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Signed-off-by: B. Watson <yalhcru@gmail.com>
114 lines
3 KiB
ReStructuredText
114 lines
3 KiB
ReStructuredText
.. RST source for commandergenius(6) man page. Convert with:
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.. rst2man.py commandergenius.rst > commandergenius.6
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.. rst2man.py comes from the SBo development/docutils package.
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.. |version| replace:: 1.9.8.7-Beta
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.. |dotlessversion| replace:: 1987beta
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.. |date| date::
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.. converting from pod:
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.. s/B<\([^>]*\)>/**\1**/g
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.. s/I<\([^>]*\)>/*\1*/g
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===============
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commandergenius
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===============
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-------------------------------------------
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open source engine for Commander Keen games
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-------------------------------------------
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:Manual section: 6
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:Manual group: SlackBuilds.org
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:Date: |date|
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:Version: |version|
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SYNOPSIS
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========
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commandergenius [*dir=dir*] [*finale=<on|off>*]
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CGeniusExe [*dir=dir*] [*finale=<on|off>*] [*level=level*]
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DESCRIPTION
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===========
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Commander Genius is an open-source clone of Commander Keen which allows
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you to play the games, and some of the mods made for it. All of the
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original data files are required to do so, however the authors have
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provided convenient way to download some of the games (choose "Game
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Center" at the main menu). It's also possible to use the data files from
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an installed copy of one or more of the games.
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Supported games are Keen 1 through 6, plus Keen Dreams and several
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fan-made mods.
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This man page is a brief summary. Full documentation can be found
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in:
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/usr/doc/commandergenius-|dotlessversion|/README
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OPTIONS
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=======
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*dir=dir*
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Launch game in the given directory. This is a relative path from
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one of the directories configured in *cgenius.cfg*; absolute paths
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are not allowed.
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*finale=<on|off>*
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Skip directly to the finale (ending) of the game.
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*level=<level>*
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Starting level. Only valid if *dir* is given, and only if the given
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game is episode 4, 5, or 6.
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FILES
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=====
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*/usr/share/games/commandergenius*
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System-wide directory. Games may be installed here for use by
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multiple players, in the *games/* subdirectory. Also, content from
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the HQP (high quality pack) is installed here.
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*~/.CommanderGenius*
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Per-user directory, containing any games downloaded from the in-game
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Game Center. Also contains these files:
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*cgenius.cfg*
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Main config file, rewritten on game exit. Contains user preferences.
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Normally not edited by hand, but it's possible to do so.
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*games.cfg*
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List of installed games and their directory paths.
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*CGLog.html*
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Log file created by the game.
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*downloads/*
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Zip files downloaded within the Game Center are saved here.
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*games/*
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Files extracted from downloaded zip files are stored here. Also,
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users may manually copy game data files here and add them to
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*games.cfg*, to install games not available from the Game Center.
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COPYRIGHT
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=========
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See the file /usr/doc/commandergenius-|dotlessversion|/COPYRIGHT for license information.
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AUTHORS
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=======
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commandergenius was written by Gerhard Stein <gerstrong@gmail.com>.
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This man page written for the SlackBuilds.org project
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by B. Watson, and is licensed under the WTFPL.
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SEE ALSO
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========
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The commandergenius homepage:
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https://github.com/gerstrong/Commander-Genius
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