games/mame: Updated for version 0.176.

This commit is contained in:
B. Watson 2016-07-29 13:47:35 -04:00 committed by Willy Sudiarto Raharjo
parent 045f27f8c2
commit a4f7b6e497
No known key found for this signature in database
GPG key ID: 887B8374D7333381
5 changed files with 77 additions and 35 deletions

View file

@ -13,3 +13,8 @@ separate MESS build or binary.
This build requires around 2GB of storage in /tmp (or whatever you set This build requires around 2GB of storage in /tmp (or whatever you set
TMP to in the environment). TMP to in the environment).
Optionally, MAME can be built with a debugger for emulated ROM
code. You don't need this just to play the games; it's mainly useful
for developing MAME itself. To build the debugger, first install qt5,
then set QTDEBUG=yes in the environment before building mame.

View file

@ -18,8 +18,27 @@
# - Use icon extracted from mame.ico in the source # - Use icon extracted from mame.ico in the source
# - Update .ini file slightly (sound=sdl, not sound=1) # - Update .ini file slightly (sound=sdl, not sound=1)
# 20160721 bkw:
# - Updated for v0.175 (again, after missing several releases)
# - Update ARCH stuff, i486 => i586
# - Add missing mame.6 and mess.6 man pages (whoops!)
# - man pages now in docs/man/ instead of src/osd/sdl/
# - Don't modify the *.1 man pages to put them in section 6 any more
# - Symlink mame -> mess in /usr/games (to keep old frontends working)
# - Disable QT debugger by default, as it now requires qt5 and I don't
# want qt5 as a hard dep for this... how many people who install mame
# are *really* going to debug the game ROM code?
# - Add QTDEBUG=yes option for people who really want the debugger,
# make slack-desc say whether or not it's enabled.
# - Upstream removed 'testkeys', stop trying to install it.
# 20160728 bkw:
# - Updated for v0.176. Upstream does a release on the last Wednesday
# of every month. I doubt I'm going to find time to update this
# script 12 times a year, but maybe...
PRGNAM=mame PRGNAM=mame
VERSION=${VERSION:-0.167} VERSION=${VERSION:-0.176}
BUILD=${BUILD:-1} BUILD=${BUILD:-1}
TAG=${TAG:-_SBo} TAG=${TAG:-_SBo}
@ -38,8 +57,8 @@ OUTPUT=${OUTPUT:-/tmp}
# NB nonstandard flags here. Upstream defaults to -O3, so we'll leave # NB nonstandard flags here. Upstream defaults to -O3, so we'll leave
# that as-is. Only the arch-specific stuff goes here. # that as-is. Only the arch-specific stuff goes here.
if [ "$ARCH" = "i486" ]; then if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-march=i486 -mtune=i686" SLKCFLAGS="-march=i586 -mtune=i686"
LIBDIRSUFFIX="" LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-march=i686 -mtune=i686" SLKCFLAGS="-march=i686 -mtune=i686"
@ -52,6 +71,7 @@ else
LIBDIRSUFFIX="" LIBDIRSUFFIX=""
fi fi
# Source extracts to e.g. mame-mame0175/
SHORTNAME=${PRGNAM}${VERSION/./} SHORTNAME=${PRGNAM}${VERSION/./}
DIRNAME=$PRGNAM-$SHORTNAME DIRNAME=$PRGNAM-$SHORTNAME
@ -83,9 +103,12 @@ find -L . \
# it uses python to convert XML layout files to C++ code. # it uses python to convert XML layout files to C++ code.
# Where possible, use system libraries instead of building the ones # Where possible, use system libraries instead of building the ones
# bundled with the mame source. However, SBo's lua and Slackware's # bundled with the mame source. However, SBo's lua is (still!) too old
# sqlite3 are too old for mame. # for mame.
#USE_SYSTEM_LIB_SQLITE3=1 USE_SYSTEM_LIB_LUA=1 \ #USE_SYSTEM_LIB_LUA=1 \
# Upstream dropped sqlite as a dependency, this no longer matters.
#USE_SYSTEM_LIB_SQLITE3=1 \
# Not going to USE_SYSTEM_LIB_PORTAUDIO or USE_SYSTEM_LIB_PORTMIDI, # Not going to USE_SYSTEM_LIB_PORTAUDIO or USE_SYSTEM_LIB_PORTMIDI,
# the bundled versions are fine and I don't want a mile-long dependency # the bundled versions are fine and I don't want a mile-long dependency
@ -93,12 +116,13 @@ find -L . \
# JDK! In case you're wondering, only the C code in the bundled portmidi # JDK! In case you're wondering, only the C code in the bundled portmidi
# is built (no Java needed). # is built (no Java needed).
# The OVERRIDE_CC and OVERRIDE_CXX are there because mame's build ignores # The OVERRIDE_CC and OVERRIDE_CXX are there because mame's build
# $PATH when searching for gcc/g++, and won't find my ccache symlinks in # ignores $PATH when searching for gcc/g++, and won't find my ccache
# /usr/local/bin. On a normal (non-ccache-using) system, these options # symlinks in /usr/local/bin. On a normal (non-ccache-using) system,
# do nothing (they use the compilers in /usr/bin, which is the default # these options do nothing (they use the compilers in /usr/bin, which
# anyway) and you can forget about them. (Mini-rant: PATH has been a # is the default anyway) and you can forget about them... or, if you use
# standard mechanism on both Unix and DOS/Windows systems for what, # distcc, this will allow it to actually work. (Mini-rant: PATH has been
# a standard mechanism on both Unix and DOS/Windows systems for what,
# 30 or 40 years now? Come on people...) # 30 or 40 years now? Come on people...)
# This is purely cosmetic, and can't be set on the make command line. # This is purely cosmetic, and can't be set on the make command line.
@ -108,14 +132,26 @@ sed -i 's/DISTRO := generic/DISTRO := slackware/' makefile
# SDL_INI_PATH needs to contain a $ character. I haven't figured out # SDL_INI_PATH needs to contain a $ character. I haven't figured out
# how (or even if) I can pass this through multiple layers of make # how (or even if) I can pass this through multiple layers of make
# calling genie which calls make again, so screw it: # calling genie which calls make again, so screw it:
sed -i 's,\.;ini,/etc,' src/osd/sdl/sdlmain.c sed -i 's,\.;ini,/etc,' src/osd/sdl/sdlmain.cpp
# Tried several variants of this, none work, ended up using sed: # Tried several variants of this, none work, ended up using the sed
# stuff above.
#SDL_INI_PATH='$$HOME/.mame;/etc' \ #SDL_INI_PATH='$$HOME/.mame;/etc' \
# Previous versions of mame used qt4 for the debugger GUI. Now it's
# qt5, so I've made it optional (Slackware 14.2 still only has qt4).
if [ "${QTDEBUG:-no}" = "yes" ]; then
QTOPT=1
WITHQT="with"
else
QTOPT=0
WITHQT="without"
fi
# Having ARCH set in the env will break the build, hence ARCH="" # Having ARCH set in the env will break the build, hence ARCH=""
make USE_SYSTEM_LIB_EXPAT=1 \ make USE_QTDEBUG=$QTOPT \
USE_SYSTEM_LIB_EXPAT=1 \
USE_SYSTEM_LIB_ZLIB=1 \ USE_SYSTEM_LIB_ZLIB=1 \
USE_SYSTEM_LIB_JPEG=1 \ USE_SYSTEM_LIB_JPEG=1 \
USE_SYSTEM_LIB_FLAC=1 \ USE_SYSTEM_LIB_FLAC=1 \
@ -130,33 +166,33 @@ make USE_SYSTEM_LIB_EXPAT=1 \
SUBTARGET=$PRGNAM SUBTARGET=$PRGNAM
# No 'make install' target, do it manually. # No 'make install' target, do it manually.
mkdir -p $PKG/usr/games $PKG/etc $PKG/usr/man/man6 \ mkdir -p $PKG/usr/games $PKG/etc $PKG/usr/man/man6 $PKG/usr/man/man1 \
$PKG/usr/share/applications $PKG/usr/share/pixmaps $PKG/usr/share/applications $PKG/usr/share/pixmaps
# Deal with upstream's executable-naming silliness. # Deal with upstream's executable-naming silliness.
[ -e ${PRGNAM}64 ] && mv ${PRGNAM}64 $PRGNAM [ -e ${PRGNAM}64 ] && mv ${PRGNAM}64 $PRGNAM
[ -e ${PRGNAM}32 ] && mv ${PRGNAM}32 $PRGNAM [ -e ${PRGNAM}32 ] && mv ${PRGNAM}32 $PRGNAM
install -s -m0755 -oroot -groot $PRGNAM $PKG/usr/games/$PRGNAM
# .desktop borrowed from Ludovic Lechapt's Debian package. # .desktop borrowed from Ludovic Lechapt's Debian package.
# Icon extracted from src/mame/osd/windows/mame/mame.ico with icotool. # Icon extracted from src/mame/osd/windows/mame/mame.ico with icotool.
gzip -9c < src/osd/sdl/man/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
cat $CWD/desktop/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop cat $CWD/desktop/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
cat $CWD/desktop/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png cat $CWD/desktop/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
cat $CWD/$PRGNAM.ini > $PKG/etc/$PRGNAM.ini.new cat $CWD/$PRGNAM.ini > $PKG/etc/$PRGNAM.ini.new
# Install the tools: # Install the binaries:
install -s -m0755 -oroot -groot \ install -s -m0755 -oroot -groot \
castool floptool imgtool nlwav \ $PRGNAM castool chdman floptool imgtool jedutil \
testkeys romcmp jedutil unidasm ldresample ldverify \ ldresample ldverify nltool nlwav pngcmp regrep \
regrep srcclean src2html chdman nltool pngcmp split \ romcmp split src2html srcclean unidasm \
$PKG/usr/games/ $PKG/usr/games/
# Upstream uses section 1 for their utilities' man pages, we want 6. ln -s $PRGNAM $PKG/usr/games/mess
for i in src/osd/sdl/man/*.1; do
sed '/^\.TH/s,\<1\>,6,' $i | \ # Install the man pages. mame and mess still have separate man
gzip -9c > $PKG/usr/man/man6/$( basename $i .1 ).6.gz # pages, though the binaries are combined now.
done install -m0644 -oroot -groot docs/man/*.1 $PKG/usr/man/man1
install -m0644 -oroot -groot docs/man/*.6 $PKG/usr/man/man6
gzip -9 $PKG/usr/man/man?/*.?
# Create empty dirs for the user to populate with ROMs and such. # Create empty dirs for the user to populate with ROMs and such.
for i in roms samples artwork ctrlr font cheat; do for i in roms samples artwork ctrlr font cheat; do
@ -164,11 +200,12 @@ for i in roms samples artwork ctrlr font cheat; do
done done
mkdir -p $PKG/usr/doc/${PRGNAM}-$VERSION mkdir -p $PKG/usr/doc/${PRGNAM}-$VERSION
cp docs/* $PKG/usr/doc/${PRGNAM}-$VERSION # can't just "cp docs/* ..." because man/ is a dir, set -e kills the script
cp docs/L* docs/*.* $PKG/usr/doc/${PRGNAM}-$VERSION
cat $CWD/${PRGNAM}.SlackBuild > $PKG/usr/doc/${PRGNAM}-$VERSION/${PRGNAM}.SlackBuild cat $CWD/${PRGNAM}.SlackBuild > $PKG/usr/doc/${PRGNAM}-$VERSION/${PRGNAM}.SlackBuild
mkdir -p $PKG/install mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc sed "s,@WITHQT@,$WITHQT," $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG cd $PKG

View file

@ -1,8 +1,8 @@
PRGNAM="mame" PRGNAM="mame"
VERSION="0.167" VERSION="0.176"
HOMEPAGE="http://mamedev.org/" HOMEPAGE="http://mamedev.org/"
DOWNLOAD="https://github.com/mamedev/mame/archive/mame0167.tar.gz" DOWNLOAD="https://github.com/mamedev/mame/archive/mame0176.tar.gz"
MD5SUM="70b1e2cde55dc47ca75e401f919fb905" MD5SUM="78f2b4ade458bc21d3ab95a4fbe0c03d"
DOWNLOAD_x86_64="" DOWNLOAD_x86_64=""
MD5SUM_x86_64="" MD5SUM_x86_64=""
REQUIRES="SDL2_ttf" REQUIRES="SDL2_ttf"

View file

@ -1,4 +1,4 @@
#Config file for sdlmame, SlackBuilds.org version # Config file for mame, SlackBuilds.org version
# Modified from the default mame.ini: # Modified from the default mame.ini:

View file

@ -15,5 +15,5 @@ mame: on a more modern general-purpose computer. MAME can currently emulate
mame: several thousand different classic arcade video games from the late mame: several thousand different classic arcade video games from the late
mame: 1970s through the modern era. mame: 1970s through the modern era.
mame: mame:
mame: mame: This package was built @WITHQT@ the qt5 ROM debugger.
mame: mame: