: its memory block is (so it can do things like seek on an
+ // !!! FIXME: offset from the end of the block), and since we don't have
+ // !!! FIXME: this information, we have to give it SOMETHING.
+
+ /* !!! ARGH! There's no LoadMUS_RW ?!
+ rw = SDL_RWFromMem((void *) song, (10 * 1024) * 1024); // yikes.
+ music_musicchunk = Mix_LoadMUS_RW(rw);
+ Mix_PlayMusic(music_musicchunk, (loopflag == MUSIC_PlayOnce) ? 0 : -1);
+ */
+
+ return(MUSIC_Ok);
+} // MUSIC_PlaySong
+
+
+extern char ApogeePath[256] = "/tmp/";
+
+// Duke3D-specific. --ryan.
+void PlayMusic(char *_filename)
+{
+ //char filename[MAX_PATH];
+ //strcpy(filename, _filename);
+ //FixFilePath(filename);
+
+ char filename[MAX_PATH];
+ long handle;
+ long size;
+ void *song;
+ long rc;
+
+ MUSIC_StopSong();
+
+ // Read from a groupfile, write it to disk so SDL_mixer can read it.
+ // Lame. --ryan.
+ handle = kopen4load(_filename, 0);
+ if (handle == -1)
+ return;
+
+ size = kfilelength(handle);
+ if (size == -1)
+ {
+ kclose(handle);
+ return;
+ } // if
+
+ song = malloc(size);
+ if (song == NULL)
+ {
+ kclose(handle);
+ return;
+ } // if
+
+ rc = kread(handle, song, size);
+ kclose(handle);
+ if (rc != size)
+ {
+ free(song);
+ return;
+ } // if
+
+ // save the file somewhere, so SDL_mixer can load it
+ GetUnixPathFromEnvironment(filename, MAX_PATH, "tmpsong.mid");
+ handle = SafeOpenWrite(filename, filetype_binary);
+
+ SafeWrite(handle, song, size);
+ close(handle);
+ free(song);
+
+ //music_songdata = song;
+
+ music_musicchunk = Mix_LoadMUS(filename);
+ if (music_musicchunk != NULL)
+ {
+ // !!! FIXME: I set the music to loop. Hope that's okay. --ryan.
+ Mix_PlayMusic(music_musicchunk, -1);
+ } // if
+}
+
+
+void MUSIC_SetContext(int context)
+{
+ musdebug("STUB ... MUSIC_SetContext().\n");
+ music_context = context;
+} // MUSIC_SetContext
+
+
+int MUSIC_GetContext(void)
+{
+ return(music_context);
+} // MUSIC_GetContext
+
+
+void MUSIC_SetSongTick(unsigned long PositionInTicks)
+{
+ musdebug("STUB ... MUSIC_SetSongTick().\n");
+} // MUSIC_SetSongTick
+
+
+void MUSIC_SetSongTime(unsigned long milliseconds)
+{
+ musdebug("STUB ... MUSIC_SetSongTime().\n");
+}// MUSIC_SetSongTime
+
+
+void MUSIC_SetSongPosition(int measure, int beat, int tick)
+{
+ musdebug("STUB ... MUSIC_SetSongPosition().\n");
+} // MUSIC_SetSongPosition
+
+
+void MUSIC_GetSongPosition(songposition *pos)
+{
+ musdebug("STUB ... MUSIC_GetSongPosition().\n");
+} // MUSIC_GetSongPosition
+
+
+void MUSIC_GetSongLength(songposition *pos)
+{
+ musdebug("STUB ... MUSIC_GetSongLength().\n");
+} // MUSIC_GetSongLength
+
+
+int MUSIC_FadeVolume(int tovolume, int milliseconds)
+{
+ Mix_FadeOutMusic(milliseconds);
+ return(MUSIC_Ok);
+} // MUSIC_FadeVolume
+
+
+int MUSIC_FadeActive(void)
+{
+ return((Mix_FadingMusic() == MIX_FADING_OUT) ? __FX_TRUE : __FX_FALSE);
+} // MUSIC_FadeActive
+
+
+void MUSIC_StopFade(void)
+{
+ musdebug("STUB ... MUSIC_StopFade().\n");
+} // MUSIC_StopFade
+
+
+void MUSIC_RerouteMidiChannel(int channel, int cdecl (*function)( int event, int c1, int c2 ))
+{
+ musdebug("STUB ... MUSIC_RerouteMidiChannel().\n");
+} // MUSIC_RerouteMidiChannel
+
+
+void MUSIC_RegisterTimbreBank(unsigned char *timbres)
+{
+ musdebug("STUB ... MUSIC_RegisterTimbreBank().\n");
+} // MUSIC_RegisterTimbreBank
+
+
+void MUSIC_Update(void)
+{
+}
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/unixglob.c jfsw_src_20051009/source/jaudiolib/unixglob.c
--- jfsw_src_20051009.orig/source/jaudiolib/unixglob.c 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/unixglob.c 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,152 @@
+/*
+Copyright (C) 2003-2004 Ryan C. Gordon. and James Bentler
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+Originally written by Ryan C. Gordon. (icculus@clutteredmind.org)
+Adapted to work with JonoF's port by James Bentler (bentler@cs.umn.edu)
+
+*/
+
+static char ApogeePath[256] = "/tmp/";
+
+#define PATH_SEP_CHAR '/'
+#define PATH_SEP_STR "/"
+#define ROOTDIR "/"
+#define CURDIR "./"
+
+#include "types.h"
+#include "compat.h"
+#include <dirent.h>
+#include <errno.h>
+
+#define Error printf
+
+#ifndef MAX_PATH
+#define MAX_PATH 256
+#endif
+
+void FixFilePath(char *filename)
+{
+ char *ptr;
+ char *lastsep = filename;
+
+ if ((!filename) || (*filename == '\0'))
+ return;
+
+ if (access(filename, F_OK) == 0) /* File exists; we're good to go. */
+ return;
+
+ for (ptr = filename; 1; ptr++)
+ {
+ if (*ptr == '\\')
+ *ptr = PATH_SEP_CHAR;
+
+ if ((*ptr == PATH_SEP_CHAR) || (*ptr == '\0'))
+ {
+ char pch = *ptr;
+ struct dirent *dent = NULL;
+ DIR *dir;
+
+ if ((pch == PATH_SEP_CHAR) && (*(ptr + 1) == '\0'))
+ return; /* eos is pathsep; we're done. */
+
+ if (lastsep == ptr)
+ continue; /* absolute path; skip to next one. */
+
+ *ptr = '\0';
+ if (lastsep == filename) {
+ dir = opendir((*lastsep == PATH_SEP_CHAR) ? ROOTDIR : CURDIR);
+
+ if (*lastsep == PATH_SEP_CHAR) {
+ lastsep++;
+ }
+ }
+ else
+ {
+ *lastsep = '\0';
+ dir = opendir(filename);
+ *lastsep = PATH_SEP_CHAR;
+ lastsep++;
+ }
+
+ if (dir == NULL)
+ {
+ *ptr = PATH_SEP_CHAR;
+ return; /* maybe dir doesn't exist? give up. */
+ }
+
+ while ((dent = readdir(dir)) != NULL)
+ {
+ if (strcasecmp(dent->d_name, lastsep) == 0)
+ {
+ /* found match; replace it. */
+ strcpy(lastsep, dent->d_name);
+ break;
+ }
+ }
+
+ closedir(dir);
+ *ptr = pch;
+ lastsep = ptr;
+
+ if (dent == NULL)
+ return; /* no match. oh well. */
+
+ if (pch == '\0') /* eos? */
+ return;
+ }
+ }
+}
+
+int32 SafeOpenWrite (const char *_filename, int32 filetype)
+{
+ int handle;
+ char filename[MAX_PATH];
+ strncpy(filename, _filename, sizeof (filename));
+ filename[sizeof (filename) - 1] = '\0';
+ FixFilePath(filename);
+
+ handle = open(filename,O_RDWR | O_BINARY | O_CREAT | O_TRUNC
+ , S_IREAD | S_IWRITE);
+
+ if (handle == -1)
+ Error ("Error opening %s: %s",filename,strerror(errno));
+
+ return handle;
+}
+
+
+void SafeWrite (int32 handle, void *buffer, int32 count)
+{
+ unsigned iocount;
+
+ while (count)
+ {
+ iocount = count > 0x8000 ? 0x8000 : count;
+ if (write (handle,buffer,iocount) != (int)iocount)
+ Error ("File write failure writing %ld bytes",count);
+ buffer = (void *)( (byte *)buffer + iocount );
+ count -= iocount;
+ }
+}
+
+
+
+void GetUnixPathFromEnvironment( char *fullname, int32 length, const char *filename )
+{
+ snprintf(fullname, length-1, "%s%s", ApogeePath, filename);
+}
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/unixpitch.c jfsw_src_20051009/source/jaudiolib/unixpitch.c
--- jfsw_src_20051009.orig/source/jaudiolib/unixpitch.c 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/unixpitch.c 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,212 @@
+/*
+Copyright (C) 1994-1995 Apogee Software, Ltd.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+/**********************************************************************
+ module: PITCH.C
+
+ author: James R. Dose
+ date: June 14, 1993
+
+ Routines for pitch scaling.
+
+ (c) Copyright 1993 James R. Dose. All Rights Reserved.
+**********************************************************************/
+
+#include <stdlib.h>
+//#include <math.h>
+#include "dpmi.h"
+#include "standard.h"
+#include "pitch.h"
+
+#define MAXDETUNE 25
+
+static unsigned long PitchTable[ 12 ][ MAXDETUNE ] =
+ {
+ { 0x10000, 0x10097, 0x1012f, 0x101c7, 0x10260, 0x102f9, 0x10392, 0x1042c,
+ 0x104c6, 0x10561, 0x105fb, 0x10696, 0x10732, 0x107ce, 0x1086a, 0x10907,
+ 0x109a4, 0x10a41, 0x10adf, 0x10b7d, 0x10c1b, 0x10cba, 0x10d59, 0x10df8,
+ 0x10e98 },
+ { 0x10f38, 0x10fd9, 0x1107a, 0x1111b, 0x111bd, 0x1125f, 0x11302, 0x113a5,
+ 0x11448, 0x114eb, 0x1158f, 0x11634, 0x116d8, 0x1177e, 0x11823, 0x118c9,
+ 0x1196f, 0x11a16, 0x11abd, 0x11b64, 0x11c0c, 0x11cb4, 0x11d5d, 0x11e06,
+ 0x11eaf },
+ { 0x11f59, 0x12003, 0x120ae, 0x12159, 0x12204, 0x122b0, 0x1235c, 0x12409,
+ 0x124b6, 0x12563, 0x12611, 0x126bf, 0x1276d, 0x1281c, 0x128cc, 0x1297b,
+ 0x12a2b, 0x12adc, 0x12b8d, 0x12c3e, 0x12cf0, 0x12da2, 0x12e55, 0x12f08,
+ 0x12fbc },
+ { 0x1306f, 0x13124, 0x131d8, 0x1328d, 0x13343, 0x133f9, 0x134af, 0x13566,
+ 0x1361d, 0x136d5, 0x1378d, 0x13846, 0x138fe, 0x139b8, 0x13a72, 0x13b2c,
+ 0x13be6, 0x13ca1, 0x13d5d, 0x13e19, 0x13ed5, 0x13f92, 0x1404f, 0x1410d,
+ 0x141cb },
+ { 0x1428a, 0x14349, 0x14408, 0x144c8, 0x14588, 0x14649, 0x1470a, 0x147cc,
+ 0x1488e, 0x14951, 0x14a14, 0x14ad7, 0x14b9b, 0x14c5f, 0x14d24, 0x14dea,
+ 0x14eaf, 0x14f75, 0x1503c, 0x15103, 0x151cb, 0x15293, 0x1535b, 0x15424,
+ 0x154ee },
+ { 0x155b8, 0x15682, 0x1574d, 0x15818, 0x158e4, 0x159b0, 0x15a7d, 0x15b4a,
+ 0x15c18, 0x15ce6, 0x15db4, 0x15e83, 0x15f53, 0x16023, 0x160f4, 0x161c5,
+ 0x16296, 0x16368, 0x1643a, 0x1650d, 0x165e1, 0x166b5, 0x16789, 0x1685e,
+ 0x16934 },
+ { 0x16a09, 0x16ae0, 0x16bb7, 0x16c8e, 0x16d66, 0x16e3e, 0x16f17, 0x16ff1,
+ 0x170ca, 0x171a5, 0x17280, 0x1735b, 0x17437, 0x17513, 0x175f0, 0x176ce,
+ 0x177ac, 0x1788a, 0x17969, 0x17a49, 0x17b29, 0x17c09, 0x17cea, 0x17dcc,
+ 0x17eae },
+ { 0x17f91, 0x18074, 0x18157, 0x1823c, 0x18320, 0x18406, 0x184eb, 0x185d2,
+ 0x186b8, 0x187a0, 0x18888, 0x18970, 0x18a59, 0x18b43, 0x18c2d, 0x18d17,
+ 0x18e02, 0x18eee, 0x18fda, 0x190c7, 0x191b5, 0x192a2, 0x19391, 0x19480,
+ 0x1956f },
+ { 0x1965f, 0x19750, 0x19841, 0x19933, 0x19a25, 0x19b18, 0x19c0c, 0x19d00,
+ 0x19df4, 0x19ee9, 0x19fdf, 0x1a0d5, 0x1a1cc, 0x1a2c4, 0x1a3bc, 0x1a4b4,
+ 0x1a5ad, 0x1a6a7, 0x1a7a1, 0x1a89c, 0x1a998, 0x1aa94, 0x1ab90, 0x1ac8d,
+ 0x1ad8b },
+ { 0x1ae89, 0x1af88, 0x1b088, 0x1b188, 0x1b289, 0x1b38a, 0x1b48c, 0x1b58f,
+ 0x1b692, 0x1b795, 0x1b89a, 0x1b99f, 0x1baa4, 0x1bbaa, 0x1bcb1, 0x1bdb8,
+ 0x1bec0, 0x1bfc9, 0x1c0d2, 0x1c1dc, 0x1c2e6, 0x1c3f1, 0x1c4fd, 0x1c609,
+ 0x1c716 },
+ { 0x1c823, 0x1c931, 0x1ca40, 0x1cb50, 0x1cc60, 0x1cd70, 0x1ce81, 0x1cf93,
+ 0x1d0a6, 0x1d1b9, 0x1d2cd, 0x1d3e1, 0x1d4f6, 0x1d60c, 0x1d722, 0x1d839,
+ 0x1d951, 0x1da69, 0x1db82, 0x1dc9c, 0x1ddb6, 0x1ded1, 0x1dfec, 0x1e109,
+ 0x1e225 },
+ { 0x1e343, 0x1e461, 0x1e580, 0x1e6a0, 0x1e7c0, 0x1e8e0, 0x1ea02, 0x1eb24,
+ 0x1ec47, 0x1ed6b, 0x1ee8f, 0x1efb4, 0x1f0d9, 0x1f1ff, 0x1f326, 0x1f44e,
+ 0x1f576, 0x1f69f, 0x1f7c9, 0x1f8f3, 0x1fa1e, 0x1fb4a, 0x1fc76, 0x1fda3,
+ 0x1fed1 }
+ };
+
+
+//static int PITCH_Installed = FALSE;
+
+
+/*---------------------------------------------------------------------
+ Function: PITCH_Init
+
+ Initializes pitch table.
+---------------------------------------------------------------------*/
+/*
+void PITCH_Init
+ (
+ void
+ )
+
+ {
+ int note;
+ int detune;
+
+ if ( !PITCH_Installed )
+ {
+ for( note = 0; note < 12; note++ )
+ {
+ for( detune = 0; detune < MAXDETUNE; detune++ )
+ {
+ PitchTable[ note ][ detune ] = 0x10000 *
+ pow( 2, ( note * MAXDETUNE + detune ) / ( 12.0 * MAXDETUNE ) );
+ }
+ }
+
+ PITCH_Installed = TRUE;
+ }
+ }
+*/
+
+/**********************************************************************
+
+ Memory locked functions:
+
+**********************************************************************/
+
+
+#define PITCH_LockStart PITCH_GetScale
+
+
+/*---------------------------------------------------------------------
+ Function: PITCH_GetScale
+
+ Returns a fixed-point value to scale number the specified amount.
+---------------------------------------------------------------------*/
+
+unsigned long PITCH_GetScale
+ (
+ int pitchoffset
+ )
+
+ {
+ unsigned long scale;
+ int octaveshift;
+ int noteshift;
+ int note;
+ int detune;
+
+// if ( !PITCH_Installed )
+// {
+// PITCH_Init();
+// }
+
+ if ( pitchoffset == 0 )
+ {
+ return( PitchTable[ 0 ][ 0 ] );
+ }
+
+ noteshift = pitchoffset % 1200;
+ if ( noteshift < 0 )
+ {
+ noteshift += 1200;
+ }
+
+ note = noteshift / 100;
+ detune = ( noteshift % 100 ) / ( 100 / MAXDETUNE );
+ octaveshift = ( pitchoffset - noteshift ) / 1200;
+
+ if ( detune < 0 )
+ {
+ detune += ( 100 / MAXDETUNE );
+ note--;
+ if ( note < 0 )
+ {
+ note += 12;
+ octaveshift--;
+ }
+ }
+
+ scale = PitchTable[ note ][ detune ];
+
+ if ( octaveshift < 0 )
+ {
+ scale >>= -octaveshift;
+ }
+ else
+ {
+ scale <<= octaveshift;
+ }
+
+ return( scale );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: PITCH_LockEnd
+
+ Used for determining the length of the functions to lock in memory.
+---------------------------------------------------------------------*/
+
+static void PITCH_LockEnd
+ (
+ void
+ )
+
+ {
+ }
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/unixvoc.c jfsw_src_20051009/source/jaudiolib/unixvoc.c
--- jfsw_src_20051009.orig/source/jaudiolib/unixvoc.c 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/unixvoc.c 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,2877 @@
+/*
+Copyright (C) 1994-1995 Apogee Software, Ltd.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+ou should have received a copy of the GNU General Public License
+long with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+/**********************************************************************
+ module: MULTIVOC.C
+
+ author: James R. Dose
+ date: December 20, 1993
+
+ Routines to provide multichannel digitized sound playback for
+ Sound Blaster compatible sound cards.
+
+ (c) Copyright 1993 James R. Dose. All Rights Reserved.
+**********************************************************************/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+
+#include "util.h"
+#include "dpmi.h"
+#include "usrhooks.h"
+#include "interrup.h"
+#include "dma.h"
+#include "linklist.h"
+#include "dsl.h"
+
+#include "pitch.h"
+#include "multivoc.h"
+#include "_multivc.h"
+#include "debugio.h"
+
+// platform.h is from the build engine, but I need the byteswapping macros... --ryan.
+#include "platform.h"
+
+#define RoundFixed( fixedval, bits ) \
+ ( \
+ ( \
+ (fixedval) + ( 1 << ( (bits) - 1 ) )\
+ ) >> (bits) \
+ )
+
+#define IS_QUIET( ptr ) ( ( void * )( ptr ) == ( void * )&MV_VolumeTable[ 0 ] )
+
+static int MV_ReverbLevel;
+static int MV_ReverbDelay;
+static VOLUME16 *MV_ReverbTable = NULL;
+
+//static signed short MV_VolumeTable[ MV_MaxVolume + 1 ][ 256 ];
+static signed short MV_VolumeTable[ 63 + 1 ][ 256 ];
+
+//static Pan MV_PanTable[ MV_NumPanPositions ][ MV_MaxVolume + 1 ];
+static Pan MV_PanTable[ MV_NumPanPositions ][ 63 + 1 ];
+
+static int MV_Installed = FALSE;
+static int MV_SoundCard = 1;
+static int MV_TotalVolume = MV_MaxTotalVolume;
+static int MV_MaxVoices = 1;
+static int MV_Recording;
+
+static int MV_BufferSize = MixBufferSize;
+static int MV_BufferLength;
+
+static int MV_NumberOfBuffers = NumberOfBuffers;
+
+static int MV_MixMode = MONO_8BIT;
+static int MV_Channels = 1;
+static int MV_Bits = 8;
+
+static int MV_Silence = SILENCE_8BIT;
+static int MV_SwapLeftRight = FALSE;
+
+static int MV_RequestedMixRate;
+static int MV_MixRate;
+
+static int MV_DMAChannel = -1;
+static int MV_BuffShift;
+
+static int MV_TotalMemory;
+
+static int MV_BufferDescriptor;
+static int MV_BufferEmpty[ NumberOfBuffers ];
+char *MV_MixBuffer[ NumberOfBuffers + 1 ];
+
+static VoiceNode *MV_Voices = NULL;
+
+static volatile VoiceNode VoiceList;
+static volatile VoiceNode VoicePool;
+
+/*static*/ int MV_MixPage = 0;
+static int MV_VoiceHandle = MV_MinVoiceHandle;
+
+static void ( *MV_CallBackFunc )( unsigned long ) = NULL;
+static void ( *MV_RecordFunc )( char *ptr, int length ) = NULL;
+static void ( *MV_MixFunction )( VoiceNode *voice, int buffer );
+
+static int MV_MaxVolume = 63;
+
+char *MV_HarshClipTable;
+char *MV_MixDestination;
+short *MV_LeftVolume;
+short *MV_RightVolume;
+int MV_SampleSize = 1;
+int MV_RightChannelOffset;
+
+unsigned long MV_MixPosition;
+
+int MV_ErrorCode = MV_Ok;
+
+#define MV_SetErrorCode( status ) \
+ MV_ErrorCode = ( status );
+
+
+/*---------------------------------------------------------------------
+ Function: MV_ErrorString
+
+ Returns a pointer to the error message associated with an error
+ number. A -1 returns a pointer the current error.
+---------------------------------------------------------------------*/
+
+char *MV_ErrorString
+ (
+ int ErrorNumber
+ )
+
+ {
+ char *ErrorString;
+
+ switch( ErrorNumber )
+ {
+ case MV_Warning :
+ case MV_Error :
+ ErrorString = MV_ErrorString( MV_ErrorCode );
+ break;
+
+ case MV_Ok :
+ ErrorString = "Multivoc ok.";
+ break;
+
+ case MV_UnsupportedCard :
+ ErrorString = "Selected sound card is not supported by Multivoc.";
+ break;
+
+ case MV_NotInstalled :
+ ErrorString = "Multivoc not installed.";
+ break;
+
+ case MV_NoVoices :
+ ErrorString = "No free voices available to Multivoc.";
+ break;
+
+ case MV_NoMem :
+ ErrorString = "Out of memory in Multivoc.";
+ break;
+
+ case MV_VoiceNotFound :
+ ErrorString = "No voice with matching handle found.";
+ break;
+
+ case MV_DPMI_Error :
+ ErrorString = "DPMI Error in Multivoc.";
+ break;
+
+ case MV_InvalidVOCFile :
+ ErrorString = "Invalid VOC file passed in to Multivoc.";
+ break;
+
+ case MV_InvalidWAVFile :
+ ErrorString = "Invalid WAV file passed in to Multivoc.";
+ break;
+
+ case MV_InvalidMixMode :
+ ErrorString = "Invalid mix mode request in Multivoc.";
+ break;
+
+ case MV_IrqFailure :
+ ErrorString = "Playback failed, possibly due to an invalid or conflicting IRQ.";
+ break;
+
+ case MV_DMAFailure :
+ ErrorString = "Playback failed, possibly due to an invalid or conflicting DMA channel.";
+ break;
+
+ case MV_DMA16Failure :
+ ErrorString = "Playback failed, possibly due to an invalid or conflicting DMA channel. \n"
+ "Make sure the 16-bit DMA channel is correct.";
+ break;
+
+ case MV_NullRecordFunction :
+ ErrorString = "Null record function passed to MV_StartRecording.";
+ break;
+
+ default :
+ ErrorString = "Unknown Multivoc error code.";
+ break;
+ }
+
+ return( ErrorString );
+ }
+
+
+/**********************************************************************
+
+ Memory locked functions:
+
+**********************************************************************/
+
+
+#define MV_LockStart MV_Mix
+
+
+/*---------------------------------------------------------------------
+ Function: MV_Mix
+
+ Mixes the sound into the buffer.
+---------------------------------------------------------------------*/
+
+static void MV_Mix
+ (
+ VoiceNode *voice,
+ int buffer
+ )
+
+ {
+ char *start;
+ int length;
+ long voclength;
+ unsigned long position;
+ unsigned long rate;
+ unsigned long FixedPointBufferSize;
+
+ if ( ( voice->length == 0 ) &&
+ ( voice->GetSound != NULL ) &&
+ ( voice->GetSound( voice ) != KeepPlaying ) )
+ {
+ return;
+ }
+
+ length = MixBufferSize;
+ FixedPointBufferSize = voice->FixedPointBufferSize;
+
+ MV_MixDestination = MV_MixBuffer[ buffer ];
+ MV_LeftVolume = voice->LeftVolume;
+ MV_RightVolume = voice->RightVolume;
+
+ if ( ( MV_Channels == 2 ) && ( IS_QUIET( MV_LeftVolume ) ) )
+ {
+ MV_LeftVolume = MV_RightVolume;
+ MV_MixDestination += MV_RightChannelOffset;
+ }
+
+ // Add this voice to the mix
+ while( length > 0 )
+ {
+ start = voice->sound;
+ rate = voice->RateScale;
+ position = voice->position;
+
+ // Check if the last sample in this buffer would be
+ // beyond the length of the sample block
+ if ( ( position + FixedPointBufferSize ) >= voice->length )
+ {
+ if ( position < voice->length )
+ {
+ voclength = ( voice->length - position + rate - 1 ) / rate;
+ }
+ else
+ {
+ voice->GetSound( voice );
+ return;
+ }
+ }
+ else
+ {
+ voclength = length;
+ }
+
+ voice->mix( position, rate, start, voclength );
+
+ if ( voclength & 1 )
+ {
+ MV_MixPosition += rate;
+ voclength -= 1;
+ }
+ voice->position = MV_MixPosition;
+
+ length -= voclength;
+
+ if ( voice->position >= voice->length )
+ {
+ // Get the next block of sound
+ if ( voice->GetSound( voice ) != KeepPlaying )
+ {
+ return;
+ }
+
+ if ( length > 0 )
+ {
+ // Get the position of the last sample in the buffer
+ FixedPointBufferSize = voice->RateScale * ( length - 1 );
+ }
+ }
+ }
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayVoice
+
+ Adds a voice to the play list.
+---------------------------------------------------------------------*/
+
+void MV_PlayVoice
+ (
+ VoiceNode *voice
+ )
+
+ {
+ unsigned flags;
+
+ flags = DisableInterrupts();
+ LL_SortedInsertion( &VoiceList, voice, prev, next, VoiceNode, priority );
+
+ RestoreInterrupts( flags );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_StopVoice
+
+ Removes the voice from the play list and adds it to the free list.
+---------------------------------------------------------------------*/
+
+void MV_StopVoice
+ (
+ VoiceNode *voice
+ )
+
+ {
+ unsigned flags;
+
+ flags = DisableInterrupts();
+
+ // move the voice from the play list to the free list
+ LL_Remove( voice, next, prev );
+ LL_Add( (VoiceNode *)&VoicePool, voice, next, prev );
+
+ RestoreInterrupts( flags );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_ServiceVoc
+
+ Starts playback of the waiting buffer and mixes the next one.
+---------------------------------------------------------------------*/
+
+// static int backcolor = 1;
+
+static int MV_ServiceVoc(int dummy_arg)
+ {
+ VoiceNode *voice;
+ VoiceNode *next;
+ char *buffer;
+
+ // Toggle which buffer we'll mix next
+ MV_MixPage++;
+ if ( MV_MixPage >= MV_NumberOfBuffers )
+ {
+ MV_MixPage -= MV_NumberOfBuffers;
+ }
+
+ if ( MV_ReverbLevel == 0 )
+ {
+ // Initialize buffer
+ //Commented out so that the buffer is always cleared.
+ //This is so the guys at Echo Speech can mix into the
+ //buffer even when no sounds are playing.
+ //if ( !MV_BufferEmpty[ MV_MixPage ] )
+ {
+ ClearBuffer_DW( MV_MixBuffer[ MV_MixPage ], MV_Silence, MV_BufferSize >> 2 );
+ MV_BufferEmpty[ MV_MixPage ] = TRUE;
+ }
+ }
+ else
+ {
+ char *end;
+ char *source;
+ char *dest;
+ int count;
+ int length;
+
+ end = MV_MixBuffer[ 0 ] + MV_BufferLength;;
+ dest = MV_MixBuffer[ MV_MixPage ];
+ source = MV_MixBuffer[ MV_MixPage ] - MV_ReverbDelay;
+ if ( source < MV_MixBuffer[ 0 ] )
+ {
+ source += MV_BufferLength;
+ }
+
+ length = MV_BufferSize;
+ while( length > 0 )
+ {
+ count = length;
+ if ( source + count > end )
+ {
+ count = end - source;
+ }
+
+ if ( MV_Bits == 16 )
+ {
+ if ( MV_ReverbTable != NULL )
+ MV_16BitReverb( source, dest, (const VOLUME16 *)MV_ReverbTable, count / 2 );
+ else
+ MV_16BitReverbFast( source, dest, count / 2, MV_ReverbLevel );
+ }
+ else
+ {
+ if ( MV_ReverbTable != NULL )
+ MV_8BitReverb( source, dest, (const VOLUME16 *)MV_ReverbTable, count );
+ else
+ MV_8BitReverbFast( source, dest, count, MV_ReverbLevel );
+ }
+
+ // if we go through the loop again, it means that we've wrapped around the buffer
+ source = MV_MixBuffer[ 0 ];
+ dest += count;
+ length -= count;
+ }
+ }
+
+ // Play any waiting voices
+ for( voice = VoiceList.next; voice != &VoiceList; voice = next )
+ {
+// if ( ( voice < &MV_Voices[ 0 ] ) || ( voice > &MV_Voices[ 8 ] ) )
+// {
+// SetBorderColor(backcolor++);
+// break;
+// }
+
+ MV_BufferEmpty[ MV_MixPage ] = FALSE;
+
+ if (MV_MixFunction != NULL)
+ MV_MixFunction( voice, MV_MixPage );
+
+ next = voice->next;
+
+ // Is this voice done?
+ if ( !voice->Playing )
+ {
+ MV_StopVoice( voice );
+
+ if ( MV_CallBackFunc )
+ {
+ MV_CallBackFunc( voice->callbackval );
+ }
+ }
+ }
+ }
+
+
+int leftpage = -1;
+int rightpage = -1;
+
+void MV_ServiceGus( char **ptr, unsigned long *length )
+ {
+ if ( leftpage == MV_MixPage )
+ {
+ MV_ServiceVoc(0);
+ }
+
+ leftpage = MV_MixPage;
+
+ *ptr = MV_MixBuffer[ MV_MixPage ];
+ *length = MV_BufferSize;
+ }
+
+void MV_ServiceRightGus( char **ptr, unsigned long *length )
+ {
+ if ( rightpage == MV_MixPage )
+ {
+ MV_ServiceVoc(0);
+ }
+
+ rightpage = MV_MixPage;
+
+ *ptr = MV_MixBuffer[ MV_MixPage ] + MV_RightChannelOffset;
+ *length = MV_BufferSize;
+ }
+
+/*---------------------------------------------------------------------
+ Function: MV_GetNextVOCBlock
+
+ Interperate the information of a VOC format sound file.
+---------------------------------------------------------------------*/
+static __inline unsigned int get_le32(void *p0)
+{
+ //unsigned char *p = p0;
+ //return p[0] | (p[1]<<8) | (p[2]<<16) | (p[3]<<24);
+ unsigned int val = *((unsigned int *) p0);
+ return(BUILDSWAP_INTEL32(val));
+}
+
+static __inline unsigned int get_le16(void *p0)
+{
+ //unsigned char *p = p0;
+ //return p[0] | (p[1]<<8);
+ unsigned short val = *((unsigned short *) p0);
+ return( (unsigned int) (BUILDSWAP_INTEL16(val)) );
+}
+
+playbackstatus MV_GetNextVOCBlock
+ (
+ VoiceNode *voice
+ )
+
+ {
+ unsigned char *ptr;
+ int blocktype=0;
+ int lastblocktype=0;
+ unsigned long blocklength=0l;
+ unsigned long samplespeed=0l;
+ unsigned int tc=0;
+ int packtype=0;
+ int voicemode=0;
+ int done=0;
+ unsigned BitsPerSample;
+ unsigned Channels;
+ unsigned Format;
+
+ if ( voice->BlockLength > 0 )
+ {
+ voice->position -= voice->length;
+ voice->sound += voice->length >> 16;
+ if ( voice->bits == 16 )
+ {
+ voice->sound += voice->length >> 16;
+ }
+ voice->length = min( voice->BlockLength, 0x8000 );
+ voice->BlockLength -= voice->length;
+ voice->length <<= 16;
+ return( KeepPlaying );
+ }
+
+ if ( ( voice->length > 0 ) && ( voice->LoopEnd != NULL ) &&
+ ( voice->LoopStart != NULL ) )
+ {
+ voice->BlockLength = voice->LoopSize;
+ voice->sound = voice->LoopStart;
+ voice->position = 0;
+ voice->length = min( voice->BlockLength, 0x8000 );
+ voice->BlockLength -= voice->length;
+ voice->length <<= 16;
+ return( KeepPlaying );
+ }
+
+ ptr = ( unsigned char * )voice->NextBlock;
+
+ voice->Playing = TRUE;
+
+ voicemode = 0;
+ lastblocktype = 0;
+ packtype = 0;
+
+ done = FALSE;
+ while( !done )
+ {
+ // Stop playing if we get a NULL pointer
+ if ( ptr == NULL )
+ {
+ voice->Playing = FALSE;
+ done = TRUE;
+ break;
+ }
+
+ {
+ unsigned tmp = get_le32(ptr);
+ blocktype = tmp&255;
+ blocklength = tmp>>8;
+ }
+ ptr += 4;
+
+ switch( blocktype )
+ {
+ case 0 :
+ // End of data
+ if ( ( voice->LoopStart == NULL ) ||
+ ( (unsigned char *)voice->LoopStart >= ( ptr - 4 ) ) )
+ {
+ voice->Playing = FALSE;
+ done = TRUE;
+ }
+ else
+ {
+ voice->BlockLength = ( ptr - 4 ) - (unsigned char *)voice->LoopStart;
+ voice->sound = voice->LoopStart;
+ voice->position = 0;
+ voice->length = min( voice->BlockLength, 0x8000 );
+ voice->BlockLength -= voice->length;
+ voice->length <<= 16;
+ return( KeepPlaying );
+ }
+ break;
+
+ case 1 :
+ // Sound data block
+ voice->bits = 8;
+ if ( lastblocktype != 8 )
+ {
+ tc = ( unsigned int )*ptr << 8;
+ packtype = *( ptr + 1 );
+ }
+
+ ptr += 2;
+ blocklength -= 2;
+
+ samplespeed = 256000000L / ( 65536 - tc );
+
+ // Skip packed or stereo data
+ if ( ( packtype != 0 ) || ( voicemode != 0 ) )
+ {
+ ptr += blocklength;
+ }
+ else
+ {
+ done = TRUE;
+ }
+ voicemode = 0;
+ break;
+
+ case 2 :
+ // Sound continuation block
+ samplespeed = voice->SamplingRate;
+ done = TRUE;
+ break;
+
+ case 3 :
+ // Silence
+ // Not implimented.
+ ptr += blocklength;
+ break;
+
+ case 4 :
+ // Marker
+ // Not implimented.
+ ptr += blocklength;
+ break;
+
+ case 5 :
+ // ASCII string
+ // Not implimented.
+ ptr += blocklength;
+ break;
+
+ case 6 :
+ // Repeat begin
+ if ( voice->LoopEnd == NULL )
+ {
+ voice->LoopCount = get_le16(ptr);
+ voice->LoopStart = ptr + blocklength;
+ }
+ ptr += blocklength;
+ break;
+
+ case 7 :
+ // Repeat end
+ ptr += blocklength;
+ if ( lastblocktype == 6 )
+ {
+ voice->LoopCount = 0;
+ }
+ else
+ {
+ if ( ( voice->LoopCount > 0 ) && ( voice->LoopStart != NULL ) )
+ {
+ ptr = voice->LoopStart;
+ if ( voice->LoopCount < 0xffff )
+ {
+ voice->LoopCount--;
+ if ( voice->LoopCount == 0 )
+ {
+ voice->LoopStart = NULL;
+ }
+ }
+ }
+ }
+ break;
+
+ case 8 :
+ // Extended block
+ voice->bits = 8;
+ tc = get_le16(ptr);
+ packtype = *( ptr + 2 );
+ voicemode = *( ptr + 3 );
+ ptr += blocklength;
+ break;
+
+ case 9 :
+ // New sound data block
+ samplespeed = get_le32(ptr);
+ BitsPerSample = ptr[4];
+ Channels = ptr[5];
+ Format = get_le16(ptr+6);
+
+ if ( ( BitsPerSample == 8 ) && ( Channels == 1 ) &&
+ ( Format == VOC_8BIT ) )
+ {
+ ptr += 12;
+ blocklength -= 12;
+ voice->bits = 8;
+ done = TRUE;
+ }
+ else if ( ( BitsPerSample == 16 ) && ( Channels == 1 ) &&
+ ( Format == VOC_16BIT ) )
+ {
+ ptr += 12;
+ blocklength -= 12;
+ voice->bits = 16;
+ done = TRUE;
+ }
+ else
+ {
+ ptr += blocklength;
+ }
+ break;
+
+ default :
+ // Unknown data. Probably not a VOC file.
+ voice->Playing = FALSE;
+ done = TRUE;
+ break;
+ }
+
+ lastblocktype = blocktype;
+ }
+
+ if ( voice->Playing )
+ {
+ voice->NextBlock = ptr + blocklength;
+ voice->sound = ptr;
+
+ voice->SamplingRate = samplespeed;
+ voice->RateScale = ( voice->SamplingRate * voice->PitchScale ) / MV_MixRate;
+
+ // Multiply by MixBufferSize - 1
+ voice->FixedPointBufferSize = ( voice->RateScale * MixBufferSize ) -
+ voice->RateScale;
+
+ if ( voice->LoopEnd != NULL )
+ {
+ if ( blocklength > ( unsigned long )voice->LoopEnd )
+ {
+ blocklength = ( unsigned long )voice->LoopEnd;
+ }
+ else
+ {
+ voice->LoopEnd = ( char * )blocklength;
+ }
+
+ voice->LoopStart = voice->sound + ( unsigned long )voice->LoopStart;
+ voice->LoopEnd = voice->sound + ( unsigned long )voice->LoopEnd;
+ voice->LoopSize = voice->LoopEnd - voice->LoopStart;
+ }
+
+ if ( voice->bits == 16 )
+ {
+ blocklength /= 2;
+ }
+
+ voice->position = 0;
+ voice->length = min( blocklength, 0x8000 );
+ voice->BlockLength = blocklength - voice->length;
+ voice->length <<= 16;
+
+ MV_SetVoiceMixMode( voice );
+
+ return( KeepPlaying );
+ }
+
+ return( NoMoreData );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetNextDemandFeedBlock
+
+ Controls playback of demand fed data.
+---------------------------------------------------------------------*/
+
+playbackstatus MV_GetNextDemandFeedBlock
+ (
+ VoiceNode *voice
+ )
+
+ {
+ if ( voice->BlockLength > 0 )
+ {
+ voice->position -= voice->length;
+ voice->sound += voice->length >> 16;
+ voice->length = min( voice->BlockLength, 0x8000 );
+ voice->BlockLength -= voice->length;
+ voice->length <<= 16;
+
+ return( KeepPlaying );
+ }
+
+ if ( voice->DemandFeed == NULL )
+ {
+ return( NoMoreData );
+ }
+
+ voice->position = 0;
+ ( voice->DemandFeed )( &voice->sound, &voice->BlockLength );
+ voice->length = min( voice->BlockLength, 0x8000 );
+ voice->BlockLength -= voice->length;
+ voice->length <<= 16;
+
+ if ( ( voice->length > 0 ) && ( voice->sound != NULL ) )
+ {
+ return( KeepPlaying );
+ }
+ return( NoMoreData );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetNextRawBlock
+
+ Controls playback of demand fed data.
+---------------------------------------------------------------------*/
+
+playbackstatus MV_GetNextRawBlock
+ (
+ VoiceNode *voice
+ )
+
+ {
+ if ( voice->BlockLength <= 0 )
+ {
+ if ( voice->LoopStart == NULL )
+ {
+ voice->Playing = FALSE;
+ return( NoMoreData );
+ }
+
+ voice->BlockLength = voice->LoopSize;
+ voice->NextBlock = voice->LoopStart;
+ voice->length = 0;
+ voice->position = 0;
+ }
+
+ voice->sound = voice->NextBlock;
+ voice->position -= voice->length;
+ voice->length = min( voice->BlockLength, 0x8000 );
+ voice->NextBlock += voice->length;
+ if ( voice->bits == 16 )
+ {
+ voice->NextBlock += voice->length;
+ }
+ voice->BlockLength -= voice->length;
+ voice->length <<= 16;
+
+ return( KeepPlaying );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetNextWAVBlock
+
+ Controls playback of demand fed data.
+---------------------------------------------------------------------*/
+
+playbackstatus MV_GetNextWAVBlock
+ (
+ VoiceNode *voice
+ )
+
+ {
+ if ( voice->BlockLength <= 0 )
+ {
+ if ( voice->LoopStart == NULL )
+ {
+ voice->Playing = FALSE;
+ return( NoMoreData );
+ }
+
+ voice->BlockLength = voice->LoopSize;
+ voice->NextBlock = voice->LoopStart;
+ voice->length = 0;
+ voice->position = 0;
+ }
+
+ voice->sound = voice->NextBlock;
+ voice->position -= voice->length;
+ voice->length = min( voice->BlockLength, 0x8000 );
+ voice->NextBlock += voice->length;
+ if ( voice->bits == 16 )
+ {
+ voice->NextBlock += voice->length;
+ }
+ voice->BlockLength -= voice->length;
+ voice->length <<= 16;
+
+ return( KeepPlaying );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_ServiceRecord
+
+ Starts recording of the waiting buffer.
+---------------------------------------------------------------------*/
+
+static void MV_ServiceRecord
+ (
+ void
+ )
+
+ {
+ if ( MV_RecordFunc )
+ {
+ MV_RecordFunc( MV_MixBuffer[ 0 ] + MV_MixPage * MixBufferSize,
+ MixBufferSize );
+ }
+
+ // Toggle which buffer we'll mix next
+ MV_MixPage++;
+ if ( MV_MixPage >= NumberOfBuffers )
+ {
+ MV_MixPage = 0;
+ }
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetVoice
+
+ Locates the voice with the specified handle.
+---------------------------------------------------------------------*/
+
+VoiceNode *MV_GetVoice
+ (
+ int handle
+ )
+
+ {
+ VoiceNode *voice;
+ unsigned flags;
+
+ flags = DisableInterrupts();
+
+ for( voice = VoiceList.next; voice != &VoiceList; voice = voice->next )
+ {
+ if ( handle == voice->handle )
+ {
+ break;
+ }
+ }
+
+ RestoreInterrupts( flags );
+
+ if ( voice == &VoiceList )
+ {
+ MV_SetErrorCode( MV_VoiceNotFound );
+
+ // SBF - should this return null?
+ return NULL;
+ }
+
+ return( voice );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_VoicePlaying
+
+ Checks if the voice associated with the specified handle is
+ playing.
+---------------------------------------------------------------------*/
+
+int MV_VoicePlaying
+ (
+ int handle
+ )
+
+ {
+ VoiceNode *voice;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( FALSE );
+ }
+
+ voice = MV_GetVoice( handle );
+
+ if ( voice == NULL )
+ {
+ return( FALSE );
+ }
+
+ return( TRUE );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_KillAllVoices
+
+ Stops output of all currently active voices.
+---------------------------------------------------------------------*/
+
+int MV_KillAllVoices
+ (
+ void
+ )
+
+ {
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ // Remove all the voices from the list
+ while( VoiceList.next != &VoiceList )
+ {
+ MV_Kill( VoiceList.next->handle );
+ }
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_Kill
+
+ Stops output of the voice associated with the specified handle.
+---------------------------------------------------------------------*/
+
+int MV_Kill
+ (
+ int handle
+ )
+
+ {
+ VoiceNode *voice;
+ unsigned flags;
+ unsigned long callbackval;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ flags = DisableInterrupts();
+
+ voice = MV_GetVoice( handle );
+ if ( voice == NULL )
+ {
+ RestoreInterrupts( flags );
+ MV_SetErrorCode( MV_VoiceNotFound );
+ return( MV_Error );
+ }
+
+ callbackval = voice->callbackval;
+
+ MV_StopVoice( voice );
+
+ RestoreInterrupts( flags );
+
+ if ( MV_CallBackFunc )
+ {
+ MV_CallBackFunc( callbackval );
+ }
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_VoicesPlaying
+
+ Determines the number of currently active voices.
+---------------------------------------------------------------------*/
+
+int MV_VoicesPlaying
+ (
+ void
+ )
+
+ {
+ VoiceNode *voice;
+ int NumVoices = 0;
+ unsigned flags;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( 0 );
+ }
+
+ flags = DisableInterrupts();
+
+ for( voice = VoiceList.next; voice != &VoiceList; voice = voice->next )
+ {
+ NumVoices++;
+ }
+
+ RestoreInterrupts( flags );
+
+ return( NumVoices );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_AllocVoice
+
+ Retrieve an inactive or lower priority voice for output.
+---------------------------------------------------------------------*/
+
+VoiceNode *MV_AllocVoice
+ (
+ int priority
+ )
+
+ {
+ VoiceNode *voice;
+ VoiceNode *node;
+ unsigned flags;
+
+//return( NULL );
+ if ( MV_Recording )
+ {
+ return( NULL );
+ }
+
+ flags = DisableInterrupts();
+
+ // Check if we have any free voices
+ if ( LL_Empty( &VoicePool, next, prev ) )
+ {
+ // check if we have a higher priority than a voice that is playing.
+ voice = VoiceList.next;
+ for( node = voice->next; node != &VoiceList; node = node->next )
+ {
+ if ( node->priority < voice->priority )
+ {
+ voice = node;
+ }
+ }
+
+ if ( priority >= voice->priority )
+ {
+ MV_Kill( voice->handle );
+ }
+ }
+
+ // Check if any voices are in the voice pool
+ if ( LL_Empty( &VoicePool, next, prev ) )
+ {
+ // No free voices
+ RestoreInterrupts( flags );
+ return( NULL );
+ }
+
+ voice = VoicePool.next;
+ LL_Remove( voice, next, prev );
+ RestoreInterrupts( flags );
+
+ // Find a free voice handle
+ do
+ {
+ MV_VoiceHandle++;
+ if ( MV_VoiceHandle < MV_MinVoiceHandle )
+ {
+ MV_VoiceHandle = MV_MinVoiceHandle;
+ }
+ }
+ while( MV_VoicePlaying( MV_VoiceHandle ) );
+
+ voice->handle = MV_VoiceHandle;
+
+ return( voice );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_VoiceAvailable
+
+ Checks if a voice can be play at the specified priority.
+---------------------------------------------------------------------*/
+
+int MV_VoiceAvailable
+ (
+ int priority
+ )
+
+ {
+ VoiceNode *voice;
+ VoiceNode *node;
+ unsigned flags;
+
+ // Check if we have any free voices
+ if ( !LL_Empty( &VoicePool, next, prev ) )
+ {
+ return( TRUE );
+ }
+
+ flags = DisableInterrupts();
+
+ // check if we have a higher priority than a voice that is playing.
+ voice = VoiceList.next;
+ for( node = VoiceList.next; node != &VoiceList; node = node->next )
+ {
+ if ( node->priority < voice->priority )
+ {
+ voice = node;
+ }
+ }
+
+ RestoreInterrupts( flags );
+
+ if ( ( voice != &VoiceList ) && ( priority >= voice->priority ) )
+ {
+ return( TRUE );
+ }
+
+ return( FALSE );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetVoicePitch
+
+ Sets the pitch for the specified voice.
+---------------------------------------------------------------------*/
+
+void MV_SetVoicePitch
+ (
+ VoiceNode *voice,
+ unsigned long rate,
+ int pitchoffset
+ )
+
+ {
+ voice->SamplingRate = rate;
+ voice->PitchScale = PITCH_GetScale( pitchoffset );
+ voice->RateScale = ( rate * voice->PitchScale ) / MV_MixRate;
+
+ // Multiply by MixBufferSize - 1
+ voice->FixedPointBufferSize = ( voice->RateScale * MixBufferSize ) -
+ voice->RateScale;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetPitch
+
+ Sets the pitch for the voice associated with the specified handle.
+---------------------------------------------------------------------*/
+
+int MV_SetPitch
+ (
+ int handle,
+ int pitchoffset
+ )
+
+ {
+ VoiceNode *voice;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ voice = MV_GetVoice( handle );
+ if ( voice == NULL )
+ {
+ MV_SetErrorCode( MV_VoiceNotFound );
+ return( MV_Error );
+ }
+
+ MV_SetVoicePitch( voice, voice->SamplingRate, pitchoffset );
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetFrequency
+
+ Sets the frequency for the voice associated with the specified handle.
+---------------------------------------------------------------------*/
+
+int MV_SetFrequency
+ (
+ int handle,
+ int frequency
+ )
+
+ {
+ VoiceNode *voice;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ voice = MV_GetVoice( handle );
+ if ( voice == NULL )
+ {
+ MV_SetErrorCode( MV_VoiceNotFound );
+ return( MV_Error );
+ }
+
+ MV_SetVoicePitch( voice, frequency, 0 );
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetVolumeTable
+
+ Returns a pointer to the volume table associated with the specified
+ volume.
+---------------------------------------------------------------------*/
+
+static short *MV_GetVolumeTable
+ (
+ int vol
+ )
+
+ {
+ int volume;
+ short *table;
+
+ volume = MIX_VOLUME( vol );
+
+ table = (short *)&MV_VolumeTable[ volume ];
+
+ return( table );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetVoiceMixMode
+
+ Selects which method should be used to mix the voice.
+---------------------------------------------------------------------*/
+
+static void MV_SetVoiceMixMode
+ (
+ VoiceNode *voice
+ )
+
+ {
+ unsigned flags;
+ int test;
+
+ flags = DisableInterrupts();
+
+ test = T_DEFAULT;
+ if ( MV_Bits == 8 )
+ {
+ test |= T_8BITS;
+ }
+
+ if ( voice->bits == 16 )
+ {
+ test |= T_16BITSOURCE;
+ }
+
+ if ( MV_Channels == 1 )
+ {
+ test |= T_MONO;
+ }
+ else
+ {
+ if ( IS_QUIET( voice->RightVolume ) )
+ {
+ test |= T_RIGHTQUIET;
+ }
+ else if ( IS_QUIET( voice->LeftVolume ) )
+ {
+ test |= T_LEFTQUIET;
+ }
+ }
+
+ // Default case
+ voice->mix = MV_Mix8BitMono;
+
+ switch( test )
+ {
+ case T_8BITS | T_MONO | T_16BITSOURCE :
+ voice->mix = MV_Mix8BitMono16;
+ break;
+
+ case T_8BITS | T_MONO :
+ voice->mix = MV_Mix8BitMono;
+ break;
+
+ case T_8BITS | T_16BITSOURCE | T_LEFTQUIET :
+ MV_LeftVolume = MV_RightVolume;
+ voice->mix = MV_Mix8BitMono16;
+ break;
+
+ case T_8BITS | T_LEFTQUIET :
+ MV_LeftVolume = MV_RightVolume;
+ voice->mix = MV_Mix8BitMono;
+ break;
+
+ case T_8BITS | T_16BITSOURCE | T_RIGHTQUIET :
+ voice->mix = MV_Mix8BitMono16;
+ break;
+
+ case T_8BITS | T_RIGHTQUIET :
+ voice->mix = MV_Mix8BitMono;
+ break;
+
+ case T_8BITS | T_16BITSOURCE :
+ voice->mix = MV_Mix8BitStereo16;
+ break;
+
+ case T_8BITS :
+ voice->mix = MV_Mix8BitStereo;
+ break;
+
+ case T_MONO | T_16BITSOURCE :
+ voice->mix = MV_Mix16BitMono16;
+ break;
+
+ case T_MONO :
+ voice->mix = MV_Mix16BitMono;
+ break;
+
+ case T_16BITSOURCE | T_LEFTQUIET :
+ MV_LeftVolume = MV_RightVolume;
+ voice->mix = MV_Mix16BitMono16;
+ break;
+
+ case T_LEFTQUIET :
+ MV_LeftVolume = MV_RightVolume;
+ voice->mix = MV_Mix16BitMono;
+ break;
+
+ case T_16BITSOURCE | T_RIGHTQUIET :
+ voice->mix = MV_Mix16BitMono16;
+ break;
+
+ case T_RIGHTQUIET :
+ voice->mix = MV_Mix16BitMono;
+ break;
+
+ case T_16BITSOURCE :
+ voice->mix = MV_Mix16BitStereo16;
+ break;
+
+ case T_SIXTEENBIT_STEREO :
+ voice->mix = MV_Mix16BitStereo;
+ break;
+
+ default :
+ voice->mix = MV_Mix8BitMono;
+ }
+
+ RestoreInterrupts( flags );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetVoiceVolume
+
+ Sets the stereo and mono volume level of the voice associated
+ with the specified handle.
+---------------------------------------------------------------------*/
+
+void MV_SetVoiceVolume
+ (
+ VoiceNode *voice,
+ int vol,
+ int left,
+ int right
+ )
+
+ {
+ if ( MV_Channels == 1 )
+ {
+ left = vol;
+ right = vol;
+ }
+
+ if ( MV_SwapLeftRight )
+ {
+ // SBPro uses reversed panning
+ voice->LeftVolume = MV_GetVolumeTable( right );
+ voice->RightVolume = MV_GetVolumeTable( left );
+ }
+ else
+ {
+ voice->LeftVolume = MV_GetVolumeTable( left );
+ voice->RightVolume = MV_GetVolumeTable( right );
+ }
+
+ MV_SetVoiceMixMode( voice );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_EndLooping
+
+ Stops the voice associated with the specified handle from looping
+ without stoping the sound.
+---------------------------------------------------------------------*/
+
+int MV_EndLooping
+ (
+ int handle
+ )
+
+ {
+ VoiceNode *voice;
+ unsigned flags;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ flags = DisableInterrupts();
+
+ voice = MV_GetVoice( handle );
+ if ( voice == NULL )
+ {
+ RestoreInterrupts( flags );
+ MV_SetErrorCode( MV_VoiceNotFound );
+ return( MV_Warning );
+ }
+
+ voice->LoopCount = 0;
+ voice->LoopStart = NULL;
+ voice->LoopEnd = NULL;
+
+ RestoreInterrupts( flags );
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetPan
+
+ Sets the stereo and mono volume level of the voice associated
+ with the specified handle.
+---------------------------------------------------------------------*/
+
+int MV_SetPan
+ (
+ int handle,
+ int vol,
+ int left,
+ int right
+ )
+
+ {
+ VoiceNode *voice;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ voice = MV_GetVoice( handle );
+ if ( voice == NULL )
+ {
+ MV_SetErrorCode( MV_VoiceNotFound );
+ return( MV_Warning );
+ }
+
+ MV_SetVoiceVolume( voice, vol, left, right );
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_Pan3D
+
+ Set the angle and distance from the listener of the voice associated
+ with the specified handle.
+---------------------------------------------------------------------*/
+
+int MV_Pan3D
+ (
+ int handle,
+ int angle,
+ int distance
+ )
+
+ {
+ int left;
+ int right;
+ int mid;
+ int volume;
+ int status;
+
+ if ( distance < 0 )
+ {
+ distance = -distance;
+ angle += MV_NumPanPositions / 2;
+ }
+
+ volume = MIX_VOLUME( distance );
+
+ // Ensure angle is within 0 - 31
+ angle &= MV_MaxPanPosition;
+
+ left = MV_PanTable[ angle ][ volume ].left;
+ right = MV_PanTable[ angle ][ volume ].right;
+ mid = max( 0, 255 - distance );
+
+ status = MV_SetPan( handle, mid, left, right );
+
+ return( status );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetReverb
+
+ Sets the level of reverb to add to mix.
+---------------------------------------------------------------------*/
+
+void MV_SetReverb
+ (
+ int reverb
+ )
+
+ {
+ MV_ReverbLevel = MIX_VOLUME( reverb );
+ MV_ReverbTable = &MV_VolumeTable[ MV_ReverbLevel ];
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetFastReverb
+
+ Sets the level of reverb to add to mix.
+---------------------------------------------------------------------*/
+
+void MV_SetFastReverb
+ (
+ int reverb
+ )
+
+ {
+ MV_ReverbLevel = max( 0, min( 16, reverb ) );
+ MV_ReverbTable = NULL;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetMaxReverbDelay
+
+ Returns the maximum delay time for reverb.
+---------------------------------------------------------------------*/
+
+int MV_GetMaxReverbDelay
+ (
+ void
+ )
+
+ {
+ int maxdelay;
+
+ maxdelay = MixBufferSize * MV_NumberOfBuffers;
+
+ return maxdelay;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetReverbDelay
+
+ Returns the current delay time for reverb.
+---------------------------------------------------------------------*/
+
+int MV_GetReverbDelay
+ (
+ void
+ )
+
+ {
+ return MV_ReverbDelay / MV_SampleSize;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetReverbDelay
+
+ Sets the delay level of reverb to add to mix.
+---------------------------------------------------------------------*/
+
+void MV_SetReverbDelay
+ (
+ int delay
+ )
+
+ {
+ int maxdelay;
+
+ maxdelay = MV_GetMaxReverbDelay();
+ MV_ReverbDelay = max( MixBufferSize, min( delay, maxdelay ) );
+ MV_ReverbDelay *= MV_SampleSize;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetMixMode
+
+ Prepares Multivoc to play stereo of mono digitized sounds.
+---------------------------------------------------------------------*/
+
+int MV_SetMixMode
+ (
+ int numchannels,
+ int samplebits
+ )
+
+ {
+ int mode;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ mode = 0;
+ if ( numchannels == 2 )
+ {
+ mode |= STEREO;
+ }
+ if ( samplebits == 16 )
+ {
+ mode |= SIXTEEN_BIT;
+ }
+
+ MV_MixMode = mode;
+
+ MV_Channels = 1;
+ if ( MV_MixMode & STEREO )
+ {
+ MV_Channels = 2;
+ }
+
+ MV_Bits = 8;
+ if ( MV_MixMode & SIXTEEN_BIT )
+ {
+ MV_Bits = 16;
+ }
+
+ MV_BuffShift = 7 + MV_Channels;
+ MV_SampleSize = sizeof( MONO8 ) * MV_Channels;
+
+ if ( MV_Bits == 8 )
+ {
+ MV_Silence = SILENCE_8BIT;
+ }
+ else
+ {
+ MV_Silence = SILENCE_16BIT;
+ MV_BuffShift += 1;
+ MV_SampleSize *= 2;
+ }
+
+ MV_BufferSize = MixBufferSize * MV_SampleSize;
+ MV_NumberOfBuffers = TotalBufferSize / MV_BufferSize;
+ MV_BufferLength = TotalBufferSize;
+
+ MV_RightChannelOffset = MV_SampleSize / 2;
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_StartPlayback
+
+ Starts the sound playback engine.
+---------------------------------------------------------------------*/
+
+int MV_StartPlayback
+ (
+ void
+ )
+
+ {
+ int status;
+ int buffer;
+
+ // Initialize the buffers
+ ClearBuffer_DW( MV_MixBuffer[ 0 ], MV_Silence, TotalBufferSize >> 2 );
+ for( buffer = 0; buffer < MV_NumberOfBuffers; buffer++ )
+ {
+ MV_BufferEmpty[ buffer ] = TRUE;
+ }
+
+ // Set the mix buffer variables
+ MV_MixPage = 1;
+
+ MV_MixFunction = MV_Mix;
+
+ status = DSL_BeginBufferedPlayback( MV_MixBuffer[ 0 ],
+ TotalBufferSize, MV_NumberOfBuffers,
+ MV_RequestedMixRate, MV_MixMode, MV_ServiceVoc );
+
+ if ( status != DSL_Ok )
+ {
+ MV_SetErrorCode( MV_BlasterError );
+ return( MV_Error );
+ }
+
+ MV_MixRate = DSL_GetPlaybackRate();
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_StopPlayback
+
+ Stops the sound playback engine.
+---------------------------------------------------------------------*/
+
+void MV_StopPlayback
+ (
+ void
+ )
+
+ {
+ VoiceNode *voice;
+ VoiceNode *next;
+ unsigned flags;
+
+ DSL_StopPlayback();
+
+ // Make sure all callbacks are done.
+ flags = DisableInterrupts();
+
+ for( voice = VoiceList.next; voice != &VoiceList; voice = next )
+ {
+ next = voice->next;
+
+ MV_StopVoice( voice );
+
+ if ( MV_CallBackFunc )
+ {
+ MV_CallBackFunc( voice->callbackval );
+ }
+ }
+
+ RestoreInterrupts( flags );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_StartRecording
+
+ Starts the sound recording engine.
+---------------------------------------------------------------------*/
+
+int MV_StartRecording
+ (
+ int MixRate,
+ void ( *function )( char *ptr, int length )
+ )
+
+ {
+ MV_SetErrorCode( MV_UnsupportedCard );
+ return( MV_Error );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_StopRecord
+
+ Stops the sound record engine.
+---------------------------------------------------------------------*/
+
+void MV_StopRecord
+ (
+ void
+ )
+
+ {
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_StartDemandFeedPlayback
+
+ Plays a digitized sound from a user controlled buffering system.
+---------------------------------------------------------------------*/
+
+int MV_StartDemandFeedPlayback
+ (
+ void ( *function )( char **ptr, unsigned long *length ),
+ int rate,
+ int pitchoffset,
+ int vol,
+ int left,
+ int right,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ VoiceNode *voice;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ // Request a voice from the voice pool
+ voice = MV_AllocVoice( priority );
+ if ( voice == NULL )
+ {
+ MV_SetErrorCode( MV_NoVoices );
+ return( MV_Error );
+ }
+
+ voice->wavetype = DemandFeed;
+ voice->bits = 8;
+ voice->GetSound = MV_GetNextDemandFeedBlock;
+ voice->NextBlock = NULL;
+ voice->DemandFeed = function;
+ voice->LoopStart = NULL;
+ voice->LoopCount = 0;
+ voice->BlockLength = 0;
+ voice->position = 0;
+ voice->sound = NULL;
+ voice->length = 0;
+ voice->BlockLength = 0;
+ voice->Playing = TRUE;
+ voice->next = NULL;
+ voice->prev = NULL;
+ voice->priority = priority;
+ voice->callbackval = callbackval;
+
+ MV_SetVoicePitch( voice, rate, pitchoffset );
+ MV_SetVoiceVolume( voice, vol, left, right );
+ MV_PlayVoice( voice );
+
+ return( voice->handle );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayRaw
+
+ Begin playback of sound data with the given sound levels and
+ priority.
+---------------------------------------------------------------------*/
+
+int MV_PlayRaw
+ (
+ char *ptr,
+ unsigned long length,
+ unsigned rate,
+ int pitchoffset,
+ int vol,
+ int left,
+ int right,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ int status;
+
+ status = MV_PlayLoopedRaw( ptr, length, NULL, NULL, rate, pitchoffset,
+ vol, left, right, priority, callbackval );
+
+ return( status );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayLoopedRaw
+
+ Begin playback of sound data with the given sound levels and
+ priority.
+---------------------------------------------------------------------*/
+
+int MV_PlayLoopedRaw
+ (
+ char *ptr,
+ long length,
+ char *loopstart,
+ char *loopend,
+ unsigned rate,
+ int pitchoffset,
+ int vol,
+ int left,
+ int right,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ VoiceNode *voice;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ // Request a voice from the voice pool
+ voice = MV_AllocVoice( priority );
+ if ( voice == NULL )
+ {
+ MV_SetErrorCode( MV_NoVoices );
+ return( MV_Error );
+ }
+
+ voice->wavetype = Raw;
+ voice->bits = 8;
+ voice->GetSound = MV_GetNextRawBlock;
+ voice->Playing = TRUE;
+ voice->NextBlock = ptr;
+ voice->position = 0;
+ voice->BlockLength = length;
+ voice->length = 0;
+ voice->next = NULL;
+ voice->prev = NULL;
+ voice->priority = priority;
+ voice->callbackval = callbackval;
+ voice->LoopStart = loopstart;
+ voice->LoopEnd = loopend;
+ voice->LoopSize = ( voice->LoopEnd - voice->LoopStart ) + 1;
+
+ MV_SetVoicePitch( voice, rate, pitchoffset );
+ MV_SetVoiceVolume( voice, vol, left, right );
+ MV_PlayVoice( voice );
+
+ return( voice->handle );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayWAV
+
+ Begin playback of sound data with the given sound levels and
+ priority.
+---------------------------------------------------------------------*/
+
+int MV_PlayWAV
+ (
+ char *ptr,
+ int pitchoffset,
+ int vol,
+ int left,
+ int right,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ int status;
+
+ status = MV_PlayLoopedWAV( ptr, -1, -1, pitchoffset, vol, left, right,
+ priority, callbackval );
+
+ return( status );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayWAV3D
+
+ Begin playback of sound data at specified angle and distance
+ from listener.
+---------------------------------------------------------------------*/
+
+int MV_PlayWAV3D
+ (
+ char *ptr,
+ int pitchoffset,
+ int angle,
+ int distance,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ int left;
+ int right;
+ int mid;
+ int volume;
+ int status;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ if ( distance < 0 )
+ {
+ distance = -distance;
+ angle += MV_NumPanPositions / 2;
+ }
+
+ volume = MIX_VOLUME( distance );
+
+ // Ensure angle is within 0 - 31
+ angle &= MV_MaxPanPosition;
+
+ left = MV_PanTable[ angle ][ volume ].left;
+ right = MV_PanTable[ angle ][ volume ].right;
+ mid = max( 0, 255 - distance );
+
+ status = MV_PlayWAV( ptr, pitchoffset, mid, left, right, priority,
+ callbackval );
+
+ return( status );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayLoopedWAV
+
+ Begin playback of sound data with the given sound levels and
+ priority.
+---------------------------------------------------------------------*/
+
+int MV_PlayLoopedWAV
+ (
+ char *ptr,
+ long loopstart,
+ long loopend,
+ int pitchoffset,
+ int vol,
+ int left,
+ int right,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ riff_header *riff;
+ format_header *format;
+ data_header *data;
+ VoiceNode *voice;
+ int length;
+ int absloopend;
+ int absloopstart;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ riff = ( riff_header * )ptr;
+
+ if ( ( strncmp( riff->RIFF, "RIFF", 4 ) != 0 ) ||
+ ( strncmp( riff->WAVE, "WAVE", 4 ) != 0 ) ||
+ ( strncmp( riff->fmt, "fmt ", 4) != 0 ) )
+ {
+ MV_SetErrorCode( MV_InvalidWAVFile );
+ return( MV_Error );
+ }
+
+ format = ( format_header * )( riff + 1 );
+ data = ( data_header * )( ( ( char * )format ) + riff->format_size );
+
+ // Check if it's PCM data.
+ if ( format->wFormatTag != 1 )
+ {
+ MV_SetErrorCode( MV_InvalidWAVFile );
+ return( MV_Error );
+ }
+
+ if ( format->nChannels != 1 )
+ {
+ MV_SetErrorCode( MV_InvalidWAVFile );
+ return( MV_Error );
+ }
+
+ if ( ( format->nBitsPerSample != 8 ) &&
+ ( format->nBitsPerSample != 16 ) )
+ {
+ MV_SetErrorCode( MV_InvalidWAVFile );
+ return( MV_Error );
+ }
+
+ if ( strncmp( data->DATA, "data", 4 ) != 0 )
+ {
+ MV_SetErrorCode( MV_InvalidWAVFile );
+ return( MV_Error );
+ }
+
+ // Request a voice from the voice pool
+ voice = MV_AllocVoice( priority );
+ if ( voice == NULL )
+ {
+ MV_SetErrorCode( MV_NoVoices );
+ return( MV_Error );
+ }
+
+ voice->wavetype = WAV;
+ voice->bits = format->nBitsPerSample;
+ voice->GetSound = MV_GetNextWAVBlock;
+
+ length = data->size;
+ absloopstart = loopstart;
+ absloopend = loopend;
+ if ( voice->bits == 16 )
+ {
+ loopstart *= 2;
+ data->size &= ~1;
+ loopend *= 2;
+ length /= 2;
+ }
+
+ loopend = min( loopend, (long)data->size );
+ absloopend = min( absloopend, length );
+
+ voice->Playing = TRUE;
+ voice->DemandFeed = NULL;
+ voice->LoopStart = NULL;
+ voice->LoopCount = 0;
+ voice->position = 0;
+ voice->length = 0;
+ voice->BlockLength = absloopend;
+ voice->NextBlock = ( char * )( data + 1 );
+ voice->next = NULL;
+ voice->prev = NULL;
+ voice->priority = priority;
+ voice->callbackval = callbackval;
+ voice->LoopStart = voice->NextBlock + loopstart;
+ voice->LoopEnd = voice->NextBlock + loopend;
+ voice->LoopSize = absloopend - absloopstart;
+
+ if ( ( loopstart >= (long)data->size ) || ( loopstart < 0 ) )
+ {
+ voice->LoopStart = NULL;
+ voice->LoopEnd = NULL;
+ voice->BlockLength = length;
+ }
+
+ MV_SetVoicePitch( voice, format->nSamplesPerSec, pitchoffset );
+ MV_SetVoiceVolume( voice, vol, left, right );
+ MV_PlayVoice( voice );
+
+ return( voice->handle );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayVOC3D
+
+ Begin playback of sound data at specified angle and distance
+ from listener.
+---------------------------------------------------------------------*/
+
+int MV_PlayVOC3D
+ (
+ char *ptr,
+ int pitchoffset,
+ int angle,
+ int distance,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ int left;
+ int right;
+ int mid;
+ int volume;
+ int status;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ if ( distance < 0 )
+ {
+ distance = -distance;
+ angle += MV_NumPanPositions / 2;
+ }
+
+ volume = MIX_VOLUME( distance );
+
+ // Ensure angle is within 0 - 31
+ angle &= MV_MaxPanPosition;
+
+ left = MV_PanTable[ angle ][ volume ].left;
+ right = MV_PanTable[ angle ][ volume ].right;
+ mid = max( 0, 255 - distance );
+
+ status = MV_PlayVOC( ptr, pitchoffset, mid, left, right, priority,
+ callbackval );
+
+ return( status );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayVOC
+
+ Begin playback of sound data with the given sound levels and
+ priority.
+---------------------------------------------------------------------*/
+
+int MV_PlayVOC
+ (
+ char *ptr,
+ int pitchoffset,
+ int vol,
+ int left,
+ int right,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ int status;
+
+ status = MV_PlayLoopedVOC( ptr, -1, -1, pitchoffset, vol, left, right,
+ priority, callbackval );
+
+ return( status );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_PlayLoopedVOC
+
+ Begin playback of sound data with the given sound levels and
+ priority.
+---------------------------------------------------------------------*/
+
+int MV_PlayLoopedVOC
+ (
+ char *ptr,
+ long loopstart,
+ long loopend,
+ int pitchoffset,
+ int vol,
+ int left,
+ int right,
+ int priority,
+ unsigned long callbackval
+ )
+
+ {
+ VoiceNode *voice;
+ int status;
+ unsigned short nextpos;
+
+ if ( !MV_Installed )
+ {
+ MV_SetErrorCode( MV_NotInstalled );
+ return( MV_Error );
+ }
+
+ // Make sure it's a valid VOC file.
+ status = strncmp( ptr, "Creative Voice File", 19 );
+ if ( status != 0 )
+ {
+ MV_SetErrorCode( MV_InvalidVOCFile );
+ return( MV_Error );
+ }
+
+ // Request a voice from the voice pool
+ voice = MV_AllocVoice( priority );
+ if ( voice == NULL )
+ {
+ MV_SetErrorCode( MV_NoVoices );
+ return( MV_Error );
+ }
+
+ voice->wavetype = VOC;
+ voice->bits = 8;
+ voice->GetSound = MV_GetNextVOCBlock;
+
+ nextpos = *( unsigned short * )( ptr + 0x14 );
+ voice->NextBlock = ptr + BUILDSWAP_INTEL16(nextpos);
+
+ voice->DemandFeed = NULL;
+ voice->LoopStart = NULL;
+ voice->LoopCount = 0;
+ voice->BlockLength = 0;
+ voice->PitchScale = PITCH_GetScale( pitchoffset );
+ voice->length = 0;
+ voice->next = NULL;
+ voice->prev = NULL;
+ voice->priority = priority;
+ voice->callbackval = callbackval;
+ voice->LoopStart = ( char * )loopstart;
+ voice->LoopEnd = ( char * )loopend;
+ voice->LoopSize = loopend - loopstart + 1;
+
+ if ( loopstart < 0 )
+ {
+ voice->LoopStart = NULL;
+ voice->LoopEnd = NULL;
+ }
+
+ MV_SetVoiceVolume( voice, vol, left, right );
+ MV_PlayVoice( voice );
+
+ return( voice->handle );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_LockEnd
+
+ Used for determining the length of the functions to lock in memory.
+---------------------------------------------------------------------*/
+
+static void MV_LockEnd
+ (
+ void
+ )
+
+ {
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_CreateVolumeTable
+
+ Create the table used to convert sound data to a specific volume
+ level.
+---------------------------------------------------------------------*/
+
+void MV_CreateVolumeTable
+ (
+ int index,
+ int volume,
+ int MaxVolume
+ )
+
+ {
+ int val;
+ int level;
+ int i;
+
+ level = ( volume * MaxVolume ) / MV_MaxTotalVolume;
+ if ( MV_Bits == 16 )
+ {
+ for( i = 0; i < 65536; i += 256 )
+ {
+ val = i - 0x8000;
+ val *= level;
+ val /= MV_MaxVolume;
+ MV_VolumeTable[ index ][ i / 256 ] = val;
+ }
+ }
+ else
+ {
+ for( i = 0; i < 256; i++ )
+ {
+ val = i - 0x80;
+ val *= level;
+ val /= MV_MaxVolume;
+ MV_VolumeTable[ volume ][ i ] = val;
+ }
+ }
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_CalcVolume
+
+ Create the table used to convert sound data to a specific volume
+ level.
+---------------------------------------------------------------------*/
+
+void MV_CalcVolume
+ (
+ int MaxVolume
+ )
+
+ {
+ int volume;
+
+ for( volume = 0; volume < 128; volume++ )
+ {
+ MV_HarshClipTable[ volume ] = 0;
+ MV_HarshClipTable[ volume + 384 ] = 255;
+ }
+ for( volume = 0; volume < 256; volume++ )
+ {
+ MV_HarshClipTable[ volume + 128 ] = volume;
+ }
+
+ // For each volume level, create a translation table with the
+ // appropriate volume calculated.
+ for( volume = 0; volume <= MV_MaxVolume; volume++ )
+ {
+ MV_CreateVolumeTable( volume, volume, MaxVolume );
+ }
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_CalcPanTable
+
+ Create the table used to determine the stereo volume level of
+ a sound located at a specific angle and distance from the listener.
+---------------------------------------------------------------------*/
+
+void MV_CalcPanTable
+ (
+ void
+ )
+
+ {
+ int level;
+ int angle;
+ int distance;
+ int HalfAngle;
+ int ramp;
+
+ HalfAngle = ( MV_NumPanPositions / 2 );
+
+ for( distance = 0; distance <= MV_MaxVolume; distance++ )
+ {
+ level = ( 255 * ( MV_MaxVolume - distance ) ) / MV_MaxVolume;
+ for( angle = 0; angle <= HalfAngle / 2; angle++ )
+ {
+ ramp = level - ( ( level * angle ) /
+ ( MV_NumPanPositions / 4 ) );
+
+ MV_PanTable[ angle ][ distance ].left = ramp;
+ MV_PanTable[ HalfAngle - angle ][ distance ].left = ramp;
+ MV_PanTable[ HalfAngle + angle ][ distance ].left = level;
+ MV_PanTable[ MV_MaxPanPosition - angle ][ distance ].left = level;
+
+ MV_PanTable[ angle ][ distance ].right = level;
+ MV_PanTable[ HalfAngle - angle ][ distance ].right = level;
+ MV_PanTable[ HalfAngle + angle ][ distance ].right = ramp;
+ MV_PanTable[ MV_MaxPanPosition - angle ][ distance ].right = ramp;
+ }
+ }
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetVolume
+
+ Sets the volume of digitized sound playback.
+---------------------------------------------------------------------*/
+
+void MV_SetVolume
+ (
+ int volume
+ )
+
+ {
+ volume = max( 0, volume );
+ volume = min( volume, MV_MaxTotalVolume );
+
+ MV_TotalVolume = volume;
+
+ // Calculate volume table
+ MV_CalcVolume( volume );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetVolume
+
+ Returns the volume of digitized sound playback.
+---------------------------------------------------------------------*/
+
+int MV_GetVolume
+ (
+ void
+ )
+
+ {
+ return( MV_TotalVolume );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetCallBack
+
+ Set the function to call when a voice stops.
+---------------------------------------------------------------------*/
+
+void MV_SetCallBack
+ (
+ void ( *function )( unsigned long )
+ )
+
+ {
+ MV_CallBackFunc = function;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_SetReverseStereo
+
+ Set the orientation of the left and right channels.
+---------------------------------------------------------------------*/
+
+void MV_SetReverseStereo
+ (
+ int setting
+ )
+
+ {
+ MV_SwapLeftRight = setting;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_GetReverseStereo
+
+ Returns the orientation of the left and right channels.
+---------------------------------------------------------------------*/
+
+int MV_GetReverseStereo
+ (
+ void
+ )
+
+ {
+ return( MV_SwapLeftRight );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_TestPlayback
+
+ Checks if playback has started.
+---------------------------------------------------------------------*/
+
+int MV_TestPlayback(void)
+ {
+ return MV_Ok;
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_Init
+
+ Perform the initialization of variables and memory used by
+ Multivoc.
+---------------------------------------------------------------------*/
+
+int MV_Init
+ (
+ int soundcard,
+ int MixRate,
+ int Voices,
+ int numchannels,
+ int samplebits
+ )
+
+ {
+ char *ptr;
+ int status;
+ int buffer;
+ int index;
+
+ if ( MV_Installed )
+ {
+ MV_Shutdown();
+ }
+
+ MV_SetErrorCode( MV_Ok );
+
+ MV_TotalMemory = Voices * sizeof( VoiceNode ) + sizeof( HARSH_CLIP_TABLE_8 );
+ status = USRHOOKS_GetMem( ( void ** )&ptr, MV_TotalMemory );
+ if ( status != USRHOOKS_Ok )
+ {
+ MV_SetErrorCode( MV_NoMem );
+ return( MV_Error );
+ }
+
+ MV_Voices = ( VoiceNode * )ptr;
+ MV_HarshClipTable = ptr + ( MV_TotalMemory - sizeof( HARSH_CLIP_TABLE_8 ) );
+
+ // Set number of voices before calculating volume table
+ MV_MaxVoices = Voices;
+
+ LL_Reset( (VoiceNode *)&VoiceList, next, prev );
+ LL_Reset( (VoiceNode *)&VoicePool, next, prev );
+
+ for( index = 0; index < Voices; index++ )
+ {
+ LL_Add( (VoiceNode *)&VoicePool, &MV_Voices[ index ], next, prev );
+ }
+
+ // Allocate mix buffer within 1st megabyte
+ status = DPMI_GetDOSMemory( ( void ** )&ptr, &MV_BufferDescriptor,
+ 2 * TotalBufferSize );
+
+ if ( status )
+ {
+ USRHOOKS_FreeMem( MV_Voices );
+ MV_Voices = NULL;
+ MV_TotalMemory = 0;
+
+ MV_SetErrorCode( MV_NoMem );
+ return( MV_Error );
+ }
+
+ MV_SetReverseStereo( FALSE );
+
+ // Initialize the sound card
+ status = DSL_Init();
+ if ( status != DSL_Ok )
+ {
+ MV_SetErrorCode( MV_BlasterError );
+ }
+
+ if ( MV_ErrorCode != MV_Ok )
+ {
+ status = MV_ErrorCode;
+
+ USRHOOKS_FreeMem( MV_Voices );
+ MV_Voices = NULL;
+ MV_TotalMemory = 0;
+
+ DPMI_FreeDOSMemory( MV_BufferDescriptor );
+
+ MV_SetErrorCode( status );
+ return( MV_Error );
+ }
+
+ MV_SoundCard = soundcard;
+ MV_Installed = TRUE;
+ MV_CallBackFunc = NULL;
+ MV_RecordFunc = NULL;
+ MV_Recording = FALSE;
+ MV_ReverbLevel = 0;
+ MV_ReverbTable = NULL;
+
+ // Set the sampling rate
+ MV_RequestedMixRate = MixRate;
+
+ // Set Mixer to play stereo digitized sound
+ MV_SetMixMode( numchannels, samplebits );
+ MV_ReverbDelay = MV_BufferSize * 3;
+
+ MV_MixBuffer[ MV_NumberOfBuffers ] = ptr;
+ for( buffer = 0; buffer < MV_NumberOfBuffers; buffer++ )
+ {
+ MV_MixBuffer[ buffer ] = ptr;
+ ptr += MV_BufferSize;
+ }
+
+ // Calculate pan table
+ MV_CalcPanTable();
+
+ MV_SetVolume( MV_MaxTotalVolume );
+
+ // Start the playback engine
+ status = MV_StartPlayback();
+ if ( status != MV_Ok )
+ {
+ // Preserve error code while we shutdown.
+ status = MV_ErrorCode;
+ MV_Shutdown();
+ MV_SetErrorCode( status );
+ return( MV_Error );
+ }
+
+ if ( MV_TestPlayback() != MV_Ok )
+ {
+ status = MV_ErrorCode;
+ MV_Shutdown();
+ MV_SetErrorCode( status );
+ return( MV_Error );
+ }
+
+ return( MV_Ok );
+ }
+
+
+/*---------------------------------------------------------------------
+ Function: MV_Shutdown
+
+ Restore any resources allocated by Multivoc back to the system.
+---------------------------------------------------------------------*/
+
+int MV_Shutdown
+ (
+ void
+ )
+
+ {
+ int buffer;
+ unsigned flags;
+
+ if ( !MV_Installed )
+ {
+ return( MV_Ok );
+ }
+
+ flags = DisableInterrupts();
+
+ MV_KillAllVoices();
+
+ MV_Installed = FALSE;
+
+ // Stop the sound recording engine
+ if ( MV_Recording )
+ {
+ MV_StopRecord();
+ }
+
+ // Stop the sound playback engine
+ MV_StopPlayback();
+
+ // Shutdown the sound card
+ DSL_Shutdown();
+
+ RestoreInterrupts( flags );
+
+ // Free any voices we allocated
+ USRHOOKS_FreeMem( MV_Voices );
+ MV_Voices = NULL;
+ MV_TotalMemory = 0;
+
+ LL_Reset( (VoiceNode *)&VoiceList, next, prev );
+ LL_Reset( (VoiceNode *)&VoicePool, next, prev );
+
+ MV_MaxVoices = 1;
+
+ // Release the descriptor from our mix buffer
+ DPMI_FreeDOSMemory( MV_BufferDescriptor );
+ for( buffer = 0; buffer < NumberOfBuffers; buffer++ )
+ {
+ MV_MixBuffer[ buffer ] = NULL;
+ }
+
+ return( MV_Ok );
+ }
diff -Nur jfsw_src_20051009.orig/source/jaudiolib/util.h jfsw_src_20051009/source/jaudiolib/util.h
--- jfsw_src_20051009.orig/source/jaudiolib/util.h 1970-01-01 01:00:00.000000000 +0100
+++ jfsw_src_20051009/source/jaudiolib/util.h 2005-10-10 15:02:08.000000000 +0200
@@ -0,0 +1,12 @@
+#ifndef AUDIOLIB__UTIL_H
+#define AUDIOLIB__UTIL_H
+
+#ifndef min
+#define min(a, b) ((a) < (b) ? (a) : (b))
+#endif
+
+#ifndef max
+#define max(a, b) ((a) > (b) ? (a) : (b))
+#endif
+
+#endif
diff -Nur jfsw_src_20051009.orig/source/lists.h jfsw_src_20051009/source/lists.h
--- jfsw_src_20051009.orig/source/lists.h 2005-10-09 15:28:24.000000000 +0200
+++ jfsw_src_20051009/source/lists.h 2005-10-10 15:02:08.000000000 +0200
@@ -57,7 +57,7 @@
((LIST) nodep)->Next->Prev = ((LIST) nodep)->Prev)
- #define TRAVERSE(l, o, n) ASSERT(((LIST)l)->Next && ((LIST)l)->Prev); for ((LIST) o = ((LIST)l)->Next; \
+ #define TRAVERSE(l, o, n) ASSERT(((LIST)l)->Next && ((LIST)l)->Prev); for (o = ((LIST)l)->Next; \
n = o->Next, (LIST) o != (LIST) l; \
o = n)
diff -Nur jfsw_src_20051009.orig/source/sounds.c jfsw_src_20051009/source/sounds.c
--- jfsw_src_20051009.orig/source/sounds.c 2005-10-09 15:28:24.000000000 +0200
+++ jfsw_src_20051009/source/sounds.c 2005-10-10 15:02:08.000000000 +0200
@@ -392,6 +392,7 @@
if (DemoMode)
return(MUSIC_Error);
+#ifdef WINDOWS
if (SongPtr)
StopSong();
@@ -412,7 +413,16 @@
//DSPRINTF(ds,"Playing song");
//MONO_PRINT(ds);
- return((int)MUSIC_PlaySong(SongPtr, loopflag));
+ return((int)MUSIC_PlaySong(SongPtr, loopflag));
+
+#else
+ void PlayMusic(char *_filename);
+ if(MusicDevice < 0) return;
+
+ // FIXME: I need this to get the music volume initialized (not sure why) -- Jim Bentler
+ MUSIC_SetVolume( MusicVolume );
+ PlayMusic(song_file_name);
+#endif
}
VOID