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https://github.com/Ponce/slackbuilds
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1dd0b4a549
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
27 lines
1,013 B
Text
27 lines
1,013 B
Text
PCSX2 is an open source Playstation 2 emulator. Its purpose is to
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mimic the PS2 hardware, using a combination of MIPS CPU Interpreters,
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Recompilers and a Virtual Machine which manages hardware states and PS2
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system memory.
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portaudio is an optional dependency.
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NOTE: This is buildable only on x86 32bit platforms and will require
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a PS2 bios dump to play games. For x86_64 64bit platforms multilib
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support will be needed including compat32 versions of SDL2, wxGTK3,
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soundtouch and optionally portaudio.
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PCSX2 offers experimental support for the EGL api instead of GLX. This
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can be used by building PCSX2 with:
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EGL_API=yes ./pcsx2.SlackBuild
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To build debugging symbols for PCSX2 use:
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DEBUG=yes ./pcsx2.SlackBuild
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Alternatively a devel build can be used:
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DEVEL=yes ./pcsx2.SlackBuild
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If a debug or devel build is used, asan support can also be built:
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ASAN=yes ./pcsx2.SlackBuild
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The following environment variable will be required to use asan:
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ASAN_OPTIONS=allow_user_segv_handler=1:abort_on_error=1
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