mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-22 19:44:21 +01:00
781a510830
Signed-off-by: Mikko Värri <vmj@linuxbox.fi> Signed-off-by: Robby Workman <rworkman@slackbuilds.org> |
||
---|---|---|
.. | ||
doinst.sh | ||
haskell-OpenGLRaw.info | ||
haskell-OpenGLRaw.SlackBuild | ||
README | ||
slack-desc |
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically. If an API entry is not found at runtime, a userError is thrown. This requires ghc. After uninstalling, run this command to unregister the package from the ghc package database: ghc-pkg recache