slackbuilds_ponce/games/rigel-engine
B. Watson a492e8a4ba
games/rigel-engine: Added (Duke Nukem II reimplementation)
Signed-off-by: bedlam <dave@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2023-01-28 08:23:01 +07:00
..
doinst.sh
git2tarxz.sh
README
rigel-engine.info
rigel-engine.SlackBuild
RigelEngine.6
RigelEngine.rst
slack-desc

rigel-engine (Duke Nukem II reimplementation)

RigelEngine is a reimplementation of the game Duke Nukem II,
originally released by Apogee Software in 1993 for MS-DOS. RigelEngine
works as a drop-in replacement for the original executable: It reads
the game's data files and plays just like the original, but runs
natively on modern operating systems and is written in modern C++
code.

If you're looking for the shareware data files, they're available here:
https://archive.org/download/msdos_DUKE2_shareware/DUKE2.zip

Compared to running the original in an emulator, RigelEngine offers
many modern enhancements and usability improvements.

The executable and man page are called "RigelEngine".