mirror of
https://github.com/Ponce/slackbuilds
synced 2024-12-01 01:00:03 +01:00
e6ce5fad5c
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
114 lines
3.2 KiB
Bash
114 lines
3.2 KiB
Bash
#!/bin/sh
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# Slackware build script for jfsw
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=jfsw
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VERSION=${VERSION:-20051009}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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# Automatically determine the architecture we're building on:
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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# Unless $ARCH is already set, use uname -m for all other archs:
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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# SLKCFLAGS is only used if FORCE_SLACK_CFLAGS=yes in the environment.
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# This is because the code has portability problems that might cause
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# trouble if built with CFLAGS other than the default ones in the Makefile.
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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else
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echo "Sorry, this package can't be built on $ARCH"
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exit 1
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fi
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set -e
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BUILD_PRGNAM=jfbuild
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BIN_NAME=sw
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf ${PRGNAM}_src_${VERSION} ${BUILD_PRGNAM}_src_${VERSION} build
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unzip $CWD/${PRGNAM}_src_${VERSION}.zip
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unzip $CWD/${BUILD_PRGNAM}_src_${VERSION}.zip
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mv ${BUILD_PRGNAM}_src_${VERSION} build
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cd build
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# build engine compile fixes, from gentoo
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patch -p1 < $CWD/patches/jfbuild_src_20051009.patch
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cd -
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cd ${PRGNAM}_src_${VERSION}
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# compile fixes, from gentoo
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patch -p1 < $CWD/patches/jfsw_src_20051009.patch
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# permanently disable ambient sound option, since it doesn't work and
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# causes the game to lock up
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patch -p1 < $CWD/patches/disable_ambience.patch
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chown -R root:root .
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find . \
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\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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# I hate hard-coded assumptions that I have the same CPU you have...
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sed -i 's/-march=pentium//' Makefile ../build/Makefile
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if [ "${FORCE_SLACK_CFLAGS:-no}" = "yes" ]; then
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sed -i '/^\s\+debug=/s/=.*/='"$SLKCFLAGS"'/' Makefile ../build/Makefile
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fi
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make RELEASE=1
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# no 'make install' target
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mkdir -p $PKG/usr/games
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install -s -m0755 -oroot -groot $BIN_NAME $PKG/usr/games
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cd $PKG/usr/games
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ln -s $BIN_NAME $PRGNAM
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cd -
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# Data directory included in package, even though we don't include data file.
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# Why? Because the user might be grabbing sw.grp from a retail CD-ROM, and
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# if this dir doesn't exist, he might get confused...
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mkdir -p $PKG/usr/share/games/$PRGNAM
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# Icon taken from the highres pack, highres/screen/menu/2870.png
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mkdir -p $PKG/usr/share/pixmaps
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cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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mkdir -p $PKG/usr/share/applications
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a \
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GNU.TXT readme.txt releasenotes.html \
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$PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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