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games/bsnes: Miscellaneous cleanups.
Removed pulseaudio from README comments since pa is gone.
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3 changed files with 14 additions and 11 deletions
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@ -6,12 +6,4 @@ The emulator does not focus on things that would hinder accuracy.
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This includes speed and game-specific hacks for compatibility. As
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a result, the minimum system requirements for bsnes are very high.
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bsnes requires OpenAL.
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Optional build requirement is pulseaudio. By default pulseaudio
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is turned off. To build bsnes with pulseaudio support pass
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USE_PULSE="yes" to the slackbuild.
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If you happen to use a version of Slackware that is less then 13.0
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and you have Qt >= 4.5.0 then you need to pass OLD_SLACK="yes" to
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the slackbuild.
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This requires OpenAL.
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@ -7,10 +7,19 @@
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PRGNAM=bsnes
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VERSION=${VERSION:-0.058}
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SRCVER=${VERSION:2}
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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# Automatically determine the architecture we're building on:
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) export ARCH=i486 ;;
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arm*) export ARCH=arm ;;
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# Unless $ARCH is already set, use uname -m for all other archs:
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*) export ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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@ -27,6 +36,8 @@ elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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else
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SLKCFLAGS="-O2"
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fi
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set -e
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@ -6,7 +6,7 @@
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# leave one space after the ':'.
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|-----handy-ruler------------------------------------------------------|
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bsnes: bsnes
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bsnes: bsnes (SNES Emulator)
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bsnes:
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bsnes: bsnes is an emulator that began development on 2004-10-14. The purpose
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bsnes: of this emulator is a bit different from others: it focuses on
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