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games/libretro-prboom: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the
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highest compatibility to the major Doom versions and highres software
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rendering. Full Boom and most if not all MBF features.
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PrBoom, the purest Doom-Port? Aims to be the most stable Doom port
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with the highest compatibility to the major Doom versions and highres
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software rendering. Full Boom and most if not all MBF features.
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The prboom.wad found in the source tree is required to play prboom, place it in
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the content directory with the other doom wads.
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The prboom.wad found in the source tree is required to play prboom,
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place it in the content directory with the other doom wads.
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To build the debugging symbols use:
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DEBUG=1 ./libretro-prboom.SlackBuild
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