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graphics/Blender: Update READMEs regarding CUDA
Signed-off-by: Christoph Willing <chris.willing@linux.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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@ -11,3 +11,9 @@ game creation.
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CUDA support is included if a CUDA installation is detected at build time.
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It may be disable by passing CUDA=no when building e.g.
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CUDA=no sh ./Blender.SlackBuild
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Since Blender-2.83.0, SBo's cudatoolkit-8.0.61 is insufficient for a
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successful build. The CUDA handling above remains for cases which may:
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- use a newer CUDA version toolkit
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- require the existing cudatoolkit for other purposes
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(so need CUDA=no for Blender)
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@ -66,6 +66,10 @@ being available at build time, set the CUDA environment variable to "no"
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when running the SlackBuild e.g.
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CUDA=no sh ./Blender.SlackBuild
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NB. Blender-2.83.0 and above requires a newer cudatoolkit than available
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at SBo. If the SBo cudatoolkit is nevertheless installed for other reasons,
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please use CUDA=no when running the SlackBuild.
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2. the ffmpeg package could/should first be built with additional
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features by preinstalling some other packages e.g.
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REQUIRES="lame x264
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