slackbuilds_ponce/games/colem/README.oss
B. Watson 86619ab317 games/colem: Updated for version 4.2.
Signed-off-by: B. Watson <yalhcru@gmail.com>.
2017-12-21 08:19:33 +07:00

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If you really don't want to use PulseAudio, you can set 'PULSE=no'
in the script's environment.
When built without PulseAudio support, ColEm uses OSS for audio. You'll
have to either load the OSS emulation modules (via /etc/rc.d/rc.alsa-oss),
run it as "aoss colem" from the command line, or launch it from your
desktop by opening a .cv or .col file (which will use aoss automatically).