slackbuilds_ponce/games/cubosphere/cubosphere.SlackBuild
B. Watson da851e9497
games/cubosphere: *really* build with lua51.
Signed-off-by: B. Watson <urchlay@slackware.uk>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2024-11-09 07:02:41 +07:00

121 lines
3.4 KiB
Bash

#!/bin/bash
# Slackware build script for cubosphere
# Copyright 2010-2018 Larry Hajali <larryhaja[at]gmail[dot]com>
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# 20241103 bkw: Modified by SlackBuilds.org, BUILD=3: build with lua51.
# 20241019 bkw: Modified by SlackBuilds.org, BUILD=2:
# - build with luajit.
# - binary in /usr/games.
# - don't install the data files +x.
# TODO: fix the music: transcode to .ogg in this script (see megamario's
# SlackBuild for an example), and patch the code to actually use .ogg music.
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=cubosphere
VERSION=${VERSION:-beta0.3a}
BUILD=${BUILD:-3}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf ${PRGNAM}_${VERSION}
tar xvf $CWD/${PRGNAM}_${VERSION}_linux_src.tar.gz
cd ${PRGNAM}_${VERSION}
chown -R root:root .
fixperms() {
find "$1" -type f -a -exec chmod 644 {} + -o -type d -a -exec chmod 755 {} +
}
fixperms .
cd src
# Fix Makefile.
sed -i \
-e '/^PREFIX/s|=.*|=/usr|' \
-e "s|-O3$|$SLKCFLAGS|" \
Makefile
make || make -j1
make install DESTDIR=$PKG
cd -
mv $PKG/usr/bin $PKG/usr/games
strip $PKG/usr/games/$PRGNAM
mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
install -m 0644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications
unzip data/data000.zip textures/pickup1.jpg
convert textures/pickup1.jpg -resize 64x64! $PRGNAM.png
install -m 0644 $PRGNAM.png $PKG/usr/share/pixmaps
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a documents/* $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
fixperms $PKG
chmod 755 $PKG/usr/games/*
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE