slackbuilds_ponce/games/wesnoth
Willy Sudiarto Raharjo 1cb7f82787 games/wesnoth: Enabled a patch for gcc-4.7.x.
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
2012-09-10 16:35:40 -05:00
..
doinst.sh games/wesnoth: Updated for version 1.10.1. 2012-03-29 23:49:19 -04:00
README games/wesnoth: Fixed dep information 2012-08-27 11:40:28 -05:00
slack-desc games/wesnoth: Updated for version 1.10.3. 2012-06-03 15:21:08 -05:00
terrain_translation.patch games/wesnoth: Updated for version 1.10.2. 2012-04-20 09:06:40 -04:00
wesnoth.info Add REQUIRED field to .info files. 2012-08-19 21:57:51 -05:00
wesnoth.SlackBuild games/wesnoth: Enabled a patch for gcc-4.7.x. 2012-09-10 16:35:40 -05:00

The Battle for Wesnoth is a turn-based strategy game set in a fantasy
environment, where players can build an army of different kinds of
fighters from races such as elves, dwarves, orcs, trolls, and more.

It is a turn-based strategy game on a hexgrid with several challenging
single-player campaigns and different kind of multi-player matches.

If you want to compile the wesnothd server and campaign server you can
run the script as follows:   SERVER=yes ./wesnoth.SlackBuild

please note that the server UID and GID are not required at compile time but
will be required at runtime under the UID/GID specified in the buildscript.
You can create the user and group for the wesnoth server as follows:

# groupadd -g 229 wesnoth
# useradd -u 229 -d /dev/null -s /bin/false -g wesnoth wesnoth