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Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
30 lines
1.4 KiB
Text
30 lines
1.4 KiB
Text
chexquest (Chex Quest 1 and 2, first-person shooter games)
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Chex Quest is an award-winning promotional game created by Digital
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Cafe and released in 1996, utilizing the Doom engine. The player is
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embodied as Chex Warrior, a hero attempting to rescue captured Chex
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people from evil slime creatures known as Flemoids who have invaded
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the Intergalactic Federation of Cereals' mining outpost on the planet
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Bazoik.
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The game was made available inside boxes of Chex cereal. It
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featured five levels. Because the market for the cereal consisted
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largely of children, the game was made to be deliberately non-violent:
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for example, the enemies in the game are not killed, but are instead
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transported back to their home dimension.
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Chex Quest 2: Flemoids Take Chextropolis is the second installment
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in the Chex Quest series, released in 1997. It is an add-on to the
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original, as the first Chex Quest is required to play it.
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To play the games, you will need a compatible Doom engine installed.
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The recommended engines are gzdoom, zdoom, and crispy-doom. You can
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also try odamex, prboom-plus, doomretro, or skulltag, but they're not
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100% compatible. You won't need any .wad files from any of the Doom
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games, since Chex Quest is a total conversion.
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The package includes both games, wrapper scripts to launch them from
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the command line, and desktop entries to launch them from the KDE or
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XFCE menu.
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See also: games/chexquest3, for the last game in the series.
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