mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-04 20:29:09 +01:00
2c0e839923
Signed-off-by: B. Watson <yalhcru@gmail.com>
41 lines
1.7 KiB
Text
41 lines
1.7 KiB
Text
jfsw (source port of Shadow Warrior first-person shooter game)
|
|
|
|
The aim of this port is to present Shadow Warrior as closely as possible
|
|
to the original game while adding optional features to expand the
|
|
possibilities of the game.
|
|
|
|
To play the game, you will need at least one ".grp" game data file.
|
|
Choices are:
|
|
|
|
- jfsw_demo_data, the Demo/Shareware version. Only 4 levels.
|
|
- jfsw_registered_data, the Full/Registered version. Complete game,
|
|
including the 4 levels from the demo.
|
|
- jfsw_wanton_destruction, the Wanton Destruction expansion pack.
|
|
Includes 12 new levels, plus the 4 levels from the demo.
|
|
|
|
Any or all of the game data packages can be installed at the same time
|
|
without conflict.
|
|
|
|
There is another expansion pack, Twin Dragon, which is not supported
|
|
by jfsw.
|
|
|
|
If you install the full version of the game, you may also want to install
|
|
jfsw_hires_pack for some graphic enhancements. Don't bother trying if
|
|
all you have is the shareware sw.grp: it segfaults on startup.
|
|
|
|
Optional dependencies: SDL2 and/or fluidsynth. These will be autodetected.
|
|
If you want to force building without them, you can export SDL2=no
|
|
and/or FLUID=no in the environment. SDL2 provides a slightly better user
|
|
experience (YMMV). See README_music.txt for details on using fluidsynth
|
|
with jfsw.
|
|
|
|
To get the in-game music to play, see README_music.txt.
|
|
|
|
Note: If you run into an issue turning left or right with the mouse,
|
|
edit the config file (~/.jfsw/sw.cfg) and change MouseAnalogAxes0 to
|
|
"analog_turning" and MouseAnalogAxes1 to "analog_moving". The digital
|
|
axes should have "" values.
|
|
|
|
Note: I've had zero luck trying to run game mods with jfsw. If you get any
|
|
mods working, I'd love to hear from you (email address in .info file),
|
|
let me know how you did it.
|