mirror of
https://github.com/Ponce/slackbuilds
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a492e8a4ba
Signed-off-by: bedlam <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
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.. | ||
doinst.sh | ||
git2tarxz.sh | ||
README | ||
rigel-engine.info | ||
rigel-engine.SlackBuild | ||
RigelEngine.6 | ||
RigelEngine.rst | ||
slack-desc |
rigel-engine (Duke Nukem II reimplementation) RigelEngine is a reimplementation of the game Duke Nukem II, originally released by Apogee Software in 1993 for MS-DOS. RigelEngine works as a drop-in replacement for the original executable: It reads the game's data files and plays just like the original, but runs natively on modern operating systems and is written in modern C++ code. If you're looking for the shareware data files, they're available here: https://archive.org/download/msdos_DUKE2_shareware/DUKE2.zip Compared to running the original in an emulator, RigelEngine offers many modern enhancements and usability improvements. The executable and man page are called "RigelEngine".