mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-04 20:29:09 +01:00
4c9211bee7
(moved the game from /usr/lib\$LIBDIRSUFFIX to /usr/share, ndponce) cleanups Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
112 lines
3.6 KiB
Bash
112 lines
3.6 KiB
Bash
#!/bin/sh
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# Slackware build script for <UrbanTerror>
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# Copyright 2011 Matthew "mfillpot" Fillpot
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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# urbanterror game is utilizing materials that are covered under the following
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# licenses:
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# Quake 3 SDK license - the game engine source code is closed source
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# GPL license - ioUrbanTerror uses the GPL license and its source code
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# is openly available
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#
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# Full copies of all licenses will be installed in /usr/doc/urbanterror-$VERSION
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PRGNAM=UrbanTerror
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VERSION=${VERSION:-4.2.015}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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ZIP_VERS=$(echo $VERSION|cut -d '.' -f -2|tr -d ".")
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MIN_VERS=$(echo $VERSION|cut -d '.' -f 3-)
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LIBDIRSUFFIX=
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if [ "$ARCH" = "i486" ]; then
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EXEC="i386"
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elif [ "$ARCH" = "i686" ]; then
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EXEC="i386"
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elif [ "$ARCH" = "x86_64" ]; then
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EXEC="x86_64"
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LIBDIRSUFFIX=64
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else
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echo "Unrecognized architecture type! Check the script: $0"
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exit 1
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fi
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CLIENT_EXEC=${CLIENT_EXEC:-Quake3-UrT.$EXEC}
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SERVER_EXEC=${SERVER_EXEC:-Quake3-UrT-Ded.$EXEC}
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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mkdir -p $PKG/usr/share
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unzip $CWD/${PRGNAM}${ZIP_VERS}_full${MIN_VERS}.zip -d $PKG/usr/share
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mv $PKG/usr/share/${PRGNAM}${ZIP_VERS} $PKG/usr/share/$PRGNAM
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# Make the current arch execs executable
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chmod 0755 $PKG/usr/share/$PRGNAM/$CLIENT_EXEC \
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$PKG/usr/share/$PRGNAM/$SERVER_EXEC
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# Create symlinks in /usr/games
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mkdir -p $PKG/usr/games
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cd $PKG/usr/games
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ln -sf /usr/share/$PRGNAM/$CLIENT_EXEC urbanterror
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ln -sf /usr/share/$PRGNAM/$SERVER_EXEC urbanterror_server
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cd -
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# Add a menu entry and icon
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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cat $CWD/q3ut.png > $PKG/usr/share/pixmaps/q3ut.png
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# Remove unused files from the package
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( cd $PKG/usr/share/$PRGNAM
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rm -f *.doc *.exe *.url *.dll *.reg \
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q3ut4/*.doc q3ut4/*.exe q3ut4/*.url q3ut4/*.dll q3ut4/*.reg
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rm -rf Quake3-UrT.app* UrTUpdater* )
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[ "$EXEC" != "i386" ] && rm -f $PKG/usr/share/$PRGNAM/*.i386
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[ "$EXEC" != "x86_64" ] && rm -f $PKG/usr/share/$PRGNAM/*.x86_64
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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install -m 644 $CWD/docs/* $PKG/usr/doc/$PRGNAM-$VERSION/
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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