slackbuilds_ponce/games/freedink/README.SlackBuild
CRTS df348164cc
games/freedink: Update REQUIRES.
Signed-off-by: Dave Woodfall <dave@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2021-03-20 11:00:42 +07:00

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Known build issues:
-------------------
- Parallel compilation may result in a failed build.
- Freedink will play MIDI files if 'fluidsynth' and 'fluid-soundfont'
have been installed. IMPORTANT: MIDIs will only play correctly
if 'fluidsynth' is installed BEFORE 'SDL2_mixer' is compiled. If
'fluidsynth' has been installed after 'SDL2_mixer' then 'SDL2_mixer'
must be uninstalled, rebuild and reinstalled again.
- Not all music might be available. See this review (bottom) for
some more info on this subject:
https://www.dinknetwork.com/file/gnu_freedink/review/scratcher
Known runtime issues:
---------------------
- Freedink might start in a maximized, not resizable window. Parts of
it may be outside the Desktop. If this happens then start the
program in windowed mode. If you are using 'dfarc' you can
just check the corresponding box, otherwise you can start 'freedink'
from the CLI in windowes mode:
freedink -i -w
Afterwards you can switch to fullscreen by pressing Alt+Enter.
Optional dependencies:
----------------------
- Recommended: 'fluidsynth' and 'fluid-soundfont'.
See above for possible issues.
- 'upx'
If 'upx' is installed on the system then it is automatically
detected and considered at compile time.
If for some reason this is not desired then the script
should be called as
ENABLE_UPX=no ./freedink.Slackbuild
If UPX resides in a non-standard location then it
can be provided by setting
UPX=/path/to/upx ./freedink.Slackbuild