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games/rott: Added (Rise of the Triad, first person shooter game)
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21
games/rott/README
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21
games/rott/README
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@ -0,0 +1,21 @@
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rott (Rise of the Triad, first person shooter game)
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Rise of the Triad is a high quality, fast scrolling first-person
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perspective 3D action game. It includes a lot of destructive enemies,
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an arsenal of weapons from simple pistols to missile launchers,
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life-preserving armor, traps and ambushes galore.
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WARNING: Rise of the Triad features wanton and gratuitous violence.
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In order to play the game, you need the data files from either the retail
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or shareware (demo) version of the game. See README_gamedata.txt for
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details. If you want to include the shareware game data in your Slackware
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package, download the file http://icculus.org/rott/share/1rott13.zip
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and place it in the directory with the SlackBuild script, before running
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the script.
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Multiplayer games (aka comm-bat) are NOT truly supported: you can start up
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a comm-bat game, but you can only play by yourself (no actual networking
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code exists in this version of the game).
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For more information, see http://www.3drealms.com/rott/
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135
games/rott/README_gamedata.txt
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135
games/rott/README_gamedata.txt
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There are at least 3 versions of Rise of the Triad that are supported
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by rott. Each game version uses a different game binary, but there's a
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wrapper script that looks at the available game data files and runs the
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"best" version of the game (this is what happens if you just run "rott",
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or run Rise of the Triad from the KDE/XFCE application menu). The game
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looks for the data files in /usr/share/games/rott, and the different
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versions can coexist. All filenames must be UPPERCASE.
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Which version do I have?
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------------------------
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If you've got an installed copy of the game, maybe on a DOS/Windows partition,
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here's how to identify it:
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- If you have no files named DARKWAR.*, you have the shareware/demo
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version.
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- If you have DARKWAR.(WAD|RTL|RTC), but no ROTTCD.RTC, you have the
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registered floppy/download version.
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- If you have ROTTCD.RTC (and DARKWAR.*), you have the CD-ROM version.
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---
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Shareware/Demo version 1.3
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--------------------------
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Data files: HUNTBGIN.WAD HUNTBGIN.RTC HUNTBGIN.RTL REMOTE1.RTS
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If you want to include the shareware game data files in your package,
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download the shareware version of the game and place it in the SlackBuild
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directory before building:
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# wget http://icculus.org/rott/share/1rott13.zip
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# ./rott.SlackBuild
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# installpkg /tmp/rott-$VERSION-$ARCH-$BUILD.tgz
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If the icculus.org link doesn't work, the same file can be downloaded
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from http://www.3drealms.com/rott/ (look for "v1.3 Shareware
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Episode" on the page). Either way, the md5sum for rott13.zip is
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0fafd6b629eab80278fc726e31f9cf41.
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If you built the package without the shareware data files, you can just
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extract the zip file and copy the data files to /usr/share/games/rott
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manually.
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The binary for the shareware version is called "rott-demo".
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---
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Registered (Floppy Disk, Registered Download) version 1.3
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---------------------------------------------------------
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Data files: DARKWAR.WAD DARKWAR.RTC DARKWAR.RTL REMOTE1.RTS
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Copy these files from your DOS/Windows ROTT game directory to
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/usr/share/games/rott/, making sure to give them all-uppercase names.
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If the shareware REMOTE1.RTS is already there, it doesn't matter whether
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you overwrite it or not (this file is identical in the demo and registered
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versions).
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If you have an older version than 1.3, see http://www.3drealms.com/rott/
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for a patch.
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The binary for the registered version is called "rott-reg".
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---
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CD-ROM version 1.3
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------------------
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Data files: DARKWAR.WAD ROTTCD.RTC DARKWAR.RTL REMOTE1.RTS
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Copy these files from your Rise of the Triad CD-ROM to
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/usr/share/games/rott/, making sure to give them all-uppercase names.
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On my CD, there are two copies of the files (in the rottplay/ and
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rottinst/ subdirectories). The REMOTE1.RTS is identical to the
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one from the shareware and registered versions.
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The binary for the CD-ROM version is called "rott-cdrom". (The CD doesn't
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have to be in the drive to play the game, though)
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This version of the game is identical to the registered version except
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that it uses a different set of levels for multiplayer games.
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If you have an older version than 1.3, see http://www.3drealms.com/rott/
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for a patch.
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---
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Data File MD5 sums
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------------------
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2823fe5baa07fa2a5a05df3af0cf8265 DARKWAR.RTC
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d1f44aa4d1cb230ba6c3694acc09b6b7 DARKWAR.RTL
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2ec4b19372d1ae55d01058f772f6214f DARKWAR.WAD
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4d90dec2da07a8eee1162efd3e23d98d HUNTBGIN.RTC
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b9b0a3be46a4f7fccabb1c1e8cf5455f HUNTBGIN.RTL
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37793500e3b1de2125a98604b69838e3 HUNTBGIN.WAD
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190c69835af502e4d8f08ee733c3fcc5 REMOTE1.RTS
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64c8e7123a7edcb7b8739b42cdae0120 ROTTCD.RTC
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These md5sums are for the 1.3 shareware and CD-ROM versions of the game
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(the files the SlackBuild author used for testing). If yours don't match,
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they might be for an older version of the game, or they might be corrupt
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(try them and see).
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---
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Wrapper Script (/usr/games/rott)
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--------------------------------
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If you run "rott" from the command line, or launch it from the KDE/XFCE
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application menu, this script looks in /usr/share/games/rott to see which
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set of data files you have, and runs the correct game binary for you.
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If the script finds ROTTCD.RTC, it runs rott-cdrom
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Otherwise, if it finds DARKWAR.WAD, it runs rott-reg
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Otherwise, if it finds HUNTBGIN.WAD, it runs rott-demo
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If none of the above exist, it exits with an error.
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If you have the correct data files, you can always run rott-demo,
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rott-reg, or rott-cdrom directly, to choose which version of the game
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to play. You probably should always do this for multiplayer games,
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since all players need to be running the same version of the game.
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---
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Add-on Levels
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-------------
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Add-on level packs require the registered or CD-ROM version of the game.
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To load them, use the "file", "filertl", and/or "filertc" options. Unlike
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the main game data files, add-on files are searched for in the current
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directory (or you can give the full path).
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Example: to play the ROTT Reject Level Pack, download and unzip it, then
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run:
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$ rott filertc REJECTS.RTC
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...and then start up comm-bat mode.
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RTL files are single-player levels and RTC files are for comm-bat
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(multiplayer). Remember that comm-bat mode doesn't really work in this
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port of ROTT (no networking code, so all you can do is run around by
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yourself).
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---
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4
games/rott/doinst.sh
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4
games/rott/doinst.sh
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications
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fi
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14
games/rott/patches/cdrom_version.diff
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14
games/rott/patches/cdrom_version.diff
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diff -Naur rott-1.1.1.orig/rott/develop.h rott-1.1.1/rott/develop.h
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--- rott-1.1.1.orig/rott/develop.h 2008-05-24 02:29:04.000000000 -0400
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+++ rott-1.1.1/rott/develop.h 2010-03-16 23:52:12.000000000 -0400
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@@ -41,8 +41,8 @@
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#define BNACRASHPREVENT 1 //bna added
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// Make sure only one of the following are on at one time
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-#define SHAREWARE 1
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-#define SUPERROTT 0
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+#define SHAREWARE 0
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+#define SUPERROTT 1
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#define SITELICENSE 0
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// cute little dopefish thing, only works with special patch?
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83
games/rott/patches/manpage.diff
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83
games/rott/patches/manpage.diff
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diff -Naur rott-1.1.1.orig/doc/rott.6 rott-1.1.1/doc/rott.6
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--- rott-1.1.1.orig/doc/rott.6 2009-06-08 07:04:26.000000000 -0400
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+++ rott-1.1.1/doc/rott.6 2010-03-17 16:26:41.000000000 -0400
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@@ -6,6 +6,15 @@
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.SH SYNOPSIS
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.B rott
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.RI [ options ]
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+.br
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+.B rott\-demo
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+.RI [ options ]
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+.br
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+.B rott\-reg
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+.RI [ options ]
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+.br
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+.B rott\-cdrom
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+.RI [ options ]
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.SH DESCRIPTION
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.B ROTT
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@@ -27,6 +36,18 @@
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Specify the screen resolution to use (next parameter is widthxheight).
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Valid resolutions are 320x200, 640x480 and 800x600.
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.TP
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+.BR filertl\ \fIfile.rtl\fP
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+Load external Userlevels (RTL files) (next parameter is RTL filename).
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+Not available in shareware/demo version.
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+.TP
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+.BR filertc\ \fIfile.rtc\fP
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+Load external Battlelevels (RTC files) (next parameter is RTC filename).
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+Not available in shareware/demo version.
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+.TP
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+.BR file\ \fIfile.wad\fP
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+Load external WAD file (next parameter is WAD filename).
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+Not available in shareware/demo version.
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+.TP
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.BR spaceball
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Enable check for Spaceball.
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.TP
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@@ -73,21 +94,40 @@
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Exit program when demo is terminated.
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.TP
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.BR warp\ \fIlevel\fP
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-Warp to specific ROTT level (next paramater is level to start on).
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+Warp to specific ROTT level (next parameter is level to start on).
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.TP
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.BR timelimit\ \fItime\fP
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-Play ROTT in time limit mode (next paramater is time in seconds).
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+Play ROTT in time limit mode (next parameter is time in seconds).
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.TP
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.BR maxtimelimit\ \fItime\fP
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-Maximimum time to count down from (next paramater is time in seconds).
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+Maximimum time to count down from (next parameter is time in seconds).
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.TP
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.BR dopefish
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?
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+.SH FILES
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+Game data files are searched for in \fB/usr/share/games/rott\fR. Each
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+game binary requires its own particular data files:
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+.PP
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+\fBrott\-demo\fR \- HUNTBGIN.WAD HUNTBGIN.RTC HUNTBGIN.RTL REMOTE1.RTS
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+.PP
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+\fBrott\-reg\fR \- DARKWAR.WAD DARKWAR.RTC DARKWAR.RTL REMOTE1.RTS
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+.PP
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+\fBrott\-cdrom\fR \- DARKWAR.WAD ROTTCD.RTC DARKWAR.RTL REMOTE1.RTS
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+.PP
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+All filenames must be UPPERCASE.
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+.PP
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+Simply run \fBrott\fR to play the "best" version of the game that you
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+have the data files for (CD\-ROM, Registered, or Demo, in that order).
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+.PP
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+User config data is stored in \fB~/.rott\fR for the shareware/demo version
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+and \fB~/.rott/darkwar\fR for the registered and CD\-ROM versions.
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+
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.SH AUTHORS
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ROTT was created and published as shareware by Apogee Software, Ltd. and was published commercially by FormGen, Inc.
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.PP
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The primary contributors to the icculus.org port are: Steven Fuller, Ryan C. Gordon, John Hall and Dan Olson.
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.PP
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This manual page was written by Fabian Greffrath <fabian@debian-unofficial.org>
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-for the Debian project (but may be used by others).
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+for the Debian project (but may be used by others), and was modified for
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+the SlackBuilds.org project by B. Watson.
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12
games/rott/patches/registered_version.diff
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12
games/rott/patches/registered_version.diff
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diff -Naur rott-1.1.1.orig/rott/develop.h rott-1.1.1/rott/develop.h
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--- rott-1.1.1.orig/rott/develop.h 2008-05-24 02:29:04.000000000 -0400
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+++ rott-1.1.1/rott/develop.h 2010-03-17 14:31:22.000000000 -0400
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@@ -41,7 +41,7 @@
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#define BNACRASHPREVENT 1 //bna added
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// Make sure only one of the following are on at one time
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-#define SHAREWARE 1
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+#define SHAREWARE 0
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#define SUPERROTT 0
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#define SITELICENSE 0
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105
games/rott/rott.SlackBuild
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105
games/rott/rott.SlackBuild
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#!/bin/sh
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# Slackware build script for rott
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# Written by B. Watson (yalhcru@gmail.com)
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PRGNAM=rott
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VERSION=${VERSION:-1.1.1}
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find . \
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\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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patch -p1 < $CWD/patches/manpage.diff
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# The shareware/demo binary
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make -C $PRGNAM \
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EXTRACFLAGS="$SLKCFLAGS -DDATADIR=\\\"/usr/share/games/$PRGNAM/\\\""
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mkdir -p $PKG/usr/games
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install -s -m0755 $PRGNAM/$PRGNAM $PKG/usr/games/$PRGNAM-demo
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# The registered binary
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make -C $PRGNAM clean
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patch -p1 < $CWD/patches/registered_version.diff
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make -C $PRGNAM \
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EXTRACFLAGS="$SLKCFLAGS -DDATADIR=\\\"/usr/share/games/$PRGNAM/\\\""
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install -s -m0755 $PRGNAM/$PRGNAM $PKG/usr/games/$PRGNAM-reg
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# The retail/cdrom binary
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make -C $PRGNAM clean
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patch -p1 -R < $CWD/patches/registered_version.diff
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patch -p1 < $CWD/patches/cdrom_version.diff
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make -C $PRGNAM \
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EXTRACFLAGS="$SLKCFLAGS -DDATADIR=\\\"/usr/share/games/$PRGNAM/\\\""
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install -s -m0755 $PRGNAM/$PRGNAM $PKG/usr/games/$PRGNAM-cdrom
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# Not going to bother with the "Site License" binary: doubt anyone
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# will have any use for it, since multiplayer isn't supported. If you need
|
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# it, see rott/develop.h
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# Man page is modified from the original version.
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MANDIR=$PKG/usr/man/man6
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mkdir -p $MANDIR
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gzip -9c doc/$PRGNAM.6 > $MANDIR/$PRGNAM.6.gz
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||||
ln -s $PRGNAM.6.gz $MANDIR/$PRGNAM-demo.6.gz
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ln -s $PRGNAM.6.gz $MANDIR/$PRGNAM-reg.6.gz
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ln -s $PRGNAM.6.gz $MANDIR/$PRGNAM-cdrom.6.gz
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# Optional shareware game data
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mkdir -p $PKG/usr/share/games/$PRGNAM
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if [ -e $CWD/1rott13.zip ]; then
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unzip $CWD/1rott13.zip ROTTSW13.SHR
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unzip ROTTSW13.SHR '*.WAD' '*.RTS' '*.RTL' '*.RTC'
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cp *.WAD *.RTS *.RTL *.RTC $PKG/usr/share/games/$PRGNAM
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chmod 644 $PKG/usr/share/games/$PRGNAM/*
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||||
fi
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||||
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||||
# Wrapper script
|
||||
install -m0755 -oroot -groot $CWD/$PRGNAM.sh $PKG/usr/games/$PRGNAM
|
||||
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||||
mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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||||
cp misc/$PRGNAM.desktop $PKG/usr/share/applications
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||||
cp misc/$PRGNAM.xpm $PKG/usr/share/pixmaps
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||||
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||||
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp COPYING README doc/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
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||||
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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||||
cat $CWD/README_gamedata.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_gamedata.txt
|
||||
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||||
mkdir -p $PKG/install
|
||||
cat $CWD/slack-desc > $PKG/install/slack-desc
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||||
cat $CWD/doinst.sh > $PKG/install/doinst.sh
|
||||
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||||
cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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12
games/rott/rott.info
Normal file
12
games/rott/rott.info
Normal file
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@ -0,0 +1,12 @@
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|||
PRGNAM="rott"
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VERSION="1.1.1"
|
||||
HOMEPAGE="http://icculus.org/rott/"
|
||||
DOWNLOAD="http://icculus.org/rott/share/1rott13.zip
|
||||
http://icculus.org/rott/releases/rott-1.1.1.tar.gz"
|
||||
DOWNLOAD_x86_64=""
|
||||
MD5SUM="0fafd6b629eab80278fc726e31f9cf41
|
||||
c0c0e1719375f58428627af9f8dbc7c3"
|
||||
MD5SUM_x86_64=""
|
||||
MAINTAINER="B. Watson"
|
||||
EMAIL="yalhcru@gmail.com"
|
||||
APPROVED="dsomero"
|
26
games/rott/rott.sh
Normal file
26
games/rott/rott.sh
Normal file
|
@ -0,0 +1,26 @@
|
|||
#!/bin/sh
|
||||
|
||||
# Wrapper script for Rise of the Triad, by B. Watson
|
||||
|
||||
DATADIR=/usr/share/games/rott
|
||||
CDROMFILE=$DATADIR/ROTTCD.RTC
|
||||
REGFILE=$DATADIR/DARKWAR.WAD
|
||||
DEMOFILE=$DATADIR/HUNTBGIN.WAD
|
||||
BINDIR=/usr/games
|
||||
|
||||
if [ -r $CDROMFILE ]; then
|
||||
exec $BINDIR/rott-cdrom "$@"
|
||||
elif [ -r $REGFILE ]; then
|
||||
exec $BINDIR/rott-reg "$@"
|
||||
elif [ -r $DEMOFILE ]; then
|
||||
exec $BINDIR/rott-demo "$@"
|
||||
else
|
||||
cat 1>&2 <<EOF
|
||||
$0: Can't find any usable game data files.
|
||||
|
||||
Copy the game data files from either the shareware or full version
|
||||
of ROTT to /usr/share/games/rott, and if necessary, rename the files
|
||||
to ALL UPPERCASE names (e.g. DARKWAR.WAD).
|
||||
EOF
|
||||
exit 1
|
||||
fi
|
19
games/rott/slack-desc
Normal file
19
games/rott/slack-desc
Normal file
|
@ -0,0 +1,19 @@
|
|||
# HOW TO EDIT THIS FILE:
|
||||
# The "handy ruler" below makes it easier to edit a package description. Line
|
||||
# up the first '|' above the ':' following the base package name, and the '|'
|
||||
# on the right side marks the last column you can put a character in. You must
|
||||
# make exactly 11 lines for the formatting to be correct. It's also
|
||||
# customary to leave one space after the ':'.
|
||||
|
||||
|-----handy-ruler------------------------------------------------------|
|
||||
rott: rott (Rise of the Triad, first person shooter game)
|
||||
rott:
|
||||
rott: Rise of the Triad is a high quality, fast scrolling first-person
|
||||
rott: perspective 3D action game. It includes a lot of destructive enemies,
|
||||
rott: an arsenal of weapons from simple pistols to missile launchers,
|
||||
rott: life-preserving armor, traps and ambushes galore.
|
||||
rott:
|
||||
rott: WARNING: Rise of the Triad features wanton and gratuitous violence.
|
||||
rott:
|
||||
rott:
|
||||
rott:
|
Loading…
Reference in a new issue