games/lincity-ng: Misc automated cleanups.

Signed-off-by: David Somero <xgizzmo@slackbuilds.org>
This commit is contained in:
David Somero 2010-06-04 01:04:27 -04:00
parent 9755058c23
commit dedf75c9bb

View file

@ -6,10 +6,19 @@
PRGNAM=lincity-ng
VERSION=${VERSION:-2.0}
ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
# Automatically determine the architecture we're building on:
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
# Unless $ARCH is already set, use uname -m for all other archs:
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
@ -24,6 +33,9 @@ elif [ "$ARCH" = "i686" ]; then
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e