mirror of
https://github.com/Ponce/slackbuilds
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35cd467569
Signed-off-by: B. Watson <yalhcru@gmail.com>
144 lines
4.9 KiB
Bash
144 lines
4.9 KiB
Bash
#!/bin/sh
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# Slackware build script for zsnes
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# Copyright (c) 2008, Antonio Hernández Blas <email removed>
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# Copyright (c) 2010, 2012, Carlos Corbacho <email removed>
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# Copyright (c) 2018, B. Watson <yalhcru@gmail.com>
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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# 1.- Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
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# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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# DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# 20180123 bkw: Finally, 64-bit support! Sort-of. Using a dirty hack.
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# Also, move binary to /usr/games and man page to section 6.
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PRGNAM=zsnes
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VERSION=${VERSION:-1.51b}
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BUILD=${BUILD:-4}
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TAG=${TAG:-_SBo}
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ZSNESSRC="$(echo $VERSION | tr -d .)src"
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ZSNESDIR="_$(echo $VERSION | tr . _)"
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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elif [ "$ARCH" = "x86_64" ]; then
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echo "=== $ARCH detected, using statified binary"
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else
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printf "\n Error: $PRGNAM won't compile on $ARCH\n\n"
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exit 1
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG/usr $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM$ZSNESSRC.tar.bz2
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# Fix the directory tree in zsnes:
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mv $PRGNAM$ZSNESDIR $PRGNAM-$VERSION
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mv $PRGNAM-$VERSION/src/* $PRGNAM-$VERSION
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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if [ "$ARCH" = "x86_64" ]; then
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# Can't compile, so use a statified binary. This was prepared
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# by compiling zsnes with the same configure flags as below,
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# plus --disable-opengl, then converting with:
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# $ statifier \
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# --set=LD_PRELOAD=/usr/lib/libudev.so:/usr/lib/libaoss.so:/usr/lib/libasound.so \
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# zsnes zsnes.static
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# Unfortunately this won't work with OpenGL because the shared libs
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# are driver-specific: I could preload the nvidia driver, but the
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# result would only work on systems that use nvidia (not AMD or intel,
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# or even nouveau).
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mkdir -p $PKG/usr/games $PKG/usr/doc/$PRGNAM-$VERSION $PKG/usr/man/man1
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xz -d < $CWD/$PRGNAM.static.xz > $PKG/usr/games/$PRGNAM
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chmod 755 $PKG/usr/games/$PRGNAM
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# Docs and man page still come from the source.
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cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a linux/$PRGNAM.1 $PKG/usr/man/man1
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else
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# GCC 4.7 fixes from Debian
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cat $CWD/0012-Fix-build-with-gcc-4.7.patch | patch -p2 --verbose
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# Fix for libpng16 (thanks to Arch Linux)
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# https://projects.archlinux.org/svntogit/community.git/plain/trunk/zsnes-1.51-libpng15.patch?h=packages/zsnes
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patch -p1 < $CWD/zsnes-1.51-libpng15.patch
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CFLAGS="$SLKCFLAGS" \
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CXXFLAGS="$SLKCFLAGS" \
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force_arch="$ARCH" \
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./configure \
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--prefix=/usr \
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--enable-release \
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--disable-cpucheck \
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--disable-debugger
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CFLAGS="$SLKCFLAGS" \
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CXXFLAGS="$SLKCFLAGS" \
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force_arch="$ARCH" \
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make
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make install DESTDIR=$PKG
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mv $PKG/usr/bin $PKG/usr/games # configure ignores --bindir, grr!
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strip $PKG/usr/games/$PRGNAM
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fi
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# Man page belongs in section 6, since this is a game.
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mkdir -p $PKG/usr/man/man6
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sed '/^\.TH/s,1$,6,' $PKG/usr/man/man1/$PRGNAM.1 | \
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gzip -9c > $PKG/usr/man/man6/$PRGNAM.6.gz
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rm -rf $PKG/usr/man/man1
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# Add a .desktop file and icon for good menu integration
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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install -m 0644 $CWD/zsnes.desktop $PKG/usr/share/applications/zsnes.desktop
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install -m 0644 $CWD/zsnes.png $PKG/usr/share/pixmaps/zsnes.png
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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