mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-26 22:06:35 +01:00
164 lines
5.3 KiB
Bash
164 lines
5.3 KiB
Bash
#!/bin/sh
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# Slackware build script for gzdoom
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20170207 bkw:
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# - BUILD=2
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# - Get rid of private fmodapi, now that the SBo fmodapi has been updated
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# to a new enough version. Re-add fmodapi to REQUIRES.
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# - Fix download link so we always get the correct filename.
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# 20170113 bkw:
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# - Updated for 2.3.2. 1.9.1 and 1.8.09 still work, too.
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# - Use newer version of fmodapi. Due to licensing confusion, the
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# fmodapi version on SBo hasn't been upgraded in forever. So this
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# build now uses its own dedicated fmodapi, which installs to
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# a private directory (won't conflict with system fmodapi, if present).
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# 20160928 bkw:
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# - Updated for 2.2.0. 1.9.1 and 1.8.09 still work, too.
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# 20160803 bkw:
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# - Updated for 2.1.1. Also for 1.9.1 and 1.8.09 (see README_versions.txt)
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# - Update .info for new HOMEPAGE
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# - Upstream's now doing releases on github, so README.source is
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# no longer needed.
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# - Install executable in /usr/games, not /usr/bin
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# - Get rid of -j1 on make command (parallel builds work now)
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# - Make the game version show up in the window title, instead
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# of <unknown version>.
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# - Fix VERSIONSTR if it's wrong.
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# - i486 => i586
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# 20140305 bkw:
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# - Moved giant block comments about the source to README.source,
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# updated them to reflect upstream's change from svn to git.
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# - Updated for 1.8.2 (sort-of; see README.source)
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# 20130612 bkw: Updated for 1.8.00
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# 20130416 bkw:
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# - Updated for 1.7.01
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# - Add README note about config file location change
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# - Split up giant README
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# - Fix CRLF endings in usr/doc/gzdoom-*/*
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# - Add WTFPL
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PRGNAM=gzdoom
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VERSION=${VERSION:-2.3.2}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-g$VERSION $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-g$VERSION.tar.gz || \
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tar xvf $CWD/g$VERSION.tar.gz || \
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz || \
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tar xvf $CWD/$VERSION.tar.gz
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cd $PRGNAM-g$VERSION || cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \+ -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \+
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# fmodapi support tries to find its lib in the current dir, fix it:
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sed -i \
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"s,setPluginPath(progdir),setPluginPath(\"/usr/lib$LIBDIRSUFFIX/$PRGNAM\")," \
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src/sound/fmodsound.cpp
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# gzdoom in windowed mode wants to display its git tag and hash as part
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# of the window title. For releases this shows up as "<unknown version> 0",
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# which doesn't hurt anything but is ugly.
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# This makes the window title appear as e.g. "GZDOOM 2.1.1 (Aug 3 2016)". The
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# date is the build date.
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patch -p1 < $CWD/window_title_version.diff
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# Sometimes upstream forgets to bump the version number, so the window
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# title will read 1.8.08 for version 1.8.09, eg.
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sed -i "/#define *VERSIONSTR/s,\"[^\"]*\",\"$VERSION\"," src/version.h
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# This isn't currently used, but was in the past, and will be again I'm sure.
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[ -e $CWD/compilefix.$VERSION.diff ] && \
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patch -p1 < $CWD/compilefix.$VERSION.diff
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS_RELEASE:STRING="$SLKCFLAGS -DSHARE_DIR=\\\"/usr/share/games/doom\\\"" \
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-DCMAKE_CXX_FLAGS_RELEASE:STRING="$SLKCFLAGS -DSHARE_DIR=\\\"/usr/share/games/doom\\\"" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DLIB_SUFFIX=${LIBDIRSUFFIX} \
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-DMAN_INSTALL_DIR=/usr/man \
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-DFMOD_LIBRARY=/usr/lib${LIBDIRSUFFIX}/libfmodex${LIBDIRSUFFIX}.so \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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mkdir -p $PKG/usr/games $PKG/usr/share/games/doom
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install -m0755 -s $PRGNAM $PKG/usr/games/$PRGNAM
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install -m0644 *.pk3 $PKG/usr/share/games/doom/
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# If fmodapi support was compiled in:
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if [ -e liboutput_sdl.so ]; then
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mkdir -p $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM
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install -m0755 -s liboutput_sdl.so $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM/liboutput_sdl.so
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fi
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cd ..
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# .desktop written for this SlackBuild
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mkdir -p $PKG/usr/share/applications
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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# PNG converted from Windows icon
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mkdir -p $PKG/usr/share/pixmaps
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cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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cat $CWD/README_SBo.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt
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# Fix DOS CRLF line endings. The stuff in licenses/ is already OK, for 2.3.2.
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sed -i 's/\r//' $PKG/usr/doc/$PRGNAM-$VERSION/*.*
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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