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doinst.sh | ||
dragon.rom | ||
README | ||
slack-desc | ||
xroar.6 | ||
xroar.info | ||
xroar.png | ||
xroar.SlackBuild | ||
xroar_coco_ntsc.desktop | ||
xroar_coco_pal.desktop | ||
xroar_d32.desktop | ||
xroar_d64.desktop |
XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo DS and Windows. Due to hardware similarities, XRoar also emulates the Tandy Colour Computer (CoCo) models 1 & 2. Optional, but recommended, is libsndfile (available from SlackBuilds.org). xroar uses libsndfile to support audio files (WAV, etc) as cassette images. It is not required for the emulator to play audio, nor is it required for ".cas" files (cassette data images). To usefully emulate the Dragon or CoCo, you will need the images of the system ROMs for the target system. The ROM images must be copied to /usr/share/xroar/roms, and must be given the filenames xroar expects. See the xroar info page or /usr/doc/xroar-0.23b/xroar.html for details on ROM files. If you want to include ROM images in the package, get the files "coco.zip", "coco2.zip", "cocoe.zip", "dragon32.zip", and/or "dragon64.zip" from any site that carries MESS BIOS images. Place them in the directory with the SlackBuild script before running it. The resulting package cannot be redistributed (that would violate both the GPL and the original copyright on the ROM images). If you don't include the ROM images, it's still possible to run some Dragon32 software: the package includes a freeware ROM image (mini-dragon.rom) that partly reimplements the original ROM code. This is enough to run at least some cartridge-based games. More information on the Dragon and CoCo computers: http://en.wikipedia.org/wiki/TRS-80_Color_Computer http://archive.worldofdragon.org/index.php?title=Main_Page http://archive.worldofdragon.org/archive/index.php