slackbuilds_ponce/libraries/imgui/README
Steven Voges b1853f642f
libraries/imgui: Added (C++ GUI)
Signed-off-by: Dave Woodfall <dave@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2022-09-03 17:58:44 +07:00

27 lines
1.3 KiB
Text

Dear ImGui is a bloat-free graphical user interface library for C++.
It outputs optimized vertex buffers that you can render anytime in
your 3D-pipeline enabled application. It is fast, portable, renderer
agnostic and self-contained (no external dependencies).
Dear ImGui is designed to enable fast iterations and to empower
programmers to create content creation tools and visualization / debug
tools (as opposed to UI for the average end-user). It favors
simplicity and productivity toward this goal, and lacks certain
features normally found in more high-level libraries.
Dear ImGui is particularly suited to integration in games engine (for
tooling), real-time 3D applications, fullscreen applications, embedded
applications, or any applications on consoles platforms where
operating system features are non-standard.
* Minimize state synchronization.
* Minimize state storage on user side.
* Minimize setup and maintenance.
* Easy to use to create code-driven and data-driven tools.
* Easy to use to create ad hoc short-lived tools and long-lived,
more elaborate tools.
* Easy to hack and improve.
* Portable, minimize dependencies, run on target (consoles, phones,
etc.).
* Efficient runtime and memory consumption.
* Battle-tested, used by many major actors in the game industry.