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games/zdoom: Removed (Build failure)
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zdoom (an enhanced port of the official DOOM source code)
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ZDoom is an enhanced port of the official DOOM source code.
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Originally for Win32 (Windows 95/98/NT), it is now available
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for Linux as well.
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This require p7zip, fmodapi, TiMidity++ (optional, but recommend)
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|' on
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# the right side marks the last column you can put a character in. You must make
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# exactly 11 lines for the formatting to be correct. It's also customary to
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# leave one space after the ':'.
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|-----handy-ruler------------------------------------------------------|
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zdoom: zdoom (an enhanced port of the official DOOM source code)
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zdoom:
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zdoom: ZDoom is an enhanced port of the official DOOM source code.
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zdoom: Originally for Win32 (Windows 95/98/NT), it is now available
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zdoom: for Linux as well.
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zdoom:
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zdoom:
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zdoom:
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zdoom:
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zdoom:
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zdoom:
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#!/bin/sh
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# Slackware build script for zdoom
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# Written by Pablo Santamaria (pablosantamaria@gmail.com)
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PRGNAM=zdoom
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VERSION=${VERSION:-2.4.1}
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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mkdir $PRGNAM-$VERSION
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cd $PRGNAM-$VERSION
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7z x $CWD/$PRGNAM-$VERSION-src.7z
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chown -R root:root .
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find . \
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\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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# Set default directory for IWADs (share with others doom engines, ej. prboom)
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sed -i 's|/usr/local/share/|/usr/share/games/doom/|' src/sdl/i_system.h
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mkdir release
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cd release
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cmake \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_BUILD_TYPE="Release" \
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-DFMOD_LIBRARY=/usr/lib${LIBDIRSUFFIX}/libfmodex${LIBDIRSUFFIX}.so \
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..
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make
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mkdir -p $PKG/usr/{games,share/{applications,pixmaps,games/doom}}
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install -m755 zdoom $PKG/usr/games
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install -m644 zdoom.pk3 $PKG/usr/share/games/doom/
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install -m644 $CWD/zdoom.png $PKG/usr/share/pixmaps/
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install -m644 $CWD/zdoom.desktop $PKG/usr/share/applications/
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cd ..
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find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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[Desktop Entry]
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Type=Application
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Name=ZDoom
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GenericName=Enhanced Doom Engine
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Icon=zdoom
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Exec=zdoom %F
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Terminal=false
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Categories=Game;ActionGame;
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PRGNAM="zdoom"
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VERSION="2.4.1"
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HOMEPAGE="http://zdoom.org/"
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DOWNLOAD="http://remilia.zdoom.org/files/zdoom/2.4/zdoom-2.4.1-src.7z"
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MD5SUM="805e7f7adf434f419c46486a7006839f"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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MAINTAINER="Pablo Santamaria"
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EMAIL="pablosantamaria@gmail.com"
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APPROVED="Erik Hanson"
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