diff --git a/games/yabause/ffmpeg3.patch b/games/yabause/ffmpeg3.patch new file mode 100644 index 0000000000..c7144f3f94 --- /dev/null +++ b/games/yabause/ffmpeg3.patch @@ -0,0 +1,20 @@ +--- yabause-0.9.15/src/mpeg_card.c.orig 2017-04-14 21:15:44.908378882 +0700 ++++ yabause-0.9.15/src/mpeg_card.c 2017-04-14 21:17:15.386497605 +0700 +@@ -535,7 +535,7 @@ + yab_mpeg.audio.context->channels = 2; + yab_mpeg.audio.context->sample_rate = 44100; + +- ret = av_image_alloc(out_buf,out_linesize, 320, 240,PIX_FMT_RGB32, 1); ++ ret = av_image_alloc(out_buf,out_linesize, 320, 240,AV_PIX_FMT_RGB32, 1); + + if(!ret) + assert(0); +@@ -561,7 +561,7 @@ + //dest width, height, format + out_width, + out_height, +- PIX_FMT_RGB32, ++ AV_PIX_FMT_RGB32, + //flags + SWS_BILINEAR, + //source/dest filters diff --git a/games/yabause/yabause.SlackBuild b/games/yabause/yabause.SlackBuild index b3706d90fd..19089d158e 100644 --- a/games/yabause/yabause.SlackBuild +++ b/games/yabause/yabause.SlackBuild @@ -24,12 +24,12 @@ PRGNAM=yabause VERSION=${VERSION:-0.9.15} -BUILD=${BUILD:-1} +BUILD=${BUILD:-2} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in - i?86) ARCH=i486 ;; + i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac @@ -40,8 +40,8 @@ TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} -if [ "$ARCH" = "i486" ]; then - SLKCFLAGS="-O2 -march=i486 -mtune=i686" +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" @@ -82,6 +82,9 @@ for pic in $(find . -name "*\.png");do mv ${pic}.new $pic done +# Patch against ffmpeg 3 +patch -p1 < $CWD/ffmpeg3.patch + mkdir build cd build cmake -G "Unix Makefiles" \