libraries/OpenSceneGraph: Added to 12.0 repository

This commit is contained in:
Aleksandar Samardzic 2010-05-11 20:00:40 +02:00 committed by Robby Workman
parent 4999625774
commit af7b3ada6c
4 changed files with 87 additions and 0 deletions

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#!/bin/sh
# Slackware build script for OpenSceneGraph
# Written by Aleksandar B. Samardzic (<asamardzic@matf.bg.ac.yu>)
set -e
PRGNAM=OpenSceneGraph
VERSION=2.2.0
ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
fi
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
unzip $CWD/$PRGNAM-$VERSION.zip
cd $PRGNAM-$VERSION
chown -R root:root .
chmod -R u+w,go+r-w,a-s .
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
cmake -DCMAKE_INSTALL_PREFIX=/usr .
make
make install DESTDIR=$PKG
( cd $PKG
find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
)
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a AUTHORS.txt ChangeLog LICENSE.txt NEWS.txt README.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz

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PRGNAM="OpenSceneGraph"
VERSION="2.2.0"
HOMEPAGE="http://www.openscenegraph.org/"
DOWNLOAD="http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-2.2.0.zip"
MD5SUM="5782f082e57a6d6874d81c88dfb480c6"
MAINTAINER="Aleksandar B. Samardzic"
EMAIL="asamardzic@matf.bg.ac.yu"
APPROVED="rworkman"

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The OpenSceneGraph is an OpenSource cross platform graphics toolkit for
the development of high performance graphics applications such as flight
simulators, games, virtual reality and scientific visualization. Based
around the concept of a SceneGraph, it provides an object oriented
framework on top of OpenGL freeing the developer from implementing and
optimizing low level graphics calls, and provides many additional
utilities for rapid development of graphics applications.

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':'.
|-----handy-ruler------------------------------------------------------|
OpenSceneGraph: OpenSceneGraph (3D graphics toolkit)
OpenSceneGraph:
OpenSceneGraph: The OpenSceneGraph is an open source high performance 3D
OpenSceneGraph: graphics toolkit, used by application developers in
OpenSceneGraph: fields such as visual simulation, games, virtual
OpenSceneGraph: reality, scientific visualization and modelling.
OpenSceneGraph:
OpenSceneGraph: Homepage: http://www.openscenegraph.org/
OpenSceneGraph:
OpenSceneGraph:
OpenSceneGraph: