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https://github.com/Ponce/slackbuilds
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games/bitfighter: Added (multi-player combat game)
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
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10
games/bitfighter/README
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games/bitfighter/README
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Bitfighter is a fast-paced team-based outer-space
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multi-player combat game. There are many game
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modes and unique maps. Players can (and do) create
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maps by using the built-in map editor. Space
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exploration for warfare, construction, and beyond!
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It's fast, fun, and frenetic.
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Note : mkdir .bitfighter (in your /home/user/)
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cp -rf /usr/share/games/bitfighter-019a/exe/music ~/.bitfighter
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cp -rf /usr/share/games/bitfighter-019a/exe/scripts ~/.bitfighter
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games/bitfighter/bitfighter.SlackBuild
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games/bitfighter/bitfighter.SlackBuild
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#!/bin/sh
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# Slackware build script for bitfighter
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# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=bitfighter
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VERSION=${VERSION:-019a}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_BUILD_TYPE=Release ..
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make
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cd ..
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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mkdir -p $PKG/usr/share/games/$PRGNAM-$VERSION
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cp -rf exe $PKG/usr/share/games/$PRGNAM-$VERSION
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cp -rf resource/* $PKG/usr/share/games/$PRGNAM-$VERSION/exe
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mkdir -p $PKG/usr/share/$PRGNAM/sfx
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cp -rf resource/sfx/* $PKG/usr/share/$PRGNAM/sfx
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rm -rf exe
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mkdir -p $PKG/usr/share/applications
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install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
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mkdir -p $PKG/usr/share/pixmaps/
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install -D -m644 resource/redship64.png $PKG/usr/share/pixmaps/$PRGNAM.svg
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a README.txt LICENSE.txt COPYING.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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games/bitfighter/bitfighter.desktop
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games/bitfighter/bitfighter.desktop
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[Desktop Entry]
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Name=Bitfighter
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Name[he]= Bitfighter
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Comment=Action
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Exec=/usr/share/games/bitfighter-019a/exe/./bitfighter
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Icon=bitfighter
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Terminal=false
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Type=Application
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Categories=Game;Action
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GenericName=Game
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games/bitfighter/bitfighter.info
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games/bitfighter/bitfighter.info
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PRGNAM="bitfighter"
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VERSION="019a"
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HOMEPAGE="http://bitfighter.org/"
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DOWNLOAD="http://bitfighter.org/files/bitfighter-019a.tar.gz"
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MD5SUM="6ed70bd5898de1c33d37a62ea96b68a5"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="OpenAL speex libmodplug"
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MAINTAINER="Dimitris Zlatanidis"
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EMAIL="d.zlatanidis@gmail.com"
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games/bitfighter/doinst.sh
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games/bitfighter/doinst.sh
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if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
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if [ -x /usr/bin/gtk-update-icon-cache ]; then
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/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
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fi
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fi
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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19
games/bitfighter/slack-desc
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19
games/bitfighter/slack-desc
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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bitfighter: bitfighter (multi-player combat game)
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bitfighter:
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bitfighter: Bitfighter is a fast-paced team-based outer-space
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bitfighter: multi-player combat game. There are many game
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bitfighter: modes and unique maps. Players can (and do) create
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bitfighter: maps by using the built-in map editor. Space
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bitfighter: exploration for warfare, construction, and beyond!
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bitfighter: It's fast, fun, and frenetic.
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bitfighter:
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bitfighter: Homepage: http://bitfighter.org/
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bitfighter:
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