mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-04 20:29:09 +01:00
2290ca8d03
Signed-off-by: B. Watson <yalhcru@gmail.com>
403 lines
11 KiB
Groff
403 lines
11 KiB
Groff
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.\" ========================================================================
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.\"
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.IX Title "COLEM 6"
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.TH COLEM 6 "2019-12-02" "4.8" "SlackBuilds.org"
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.\" For nroff, turn off justification. Always turn off hyphenation; it makes
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.\" way too many mistakes in technical documents.
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.if n .ad l
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.nh
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.SH "NAME"
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colem \- Emulator for ColecoVision and Coleco Adam consoles
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.SH "SYNOPSIS"
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.IX Header "SYNOPSIS"
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colem [\-option1 [\-option2...]] [filename]
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.SH "DESCRIPTION"
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.IX Header "DESCRIPTION"
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ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels.
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.PP
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You can always get the latest ColEm binaries, source code, and support files from
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http://fms.komkon.org/ColEm/
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.SH "OPTIONS"
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.IX Header "OPTIONS"
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[filename]
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Name of the file to load as a cartridge [default: \s-1CART.ROM\s0]
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.PP
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This program will transparently uncompress singular GZIPped files.
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.IP "\-verbose <level>" 4
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.IX Item "-verbose <level>"
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Select debugging messages [bitmask, default: 5]
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.RS 4
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.IP "0" 4
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Silent
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.IP "1" 4
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.IX Item "1"
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Startup messages
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.IP "2" 4
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.IX Item "2"
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\&\s-1VDP\s0
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.IP "4" 4
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.IX Item "4"
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Illegal Z80 ops
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.IP "16" 4
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.IX Item "16"
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Sound
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.RE
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.RS 4
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.RE
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.IP "\-pal, \-ntsc" 4
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.IX Item "-pal, -ntsc"
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Video system to use [default: \-ntsc]
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.IP "\-skip <percent>" 4
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.IX Item "-skip <percent>"
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Percentage of frames to skip [default: 25]
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.IP "\-help" 4
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.IX Item "-help"
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Print this help page
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.IP "\-home <dirname>" 4
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.IX Item "-home <dirname>"
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Set directory with system \s-1ROM\s0 files [default: see \s-1FILES,\s0 below]
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.IP "\-adam, \-cv" 4
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.IX Item "-adam, -cv"
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Run in Adam/ColecoVision mode [default: \-cv]
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.IP "\-allspr" 4
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.IX Item "-allspr"
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Show all sprites [off]
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.IP "\-autoa, \-noautoa" 4
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.IX Item "-autoa, -noautoa"
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Autofire/No autofire for FIRE-R button [default: \-noautoa]
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.IP "\-autob, \-noautob" 4
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.IX Item "-autob, -noautob"
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Autofire/No autofire for FIRE-L button [default: \-noautob]
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.IP "\-spin1x, \-spin1y" 4
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.IX Item "-spin1x, -spin1y"
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Mouse X/Y position as SuperAction spinner 1 [default: off]
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.IP "\-spin2x, \-spin2y" 4
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.IX Item "-spin2x, -spin2y"
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Mouse X/Y position as SuperAction spinner 2 [default: off]
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.IP "\-drums, \-nodrums" 4
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.IX Item "-drums, -nodrums"
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Hit/Don't hit \s-1MIDI\s0 drums on noise [default: \-nodrums]
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.IP "\-logsnd <filename>" 4
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.IX Item "-logsnd <filename>"
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Write soundtrack to a \s-1MIDI\s0 file [default: \s-1LOG.MID\s0]
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.IP "\-palette <number>" 4
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.IX Item "-palette <number>"
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Use given color palette [default: 0]
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.RS 4
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.IP "0" 4
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Scaled \s-1VDP\s0 colors
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.IP "1" 4
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.IX Item "1"
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Original \s-1VDP\s0 colors
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.IP "2" 4
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.IX Item "2"
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Faded \s-1NTSC\s0 colors
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.RE
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.RS 4
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.RE
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.IP "\-sound [<quality>]" 4
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.IX Item "-sound [<quality>]"
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Sound emulation quality [default: 22050]
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.IP "\-nosound" 4
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.IX Item "-nosound"
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Don't emulate sound [default: emulate sound]
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.IP "\-trap <address>" 4
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.IX Item "-trap <address>"
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Trap execution when \s-1PC\s0 reaches address [default: FFFFh]
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.IP "\-sync <frequency>" 4
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.IX Item "-sync <frequency>"
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Sync screen updates to <frequency> [default: 60]
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.IP "\-nosync" 4
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.IX Item "-nosync"
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Do not sync screen updates [default: \-nosync]
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.IP "\-soft" 4
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.IX Item "-soft"
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Scale display with 2xSaI [default: off]
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.IP "\-eagle" 4
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.IX Item "-eagle"
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Scale display with \s-1EAGLE\s0 [default: off]
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.IP "\-epx" 4
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.IX Item "-epx"
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Scale display with \s-1EPX\s0 [default: off]
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.IP "\-scale2x" 4
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.IX Item "-scale2x"
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Scale display with Scale2X [default: off]
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.IP "\-cmy" 4
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.IX Item "-cmy"
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Simulate \s-1CMY\s0 pixel raster [default: off]
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.IP "\-rgb" 4
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.IX Item "-rgb"
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Simulate \s-1RGB\s0 pixel raster [default: off]
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.IP "\-mono" 4
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.IX Item "-mono"
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Simulate monochrome \s-1CRT\s0 [default: off]
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.IP "\-sepia" 4
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.IX Item "-sepia"
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Simulate sepia \s-1CRT\s0 [default: off]
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.IP "\-green" 4
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.IX Item "-green"
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Simulate green \s-1CRT\s0 [default: off]
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.IP "\-amber" 4
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.IX Item "-amber"
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Simulate amber \s-1CRT\s0 [default: off]
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.IP "\-saver, \-nosaver" 4
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.IX Item "-saver, -nosaver"
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Save/don't save \s-1CPU\s0 when inactive [default: \-saver]
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.IP "\-shm, \-noshm" 4
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.IX Item "-shm, -noshm"
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Use/don't use \s-1MIT SHM\s0 extensions for X [default: \-shm]
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.IP "\-scale <factor>" 4
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.IX Item "-scale <factor>"
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Scale window by <factor> [default: 2]
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.IP "\-4x3" 4
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.IX Item "-4x3"
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Force 4:3 television screen ratio [default: off]
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.IP "\-sgm, \-nosgm" 4
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.IX Item "-sgm, -nosgm"
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Enable Super Game Module extension [default: off]
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.IP "\-24c08, \-24c256" 4
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.IX Item "-24c08, -24c256"
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Enable serial \s-1EEPROM\s0 emulation [default: off]
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.IP "\-sram" 4
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.IX Item "-sram"
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Enable battery-backed \s-1SRAM\s0 emulation [default: off]
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.IP "\-tv, \-lcd, \-raster" 4
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.IX Item "-tv, -lcd, -raster"
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Simulate \s-1TV\s0 scanlines or \s-1LCD\s0 raster [default: off]
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.SH "KEYBOARD BINDINGS"
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.IX Header "KEYBOARD BINDINGS"
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[\s-1ALT\s0] Hold to switch to the second controller
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.IP "[\s-1SPACE\s0]" 4
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.IX Item "[SPACE]"
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FIRE-R button (also: [\s-1SHIFT\s0],A,S,D,F,G,H,J,K,L)
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.IP "[\s-1CONTROL\s0]" 4
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.IX Item "[CONTROL]"
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FIRE-L button (also: Z,X,C,V,B,N,M)
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.IP "[Q]" 4
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.IX Item "[Q]"
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SuperAction \s-1PURPLE\s0 button (also: E,T,U,O)
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.IP "[W]" 4
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.IX Item "[W]"
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SuperAction \s-1BLUE\s0 button (also: R,Y,I,P)
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.IP "[0]\-[9]" 4
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.IX Item "[0]-[9]"
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Digit buttons
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.IP "[\-]" 4
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[*] button
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.IP "[=]" 4
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[#] button
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.IP "[\s-1PGUP\s0]" 4
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.IX Item "[PGUP]"
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Fast-forward emulation (also: [F9])
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.IP "[\s-1ESC\s0]" 4
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.IX Item "[ESC]"
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Quit emulation (also: [F12])
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.IP "[F1]" 4
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.IX Item "[F1]"
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Go into the built-in debugger
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.IP "[F2]" 4
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.IX Item "[F2]"
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Turn soundtrack log on/off
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.IP "[F3]" 4
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.IX Item "[F3]"
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Toggle FIRE-R autofire on/off
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.IP "[F4]" 4
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.IX Item "[F4]"
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Toggle FIRE-L autofire on/off
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.IP "[F5]" 4
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.IX Item "[F5]"
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Invoke configuration menu
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.IP "[F6]" 4
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.IX Item "[F6]"
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Load emulation state
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.IP "[F7]" 4
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.IX Item "[F7]"
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Save emulation state
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.IP "[F8]" 4
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.IX Item "[F8]"
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Turn scanline simulation on/off
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.IP "[\s-1ALT\s0]+[F8]" 4
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.IX Item "[ALT]+[F8]"
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Toggle screen softening on/off
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.IP "[F9]" 4
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.IX Item "[F9]"
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Fast-forward emulation (also: [\s-1PGUP\s0])
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.IP "[F11]" 4
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.IX Item "[F11]"
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Reset hardware
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.IP "[F12]" 4
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.IX Item "[F12]"
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Quit emulation (also: [\s-1ESC\s0])
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.IP "[\s-1ALT\s0]+[\s-1PGUP\s0]" 4
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.IX Item "[ALT]+[PGUP]"
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Increase audio volume
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.IP "[\s-1ALT\s0]+[\s-1PGDOWN\s0]" 4
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.IX Item "[ALT]+[PGDOWN]"
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Decrease audio volume
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.SH "FILES"
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.IX Header "FILES"
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.IP "coleco.rom" 4
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.IX Item "coleco.rom"
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ColecoVision \s-1BIOS ROM\s0 image (8192 bytes). This is the only \s-1ROM\s0 required for playing ColecoVision games.
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.IP "writer.rom" 4
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.IX Item "writer.rom"
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SmartWriter \s-1ROM \s0(32768 bytes), only required for emulating the Coleco \s-1ADAM\s0 system.
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.IP "eos.rom" 4
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.IX Item "eos.rom"
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Extended \s-1OS ROM \s0(8192 bytes), only required for emulating the Coleco \s-1ADAM\s0 system.
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.PP
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The above \s-1ROM\s0 images may be named in all-lowercase or all-uppercase, and are searched for in:
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.PP
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1. The directory specified by \-home, or the current directory if \-home not given.
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.PP
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2. /usr/share/colem/
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.PP
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3. ~/.colem/
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.PP
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The coleco.rom file will occasionally be found on websites with the names \*(L"os7.rom\*(R" or \*(L"ColecoVision \s-1BIOS \s0(1982).col\*(R". Its md5sum is one of:
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.PP
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.Vb 3
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\& 2c66f5911e5b42b8ebe113403548eee7 (original version)
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\& 00fd13b66d39c69706aa48eb84a78411 (hacked version, different font)
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\& 47f7180592a00b9631c97a12ff0fdd3c (hacked version, no title screen delay)
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.Ve
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.PP
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ColEm works with any of the above \s-1ROM\s0 images.
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.SH "AUTHOR"
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.IX Header "AUTHOR"
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ColEm is by Marat Fayzullin, (C)FMS 1994\-2016
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.PP
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This man page is by B. Watson, for the SlackBuilds.org project (but may be used by anyone for any
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purpose).
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