slackbuilds_ponce/games/clksignal/clksignal-qt.rst
B. Watson e0bbb9a863
games/clksignal: Updated for version 20230515.
Signed-off-by: B. Watson <urchlay@slackware.uk>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2023-07-22 15:52:58 +07:00

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.. RST source for clksignal-qt(6) man page. Convert with:
.. rst2man.py clksignal-qt.rst > clksignal-qt.6
.. rst2man.py comes from the SBo development/docutils package.
.. |version| replace:: 20230515
.. |date| date::
============
clksignal-qt
============
------------------------------------------
graphical interface for clksignal emulator
------------------------------------------
:Manual section: 6
:Manual group: SlackBuilds.org
:Date: |date|
:Version: |version|
SYNOPSIS
========
clksignal-qt [*file*]
DESCRIPTION
===========
**clksignal-qt** is a Qt-based build of **clksignal**. It accepts no
command-line options; starting and configuring the emulator is
done via the GUI.
If *file* is given, it's used as the ROM/disk/tape image to run.
If it's a recognized file type, the appropriate emulated machine will
automatically be started.
Unlike **clksignal**, **clksignal-qt** *only* supports PulseAudio for
audio output. No, it won't work with **apulse**\(1), either.
FILES
=====
**clksignal-qt** looks for ROM files in several directories, including:
/usr/share/clksignal-qt/ROMImages/
To populate this directory, install the **clksignal-roms** package from
SlackBuilds.org
$HOME/.local/share/clksignal-qt/ROMImages/
Simply copy files here (or drag-and-drop them into the UI when asked to).
Each of these directories has subdirectories named after the emulated
system (e.g. **AppleII/**, **Vic20/**). To see the full list of systems,
run **clksignal** *--help*.
COPYRIGHT
=========
See the file /usr/doc/clksignal-|version|/LICENSE for license information.
AUTHORS
=======
clksignal-qt was written by Thomas Harte.
This man page written for the SlackBuilds.org project
by B. Watson, and is licensed under the WTFPL.
SEE ALSO
========
**clksignal**\(6)