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libraries/OpenSceneGraph: Added to 12.0 repository
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53
libraries/OpenSceneGraph/OpenSceneGraph.SlackBuild
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53
libraries/OpenSceneGraph/OpenSceneGraph.SlackBuild
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#!/bin/sh
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# Slackware build script for OpenSceneGraph
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# Written by Aleksandar B. Samardzic (<asamardzic@matf.bg.ac.yu>)
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set -e
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PRGNAM=OpenSceneGraph
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VERSION=2.2.0
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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fi
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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unzip $CWD/$PRGNAM-$VERSION.zip
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cd $PRGNAM-$VERSION
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chown -R root:root .
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chmod -R u+w,go+r-w,a-s .
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CFLAGS="$SLKCFLAGS" \
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CXXFLAGS="$SLKCFLAGS" \
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cmake -DCMAKE_INSTALL_PREFIX=/usr .
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make
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make install DESTDIR=$PKG
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( cd $PKG
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find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
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find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
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)
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a AUTHORS.txt ChangeLog LICENSE.txt NEWS.txt README.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz
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8
libraries/OpenSceneGraph/OpenSceneGraph.info
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libraries/OpenSceneGraph/OpenSceneGraph.info
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PRGNAM="OpenSceneGraph"
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VERSION="2.2.0"
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HOMEPAGE="http://www.openscenegraph.org/"
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DOWNLOAD="http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-2.2.0.zip"
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MD5SUM="5782f082e57a6d6874d81c88dfb480c6"
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MAINTAINER="Aleksandar B. Samardzic"
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EMAIL="asamardzic@matf.bg.ac.yu"
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APPROVED="rworkman"
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7
libraries/OpenSceneGraph/README
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libraries/OpenSceneGraph/README
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The OpenSceneGraph is an OpenSource cross platform graphics toolkit for
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the development of high performance graphics applications such as flight
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simulators, games, virtual reality and scientific visualization. Based
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around the concept of a SceneGraph, it provides an object oriented
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framework on top of OpenGL freeing the developer from implementing and
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optimizing low level graphics calls, and provides many additional
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utilities for rapid development of graphics applications.
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19
libraries/OpenSceneGraph/slack-desc
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libraries/OpenSceneGraph/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|'
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# on the right side marks the last column you can put a character in. You must
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# make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':'.
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|-----handy-ruler------------------------------------------------------|
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OpenSceneGraph: OpenSceneGraph (3D graphics toolkit)
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OpenSceneGraph:
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OpenSceneGraph: The OpenSceneGraph is an open source high performance 3D
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OpenSceneGraph: graphics toolkit, used by application developers in
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OpenSceneGraph: fields such as visual simulation, games, virtual
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OpenSceneGraph: reality, scientific visualization and modelling.
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OpenSceneGraph:
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OpenSceneGraph: Homepage: http://www.openscenegraph.org/
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OpenSceneGraph:
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OpenSceneGraph:
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OpenSceneGraph:
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