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libraries/perl-Term-Animation: Added (ASCII sprite animation)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
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9
libraries/perl-Term-Animation/README
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libraries/perl-Term-Animation/README
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perl-Term-Animation (ASCII sprite animation framework)
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This module provides a framework to produce sprite animations using
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ASCII art. Each ASCII 'sprite' is given one or more frames, and
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placed into the animation as an 'animation object'. An animation
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object can have a callback routine that controls the position and
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frame of the object.
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Requires perl-Curses available at SlackBuilds.org
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87
libraries/perl-Term-Animation/perl-Term-Animation.SlackBuild
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libraries/perl-Term-Animation/perl-Term-Animation.SlackBuild
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#!/bin/sh
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# Slackware build script for perl-Term-Animation
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# Written by Vincent Batts, vbatts@hashbangbash.com
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SRCNAM=Term-Animation
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PRGNAM=perl-$SRCNAM
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VERSION=${VERSION:-2.4}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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# Automatically determine the architecture we're building on:
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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# Unless $ARCH is already set, use uname -m for all other archs:
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $SRCNAM-$VERSION
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tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
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cd $SRCNAM-$VERSION
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chown -R root:root .
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find . \
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\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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perl Makefile.PL \
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PREFIX=/usr \
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INSTALLDIRS=vendor \
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INSTALLVENDORMAN3DIR=/usr/man/man3
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make
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make test
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make install DESTDIR=$PKG
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find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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find $PKG/usr/man -type f -exec gzip -9 {} \;
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for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
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find $PKG -name "perllocal.pod" -o -name ".packlist" -o -name "*.bs" | xargs rm -f || true
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find $PKG -depth -type d -empty -delete || true
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a \
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README MIGRATION Changes \
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$PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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libraries/perl-Term-Animation/perl-Term-Animation.info
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libraries/perl-Term-Animation/perl-Term-Animation.info
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PRGNAM="perl-Term-Animation"
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VERSION="2.4"
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HOMEPAGE="http://search.cpan.org/~kbaucom/Term-Animation-2.4/"
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DOWNLOAD="http://search.cpan.org/CPAN/authors/id/K/KB/KBAUCOM/Term-Animation-2.4.tar.gz"
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MD5SUM="92799819f87f38cdbccf4c215e49b4cb"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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MAINTAINER="Vincent Batts"
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EMAIL="vbatts@hashbangbash.com"
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APPROVED="dsomero"
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19
libraries/perl-Term-Animation/slack-desc
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19
libraries/perl-Term-Animation/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|'
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# on the right side marks the last column you can put a character in. You must
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# make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':'.
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|-----handy-ruler------------------------------------------------------|
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perl-Term-Animation: perl-Term-Animation (ASCII sprite animation framework)
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perl-Term-Animation:
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perl-Term-Animation: This module provides a framework to produce sprite animations using
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perl-Term-Animation: ASCII art. Each ASCII 'sprite' is given one or more frames, and
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perl-Term-Animation: placed into the animation as an 'animation object'. An animation
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perl-Term-Animation: object can have a callback routine that controls the position and
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perl-Term-Animation: frame of the object.
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perl-Term-Animation:
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perl-Term-Animation:
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perl-Term-Animation:
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perl-Term-Animation:
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