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Signed-off-by: B. Watson <urchlay@slackware.uk> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
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doinst.sh | ||
README | ||
slack-desc | ||
vbam.info | ||
vbam.SlackBuild |
vbam (cross-platform gameboy/gbc/gba emulator) VisualBoyAdvance-M is a Nintendo Game Boy Advance Emulator with high compatibility with commercial games. It emulates the Nintendo Game Boy Advance hand held console, in addition to the original Game Boy hand held systems and its Super and Color variants. VBA-M is a continued development of the now inactive VisualBoy Advance project, with many improvements from various developments of VBA. The main executable is /usr/games/vbam, which is a command-line app with no GUI controls. Optional dependencies: wxGTK3 - highly recommended, autodetected (can be disabled via WX=no). This gives you a /usr/games/visualboyadvance-m executable that has a modern graphical user interface, plus desktop integration. SFML - autodetected (can be disabled via SFML=no). Only required for emulating the GBA Link cable. lirc - autodetected (can be disabled via LIRC=no). Allows using an IR remote control to control the emulator. Only works with the SDL user interface (the vbam executable). Untested by the SlackBuild maintainer, as I don't own any lirc-compatible hardware. Notes: The config file (vbam.ini) is shared between the visualboyadvance-m and vbam executables, and lives in ~/.config/visualboyadvance-m/ (mentioned here because the man pages don't document this). When upgrading versions, you might have to delete the config file if vbam and/or visualboyadvance-m crash or act weird. There are a couple of alternatives on SBo you might try instead of this vbam SlackBuild: mgba and/or higan.