games/mrboom: Added (Bomberman clone).

Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
This commit is contained in:
Thibaut Notteboom 2017-11-11 21:43:33 +00:00 committed by Willy Sudiarto Raharjo
parent f642ba4c3e
commit d445d7b74b
6 changed files with 136 additions and 0 deletions

3
games/mrboom/README Normal file
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Mr.Boom is an 8 players Bomberman clone. This is an SDL2 version of
the original 1999 version of Mr. Boom. The goal of the game is to
bomb away your enemies and other players.

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games/mrboom/doinst.sh Normal file
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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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#!/bin/sh
# Slackware build script for mrboom
# Copyright 2017 Thibaut Notteboom, Paris, FRANCE
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=mrboom
VERSION=${VERSION:-3.8}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
SRCNAM=mrboom-libretro
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $SRCNAM-$VERSION
tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
cd $SRCNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
make mrboom LIBSDL2=1
mkdir -p $PKG/usr/games $PKG/usr/man/man6 $PKG/usr/share/applications $PKG/usr/share/pixmaps
make install PREFIX=/usr BINDIR=games DESTDIR=$PKG
install -m 0644 Assets/$PRGNAM.desktop $PKG/usr/share/applications
install -m 0644 $CWD/mrboom.svg $PKG/usr/share/pixmaps
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
find $PKG/usr/man -type f -exec gzip -9 {} \;
for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a \
LICENSE README.md \
$PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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games/mrboom/mrboom.info Normal file
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PRGNAM="mrboom"
VERSION="3.8"
HOMEPAGE="http://mrboom.mumblecore.org/"
DOWNLOAD="https://github.com/Javanaise/mrboom-libretro/archive/3.8/mrboom-libretro-3.8.tar.gz"
MD5SUM="081142be07c5f7bfd21eba5a8a2b0832"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="libmodplug SDL2_mixer libminizip"
MAINTAINER="Thibaut Notteboom"
EMAIL="thibaut.notteboom@gmail.com"

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games/mrboom/mrboom.svg Normal file
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" enable-background="new 0 0 100 100"><circle fill="#24396d" cx="50" cy="50" r="50"/><path fill="#1b3460" d="m71.2 76.09l-15.723-22.625 2.264-9.89 6.584-19.75-7.05-5.947-14.743 14.744-16.337 1.165-25.347 25.348c1.776 9.605 6.37 18.791 13.799 26.22 9.09 9.09 20.818 13.947 32.723 14.57l23.835-23.836"/><circle fill="#ff9a8f" cx="64.36" cy="22.09" r="8.25"/><path fill="#ffebd4" d="m63.53 30.841c-.363 1.053-1.658 1.529-2.891 1.067-1.234-.461-1.939-1.687-1.577-2.738l2.606-7.544c.363-1.051 1.656-1.528 2.891-1.066 1.234.461 1.939 1.687 1.576 2.739l-2.605 7.542"/><path fill="#fffcf8" d="m78.44 61.2c0 10.469-8.487 18.955-18.957 18.955h-18.958c-10.47 0-18.958-8.486-18.958-18.957v-15.01c0-10.469 8.487-18.957 18.958-18.957h18.957c10.47 0 18.957 8.488 18.957 18.957v15.01z"/><path fill="#ffc49c" d="m70.923 63.03c0 6.03-4.889 10.92-10.919 10.92h-20.01c-6.03 0-10.919-4.889-10.919-10.92v-12.966c0-6.03 4.889-10.919 10.919-10.919h20.01c6.03 0 10.919 4.888 10.919 10.919v12.966"/><g fill="#2d1505"><path d="m39.668 62.01c0 1.447-1.173 2.619-2.621 2.619-1.447 0-2.621-1.172-2.621-2.619v-10.92c0-1.447 1.174-2.619 2.621-2.619 1.447 0 2.621 1.172 2.621 2.619v10.92"/><path d="m65.57 62.01c0 1.447-1.174 2.619-2.621 2.619-1.447 0-2.621-1.172-2.621-2.619v-10.92c0-1.447 1.174-2.619 2.621-2.619 1.447 0 2.621 1.172 2.621 2.619v10.92"/></g></svg>

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games/mrboom/slack-desc Normal file
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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
mrboom: mrboom (Bomberman clone)
mrboom:
mrboom: Mr.Boom is an 8 players Bomberman clone. This is an SDL2 version of
mrboom: the original 1999 version of Mr. Boom. The goal of the game is to
mrboom: bomb away your enemies and other players.
mrboom:
mrboom:
mrboom:
mrboom:
mrboom:
mrboom: