games/bitfighter: Added (multi-player combat game)

Signed-off-by: Erik Hanson <erik@slackbuilds.org>
This commit is contained in:
Dimitris Zlatanidis 2014-03-07 16:08:31 -06:00 committed by Erik Hanson
parent da5c3b0674
commit a6be2f13b8
6 changed files with 164 additions and 0 deletions

10
games/bitfighter/README Normal file
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Bitfighter is a fast-paced team-based outer-space
multi-player combat game. There are many game
modes and unique maps. Players can (and do) create
maps by using the built-in map editor. Space
exploration for warfare, construction, and beyond!
It's fast, fun, and frenetic.
Note : mkdir .bitfighter (in your /home/user/)
cp -rf /usr/share/games/bitfighter-019a/exe/music ~/.bitfighter
cp -rf /usr/share/games/bitfighter-019a/exe/scripts ~/.bitfighter

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#!/bin/sh
# Slackware build script for bitfighter
# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=bitfighter
VERSION=${VERSION:-019a}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
-o -perm 511 \) -exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
mkdir -p build
cd build
cmake \
-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
-DCMAKE_BUILD_TYPE=Release ..
make
cd ..
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
mkdir -p $PKG/usr/share/games/$PRGNAM-$VERSION
cp -rf exe $PKG/usr/share/games/$PRGNAM-$VERSION
cp -rf resource/* $PKG/usr/share/games/$PRGNAM-$VERSION/exe
mkdir -p $PKG/usr/share/$PRGNAM/sfx
cp -rf resource/sfx/* $PKG/usr/share/$PRGNAM/sfx
rm -rf exe
mkdir -p $PKG/usr/share/applications
install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
mkdir -p $PKG/usr/share/pixmaps/
install -D -m644 resource/redship64.png $PKG/usr/share/pixmaps/$PRGNAM.svg
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a README.txt LICENSE.txt COPYING.txt $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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[Desktop Entry]
Name=Bitfighter
Name[he]= Bitfighter
Comment=Action
Exec=/usr/share/games/bitfighter-019a/exe/./bitfighter
Icon=bitfighter
Terminal=false
Type=Application
Categories=Game;Action
GenericName=Game

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PRGNAM="bitfighter"
VERSION="019a"
HOMEPAGE="http://bitfighter.org/"
DOWNLOAD="http://bitfighter.org/files/bitfighter-019a.tar.gz"
MD5SUM="6ed70bd5898de1c33d37a62ea96b68a5"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="OpenAL speex libmodplug"
MAINTAINER="Dimitris Zlatanidis"
EMAIL="d.zlatanidis@gmail.com"

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if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
if [ -x /usr/bin/gtk-update-icon-cache ]; then
/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
fi
fi
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
bitfighter: bitfighter (multi-player combat game)
bitfighter:
bitfighter: Bitfighter is a fast-paced team-based outer-space
bitfighter: multi-player combat game. There are many game
bitfighter: modes and unique maps. Players can (and do) create
bitfighter: maps by using the built-in map editor. Space
bitfighter: exploration for warfare, construction, and beyond!
bitfighter: It's fast, fun, and frenetic.
bitfighter:
bitfighter: Homepage: http://bitfighter.org/
bitfighter: