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61039d808e
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
25 lines
997 B
Text
25 lines
997 B
Text
mupen64plus-libretro is mupen64plus + GLideN64 + libretro.
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This package was previously called GLupeN64.
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How is this different from parallel-n64?
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mupen64plus-libretro implements multiple Graphics plugins. There are also
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code modifications that make it different than standalone mupen64plus.
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Mupen64Plus uses GLideN64 (a graphics plugin that is not available in
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mupen64plus-libretro). The emulator code itself is identical to
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standalone mupen64plus.
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By choosing one graphics plugin (GLideN64), we will be able to keep the
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code in line with upstream, and maintaining the code will be much simpler.
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mupen64plus-libretro optionally supports using OpenGL ES 2 and OpenGL ES 3
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instead of OpenGL which will require support in the libretro frontend, video
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card and driver. This can be done by building mupen64plus-libretro with:
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GLES=1 ./mupen64plus-libretro.SlackBuild
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or
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GLES3=1 ./mupen64plus-libretro.SlackBuild
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To build the debugging symbols use:
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DEBUG=1 ./mupen64plus-libretro.SlackBuild
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