mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-21 19:42:24 +01:00
games/Scorched3D: Added (3D artillery game)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
This commit is contained in:
parent
1fdd970212
commit
a1f00d22d4
9 changed files with 230 additions and 0 deletions
6
games/Scorched3D/README
Normal file
6
games/Scorched3D/README
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
Scorched3D is a cross-platform 3D remake of the popular 2D artillery game
|
||||||
|
Scorched Earth. Scorched3D can be played against the computer, other players,
|
||||||
|
and remotely across the Internet or LAN.
|
||||||
|
|
||||||
|
This requires either wxGTK or wxPython, plus OpenAL, and freealut.
|
||||||
|
All of these are available at SlackBuilds.org.
|
110
games/Scorched3D/Scorched3D.SlackBuild
Normal file
110
games/Scorched3D/Scorched3D.SlackBuild
Normal file
|
@ -0,0 +1,110 @@
|
||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
# Slackware build script for Scorched3D
|
||||||
|
|
||||||
|
# Copyright 2008-2010 Heinz Wiesinger, Amsterdam, The Netherlands
|
||||||
|
# All rights reserved.
|
||||||
|
#
|
||||||
|
# Redistribution and use of this script, with or without modification, is
|
||||||
|
# permitted provided that the following conditions are met:
|
||||||
|
#
|
||||||
|
# 1. Redistributions of this script must retain the above copyright
|
||||||
|
# notice, this list of conditions and the following disclaimer.
|
||||||
|
#
|
||||||
|
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||||
|
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||||
|
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||||
|
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||||
|
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
PRGNAM=Scorched3D
|
||||||
|
VERSION=43.1c
|
||||||
|
BUILD=${BUILD:-1}
|
||||||
|
TAG=${TAG:-_SBo}
|
||||||
|
|
||||||
|
if [ -z "$ARCH" ]; then
|
||||||
|
case "$( uname -m )" in
|
||||||
|
i?86) ARCH=i486 ;;
|
||||||
|
arm*) ARCH=arm ;;
|
||||||
|
*) ARCH=$( uname -m ) ;;
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
|
||||||
|
CWD=$(pwd)
|
||||||
|
TMP=${TMP:-/tmp/SBo}
|
||||||
|
PKG=$TMP/package-$PRGNAM
|
||||||
|
OUTPUT=${OUTPUT:-/tmp}
|
||||||
|
|
||||||
|
if [ "$ARCH" = "i486" ]; then
|
||||||
|
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
|
||||||
|
LIBDIRSUFFIX=""
|
||||||
|
elif [ "$ARCH" = "i686" ]; then
|
||||||
|
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
|
||||||
|
LIBDIRSUFFIX=""
|
||||||
|
elif [ "$ARCH" = "x86_64" ]; then
|
||||||
|
SLKCFLAGS="-O2 -fPIC"
|
||||||
|
LIBDIRSUFFIX="64"
|
||||||
|
else
|
||||||
|
SLKCFLAGS="-O2"
|
||||||
|
LIBDIRSUFFIX=""
|
||||||
|
fi
|
||||||
|
|
||||||
|
set -e
|
||||||
|
|
||||||
|
rm -rf $PKG
|
||||||
|
mkdir -p $TMP $PKG $OUTPUT
|
||||||
|
cd $TMP
|
||||||
|
rm -rf scorched
|
||||||
|
rm -rf scorched-dep-osx
|
||||||
|
tar xvf $CWD/$PRGNAM-$VERSION-src.tar.gz
|
||||||
|
cd scorched
|
||||||
|
chown -R root:root .
|
||||||
|
chmod -R u+w,go+r-w,a-s .
|
||||||
|
|
||||||
|
#fix detection of OpenAL
|
||||||
|
patch -p1 -i $CWD/scorched3d-42.1-fixups.patch
|
||||||
|
|
||||||
|
#fix building with libpng14
|
||||||
|
patch -p0 -i $CWD/scorched3d-43.1c-libpng14.patch
|
||||||
|
|
||||||
|
chmod +x ./autogen.sh
|
||||||
|
./autogen.sh
|
||||||
|
|
||||||
|
CFLAGS="$SLKCFLAGS" \
|
||||||
|
CXXFLAGS="$SLKCFLAGS" \
|
||||||
|
./configure \
|
||||||
|
--prefix=/usr \
|
||||||
|
--libdir=/usr/lib${LIBDIRSUFFIX} \
|
||||||
|
--sysconfdir=/etc \
|
||||||
|
--localstatedir=/var \
|
||||||
|
--datadir=/usr/share/scorched3d \
|
||||||
|
--build=$ARCH-slackware-linux \
|
||||||
|
--host=$ARCH-slackware-linux
|
||||||
|
|
||||||
|
make
|
||||||
|
make install DESTDIR=$PKG
|
||||||
|
|
||||||
|
mkdir -p $PKG/usr/share/{applications,pixmaps}
|
||||||
|
cp -f $CWD/scorched3d.desktop $PKG/usr/share/applications
|
||||||
|
cp -f $CWD/scorched3d.png $PKG/usr/share/pixmaps
|
||||||
|
|
||||||
|
find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
|
||||||
|
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
|
||||||
|
|
||||||
|
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
|
||||||
|
cp -a CHANGELOG README $PKG/usr/doc/$PRGNAM-$VERSION
|
||||||
|
mv $PKG/usr/share/scorched3d/documentation/* $PKG/usr/doc/$PRGNAM-$VERSION/
|
||||||
|
rm -rf $PKG/usr/share/scorched3d/documentation
|
||||||
|
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
|
||||||
|
|
||||||
|
mkdir -p $PKG/install
|
||||||
|
cat $CWD/slack-desc > $PKG/install/slack-desc
|
||||||
|
cat $CWD/doinst.sh > $PKG/install/doinst.sh
|
||||||
|
|
||||||
|
cd $PKG
|
||||||
|
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
|
10
games/Scorched3D/Scorched3D.info
Normal file
10
games/Scorched3D/Scorched3D.info
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
PRGNAM="Scorched3D"
|
||||||
|
VERSION="43.1c"
|
||||||
|
HOMEPAGE="http://www.scorched3d.co.uk"
|
||||||
|
DOWNLOAD="http://downloads.sourceforge.net/scorched3d/Scorched3D-43.1c-src.tar.gz"
|
||||||
|
MD5SUM="91d8b8cfecba870d33984319c8035a4c"
|
||||||
|
DOWNLOAD_x86_64=""
|
||||||
|
MD5SUM_x86_64=""
|
||||||
|
MAINTAINER="Heinz Wiesinger"
|
||||||
|
EMAIL="pprkut@liwjatan.at"
|
||||||
|
APPROVED="dsomero"
|
3
games/Scorched3D/doinst.sh
Normal file
3
games/Scorched3D/doinst.sh
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
if [ -x /usr/bin/update-desktop-database ]; then
|
||||||
|
/usr/bin/update-desktop-database ./usr/share/applications >/dev/null 2>&1
|
||||||
|
fi
|
32
games/Scorched3D/scorched3d-42.1-fixups.patch
Normal file
32
games/Scorched3D/scorched3d-42.1-fixups.patch
Normal file
|
@ -0,0 +1,32 @@
|
||||||
|
diff -ru scorched.orig/configure-al.m4 scorched/configure-al.m4
|
||||||
|
--- scorched.orig/configure-al.m4 2008-03-03 16:17:18.000000000 -0500
|
||||||
|
+++ scorched/configure-al.m4 2009-02-15 20:43:35.000000000 -0500
|
||||||
|
@@ -7,25 +7,9 @@
|
||||||
|
[ --disable-openaltest Do not try to compile and run a test OpenAL program],
|
||||||
|
, enable_openaltest=yes)
|
||||||
|
AC_MSG_CHECKING(for OpenAL support)
|
||||||
|
-AC_PATH_PROG(OPENAL_CONFIG, openal-config, no)
|
||||||
|
-if test x$OPENAL_CONFIG = xno; then
|
||||||
|
- echo "*** The openal-config script installed by OpenAL could not be found"
|
||||||
|
- echo "*** Make sure openal-config is in your path, or set the OPENAL_CONFIG"
|
||||||
|
- echo "*** environment variable to the full path to openal-config."
|
||||||
|
-
|
||||||
|
- AC_MSG_ERROR([*** Can't find the openal library. Try: http://www.openal.org/])
|
||||||
|
-else
|
||||||
|
-
|
||||||
|
- if test x"$use_static_openal" = x"yes"; then
|
||||||
|
- AL_LIBS="/usr/local/lib/libopenal.a"
|
||||||
|
- else
|
||||||
|
- AL_LIBS="`$OPENAL_CONFIG --libs`"
|
||||||
|
- fi
|
||||||
|
-
|
||||||
|
- AL_CFLAGS="`$OPENAL_CONFIG --cflags`"
|
||||||
|
-
|
||||||
|
- AC_MSG_RESULT(yes)
|
||||||
|
-fi
|
||||||
|
+AL_LIBS="-lopenal"
|
||||||
|
+AL_CFLAGS="-I/usr/include/AL"
|
||||||
|
+AC_MSG_RESULT(yes)
|
||||||
|
|
||||||
|
AC_MSG_CHECKING(for Freealut support)
|
||||||
|
AC_PATH_PROG(FREEALUT_CONFIG, freealut-config, no)
|
40
games/Scorched3D/scorched3d-43.1c-libpng14.patch
Normal file
40
games/Scorched3D/scorched3d-43.1c-libpng14.patch
Normal file
|
@ -0,0 +1,40 @@
|
||||||
|
http://bugs.gentoo.org/show_bug.cgi?id=308867
|
||||||
|
|
||||||
|
--- src/common/image/ImagePng.cpp
|
||||||
|
+++ src/common/image/ImagePng.cpp
|
||||||
|
@@ -189,7 +189,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
|
||||||
|
info_ptr = png_create_info_struct(png_ptr);
|
||||||
|
if (info_ptr == NULL)
|
||||||
|
{
|
||||||
|
- png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
||||||
|
+ png_destroy_read_struct(&png_ptr, NULL, NULL);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@@ -200,7 +200,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
|
||||||
|
if (setjmp(png_jmpbuf(png_ptr)))
|
||||||
|
{
|
||||||
|
/* Free all of the memory associated with the png_ptr and info_ptr */
|
||||||
|
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
|
||||||
|
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||||
|
/* If we get here, we had a problem reading the file */
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
@@ -258,7 +258,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
|
||||||
|
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||||
|
|
||||||
|
Logger::log(S3D::formatStringBuffer(
|
||||||
|
"Invalid PNG format.\n"
|
||||||
|
@@ -272,7 +272,7 @@ bool ImagePng::loadFromBuffer(NetBuffer
|
||||||
|
// END NEW CODE
|
||||||
|
|
||||||
|
/* clean up after the read, and free any memory allocated - REQUIRED */
|
||||||
|
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
|
||||||
|
+ png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||||
|
|
||||||
|
/* that's it */
|
||||||
|
return true;
|
10
games/Scorched3D/scorched3d.desktop
Normal file
10
games/Scorched3D/scorched3d.desktop
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
[Desktop Entry]
|
||||||
|
X-MultipleArgs=false
|
||||||
|
Terminal=false
|
||||||
|
Exec=scorched3d
|
||||||
|
Icon=scorched3d
|
||||||
|
Type=Application
|
||||||
|
Categories=Game;
|
||||||
|
StartupNotify=false
|
||||||
|
Name=Scorched 3D
|
||||||
|
GenericName=Artillery Game
|
BIN
games/Scorched3D/scorched3d.png
Normal file
BIN
games/Scorched3D/scorched3d.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.4 KiB |
19
games/Scorched3D/slack-desc
Normal file
19
games/Scorched3D/slack-desc
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
# HOW TO EDIT THIS FILE:
|
||||||
|
# The "handy ruler" below makes it easier to edit a package description. Line
|
||||||
|
# up the first '|' above the ':' following the base package name, and the '|'
|
||||||
|
# on the right side marks the last column you can put a character in. You must
|
||||||
|
# make exactly 11 lines for the formatting to be correct. It's also
|
||||||
|
# customary to leave one space after the ':'.
|
||||||
|
|
||||||
|
|-----handy-ruler------------------------------------------------------|
|
||||||
|
Scorched3D: Scorched3D (3D artillery game)
|
||||||
|
Scorched3D:
|
||||||
|
Scorched3D: Scorched3D is a cross-platform 3D remake of the popular 2D
|
||||||
|
Scorched3D: artillery game Scorched Earth. Scorched3D can be played
|
||||||
|
Scorched3D: against the computer, other players, and remotely across the
|
||||||
|
Scorched3D: Internet or LAN.
|
||||||
|
Scorched3D:
|
||||||
|
Scorched3D: Homepage: http://www.scorched3d.co.uk
|
||||||
|
Scorched3D:
|
||||||
|
Scorched3D:
|
||||||
|
Scorched3D:
|
Loading…
Reference in a new issue