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Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org> |
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doinst.sh | ||
README | ||
slack-desc | ||
ufoai.info | ||
ufoai.SlackBuild |
UFO: Alien Invasion This is a squad based tactical strategy game, heavily inspired by the X-COM PC games, but with twist. Old veterans will appreciate how the game captures the spirit of the UFO: Enemy Unknown, the first one in the X-COM series. It tries to combine military realism with science fiction with the weirdness of an alien invasion. The game, however, is not a remake or a sequel. It runs on a modified Quake 2 game engine. If you want to try out the game editor (uforadiant), install gtksourceview before running this build. If you're going to install the package on a host whose CPU lacks streaming SIMD extensions, set SSE=no in the script's environment. To find out whether SSE is supported, try "grep sse /proc/cpuinfo". If you get no output, you don't have SSE. By default, ufoai is built with SDL1. If you'd prefer SDL2, install SDL2 and SDL2_ttf, then run this script with SDL2=yes in the environment.