games/warzone2100: Updated for version 3.2.3 + new maintainer.

Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
This commit is contained in:
Yth - Arnaud 2018-09-28 21:17:48 +01:00 committed by Willy Sudiarto Raharjo
parent 62af3d5c74
commit b2d33a6bcd
No known key found for this signature in database
GPG key ID: 887B8374D7333381
4 changed files with 20 additions and 21 deletions

View file

@ -1,13 +1,11 @@
This is an improved version of Warzone 2100, a 3D science fiction
real time strategy game developed by Pumpkin Studios and published
by Eidos Interactive in 1999.
This is an improved version of Warzone 2100, a 3D science fiction
real time strategy game developed by Pumpkin Studios and published
by Eidos Interactive in 1999.
Warzone 2100 offers campaign, tutorial, multi-player and single-player
skirmish game modes, unit designer, unit experience system, and everything
Warzone 2100 offers campaign, tutorial, multi-player and single-player
skirmish game modes, unit designer, unit experience system, and everything
you would expect from a modern RTS game.
The 3.1 series does not transfer the 2.3 series saved games.
The 3.x series does not transfer the 2.3 series saved games.
If you wish to include the animated movies, read the README.movies file.
GLee is an optional dependency.

View file

@ -1,7 +1,7 @@
Due to the extensive size of the movie files, the movies are not included
with the source code. If you decide to include the movies you will have to
download one of the following files into ~/.warzone-3.1/ for each user that
plays the game, the files will not be needed until after the app is compiled
with the source code. If you decide to include the movies you will have to
download one of the following files into ~/.warzone2100-3.2/ for each user that
plays the game, the files will not be needed until after the app is compiled
and installed.
Quality: High

View file

@ -1,6 +1,7 @@
#!/bin/sh
# SlackBuild script for Warzone 2100
# Yth | Pont-en-Royans, France | yth@ythogtha.org
# Copyright 2013 David Fillpot
# All rights reserved.
@ -23,13 +24,13 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=warzone2100
VERSION=${VERSION:-3.1.2}
VERSION=${VERSION:-3.2.3}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
@ -40,8 +41,8 @@ TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"

View file

@ -1,10 +1,10 @@
PRGNAM="warzone2100"
VERSION="3.1.2"
VERSION="3.2.3"
HOMEPAGE="http://wz2100.net"
DOWNLOAD="http://downloads.sourceforge.net/warzone2100/warzone2100-3.1.2.tar.xz"
MD5SUM="4e947125e9604821164f1ad9d1922447"
DOWNLOAD="http://downloads.sourceforge.net/warzone2100/warzone2100-3.2.3.tar.xz"
MD5SUM="a56865aadea789b570be20cfbd7addc9"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="OpenAL physfs quesoglc"
MAINTAINER="David Fillpot"
EMAIL="mfillpot@gmail.com"
REQUIRES="OpenAL physfs SDL2 qt5"
MAINTAINER="Yth - Arnaud"
EMAIL="yth@ythogtha.org"