mirror of
https://github.com/Ponce/slackbuilds
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62 lines
1.9 KiB
Bash
62 lines
1.9 KiB
Bash
#!/bin/sh
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# Slackware build script for nevernoid
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# Written by B. Watson (yalhcru@gmail.com)
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PRGNAM=nevernoid
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ARCHIVE="NeverNoid_v12_linux_x86.tar.gz"
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VERSION=${VERSION:-1.2}
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ARCH=i486 # which might be a lie! (we dunno how it was compiled)
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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# Binary-only package, so no CFLAGS here
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM
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tar xvf $CWD/$ARCHIVE
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cd $PRGNAM
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chown -R root:root .
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chmod -R a-s,u+w,go+r-w .
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find . -type f -print0 | xargs -0 chmod 644
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mkdir -p $PKG/usr/libexec $PKG/usr/games $PKG/usr/share/$PRGNAM
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install -m0755 -o root -g root $PRGNAM $PKG/usr/libexec
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cp -r fonts maps music sounds sprites $PKG/usr/share/$PRGNAM
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# game expects to be run from within its data directory like a windows app,
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# and expects to write highscore/settings data to the same place. Wrapper
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# script allows system-wide installation with per-user data.
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install -m0755 -o root -g root $CWD/$PRGNAM.wrapper $PKG/usr/games/$PRGNAM
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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sed 's/\r//g' readme.txt > $PKG/usr/doc/$PRGNAM-$VERSION/readme.txt
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cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/usr/share/applications
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cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications
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# Oddly, there's no win32 icon for this game...
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# Don't laugh, I made this icon from a screenshot of the title screen
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# in the gimp. Took about 10 minutes plus lots of cussing & head-scratching.
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# If anyone who actually knows anything at all about graphic design would
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# like to do a better icon, email me.
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mkdir -p $PKG/usr/share/pixmaps
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cp $CWD/$PRGNAM.png $PKG/usr/share/pixmaps
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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