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Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
61 lines
2.2 KiB
Text
61 lines
2.2 KiB
Text
higan (console multi-system emulator)
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higan (formerly known as bsnes) is an emulator that began development
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on 2004-10-14. The purpose of this emulator is a bit different from
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others: it focuses on accuracy, debugging functionality, and clean
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code. The emulator does not focus on things that would hinder accuracy.
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This includes speed and game-specific hacks for compatibility. As a
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result, the minimum system requirements for higan are very high.
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Note: higan v106 is the last version that will build on Slackware 14.2.
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I will update to the latest version when 15.0 releases.
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As of v104, higan has top-tier support for the following consoles:
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- Nintendo Super Famicom/SNES, including add-on hardware:
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+ Super Game Boy
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+ Sufami Turbo
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- Nintendo Game Boy Advance
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It also includes some level of support for these consoles:
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- Satellaview add-on for the Super Famicom
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- Nintendo Famicom/Nintendo Entertainment System
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- Nintendo Game Boy
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- Nintendo Game Boy Color
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- Sega Master System
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- Sega Game Gear
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- Sega Mega Drive/Genesis
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- NEC PC Engine/TurboGrafx 16 (but not CD-ROM^2 System/TurboGrafx-CD)
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- NEC SuperGrafx
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- Bandai WonderSwan
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- Bandai WonderSwan Color
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Complete (though slightly outdated) documentation on higan is available
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at: https://higan.readthedocs.io/en/stable/
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*** Configuration:
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The default profile directory (where platform system files, cheats and
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shaders are located) is /usr/share/higan. If you want a personalized
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profile, store your files in ~/Emulation, then higan will use this
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directory instead.
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First time users note: By default there are *no* control
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mappings. You'll have to use Settings -> Input to map your preferred
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keyboard and/or gamepad controls for each emulated system. Also,
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by default, there's nothing 'plugged into' the emulated controller
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ports. In the menu bar, click on the system name (e.g. Famicom, Super
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Famicom) -> Controller Port 1 -> Gamepad (or whatever is required for
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the ROM you're running).
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*** Build options:
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- OpenAL is autodetected, and used if found. You can disable it with
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OPENAL=no in the environment.
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- OSS is disabled by default. If you need it, set OSS=yes in the
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environment.
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- PulseAudio is enabled by default. You can disable it with PULSE=no in
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the environment.
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