games/eduke32: Updated for version 20221225_10166_122aee012.

Signed-off-by: B. Watson <urchlay@slackware.uk>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
B. Watson 2023-01-17 17:35:16 -05:00 committed by Willy Sudiarto Raharjo
parent 7ee0aef33b
commit a1141cfdbb
No known key found for this signature in database
GPG key ID: 3F617144D7238786
4 changed files with 20 additions and 164 deletions

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@ -20,6 +20,10 @@ If you want to play the HRP (High Resolution Pack) in eduke32, install
the eduke32_hires_pack package from slackbuilds.org. There's also a
jfsw_hires_pack that works with voidsw.
WARNING: on the SlackBuild maintainer's system, eduke32 segfaults when
starting a game, if a USB gamepad is plugged in (even if the joystick
option is disabled in eduke32).
Notes:
[1] Despite the "32" in the name, this software builds and runs just

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@ -10,6 +10,12 @@
# TODO: man page(s). eduke32.6 is ancient.
# 20230117 bkw: update for 20221225_10166_122aee012.
# - no more need for tools.diff
# - voidsw mouse sensitivity is more-or-less OK now, remove hack.
# - add note to README about the game crashing when joystick plugged in.
# - fix PRINT_PACKAGE_NAME.
# 20211108 bkw:
# - update for 20211102_9751_8970754aa.
# - include voidsw (shadow warrior), wangulator (sw map editor), and
@ -45,16 +51,11 @@
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=eduke32
VERSION=${VERSION:-20211102_9751_8970754aa}
VERSION=${VERSION:-20221225_10166_122aee012}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
@ -67,6 +68,11 @@ if [ -z "$ARCH" ]; then
esac
fi
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
if [ "$ARCH" = "i586" ]; then
SLKCFLAGS="-O2 -march=i586 -mtune=i686"
elif [ "$ARCH" = "i686" ]; then
@ -127,12 +133,6 @@ sed -i '/OSD_SetLogFile/d' \
# the log output.
sed -i '/"Error: glGetTexLevelParameteriv/d' source/build/src/texcache.cpp
# voidsw's in-game menus don't let you crank the mouse sensitivity up high
# enough. the mouse barely does anything at the default setting, and it's
# still too slow-moving to be usable at the max.
sed -i 's,8192,660,g' source/sw/src/config.cpp source/sw/src/menus.cpp
sed -i '/MouseAnalogScale/s,65536,131071,' source/sw/src/config.cpp
# Our twin dragon is a different repack from the ones voidsw knows
# about. Also, upstream incorrectly says the Wanton Destruction
# wd.grp requires sw.grp as a dependency. Actually, it's a
@ -153,10 +153,6 @@ mkdir -p $PKG/usr/games
installbins $PRGNAM mapster32 voidsw wangulator
# the tools:
# patch is upstream commit a7a6cd043749947773cbf3e85ed66ffd6273f659,
# thanks to willysr for tracking it down.
patch -p1 < $CWD/tools.diff
runmake tools
installbins arttool bsuite cacheinfo givedepth ivfrate kextract kgroup \
kmd2tool makesdlkeytrans map2stl md2tool mkpalette transpal \
@ -164,6 +160,7 @@ installbins arttool bsuite cacheinfo givedepth ivfrate kextract kgroup \
# fury (which would fail without the 'make clean' first):
make clean
sed -i '/SDL_STATIC *:=/d' GNUmakefile # grrr.
runmake fury FURY=1
installbins fury

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@ -1,8 +1,8 @@
PRGNAM="eduke32"
VERSION="20211102_9751_8970754aa"
VERSION="20221225_10166_122aee012"
HOMEPAGE="https://www.eduke32.com/"
DOWNLOAD="https://dukeworld.duke4.net/eduke32/synthesis/20211102-9751-8970754aa/eduke32_src_20211102-9751-8970754aa.tar.xz"
MD5SUM="2a3aa3e991a411a3018068a6b97043a3"
DOWNLOAD="https://dukeworld.duke4.net/eduke32/synthesis/20221225-10166-122aee012/eduke32_src_20221225-10166-122aee012.tar.xz"
MD5SUM="884e413dd8d391254b922b279fedb9a7"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""

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@ -1,145 +0,0 @@
From a7a6cd043749947773cbf3e85ed66ffd6273f659 Mon Sep 17 00:00:00 2001
From: Richard Gobeille <richard@voidpoint.com>
Date: Mon, 20 Dec 2021 02:58:04 -0800
Subject: [PATCH] tools: fix compilation of Build utilities
---
GNUmakefile | 2 +-
source/build/include/baselayer.h | 3 +--
source/build/include/compat.h | 13 +++++++++++++
source/build/include/sjson.h | 2 --
source/build/src/baselayer.cpp | 12 ++----------
source/build/src/sdlayer.cpp | 2 +-
source/build/src/winlayer.cpp | 2 +-
source/tools/src/generateicon.cpp | 1 +
8 files changed, 20 insertions(+), 17 deletions(-)
diff --git a/GNUmakefile b/GNUmakefile
index 7ebbd71a8..c8c174fb3 100644
--- a/GNUmakefile
+++ b/GNUmakefile
@@ -437,7 +437,7 @@ tools_obj := $(obj)/$(tools)
tools_cflags := $(engine_cflags)
-tools_deps := engine_tools
+tools_deps := engine_tools mimalloc
tools_targets := \
arttool \
diff --git a/source/build/include/baselayer.h b/source/build/include/baselayer.h
index 008318003..b6d61135c 100644
--- a/source/build/include/baselayer.h
+++ b/source/build/include/baselayer.h
@@ -19,8 +19,7 @@ extern int app_main(int argc, char const * const * argv);
extern const char* AppProperName;
extern const char* AppTechnicalName;
-void engineCreateAllocator(void);
-void engineDestroyAllocator(void);
+void engineSetupAllocator(void);
#ifdef DEBUGGINGAIDS
# define DEBUG_MASK_DRAWING
diff --git a/source/build/include/compat.h b/source/build/include/compat.h
index 5dd6d0b1d..fd536253a 100644
--- a/source/build/include/compat.h
+++ b/source/build/include/compat.h
@@ -1297,6 +1297,19 @@ void *handle_memerr(void);
extern sm_allocator g_sm_heap;
+static FORCE_INLINE void engineCreateAllocator(void)
+{
+ // 8 buckets of 2MB each--we don't really need to burn a lot of memory here for this thing to do its job
+ g_sm_heap = _sm_allocator_create(SMM_MAX_BUCKET_COUNT, 2097152);
+ _sm_allocator_thread_cache_create(g_sm_heap, sm::CACHE_HOT, { 20480, 32768, 32768, 1536, 4096, 8192, 128, 4096 });
+}
+
+static FORCE_INLINE void engineDestroyAllocator(void)
+{
+ _sm_allocator_thread_cache_destroy(g_sm_heap);
+ _sm_allocator_destroy(g_sm_heap);
+}
+
#ifdef BITNESS64
# define ALLOC_ALIGNMENT 16
#else
diff --git a/source/build/include/sjson.h b/source/build/include/sjson.h
index b691bca2a..74a98ea05 100644
--- a/source/build/include/sjson.h
+++ b/source/build/include/sjson.h
@@ -144,8 +144,6 @@
#ifndef SJSON_H_
#define SJSON_H_
-extern "C" void engineDestroyAllocator(void);
-
#ifdef _MSC_VER
# ifndef __cplusplus
diff --git a/source/build/src/baselayer.cpp b/source/build/src/baselayer.cpp
index c1fe589ee..bc81e0616 100644
--- a/source/build/src/baselayer.cpp
+++ b/source/build/src/baselayer.cpp
@@ -139,17 +139,9 @@ static int osdfunc_heapinfo(osdcmdptr_t UNUSED(parm))
return OSDCMD_OK;
}
-void engineDestroyAllocator(void)
+void engineSetupAllocator(void)
{
- _sm_allocator_thread_cache_destroy(g_sm_heap);
- _sm_allocator_destroy(g_sm_heap);
-}
-
-void engineCreateAllocator(void)
-{
- // 8 buckets of 2MB each--we don't really need to burn a lot of memory here for this thing to do its job
- g_sm_heap = _sm_allocator_create(SMM_MAX_BUCKET_COUNT, 2097152);
- _sm_allocator_thread_cache_create(g_sm_heap, sm::CACHE_HOT, { 20480, 32768, 32768, 1536, 4096, 8192, 128, 4096 });
+ engineCreateAllocator();
#ifdef SMMALLOC_STATS_SUPPORT
OSD_RegisterFunction("bucketlist", "bucketlist: list bucket statistics", osdfunc_bucketlist);
diff --git a/source/build/src/sdlayer.cpp b/source/build/src/sdlayer.cpp
index 27ab392ea..fa76bebf8 100644
--- a/source/build/src/sdlayer.cpp
+++ b/source/build/src/sdlayer.cpp
@@ -452,7 +452,7 @@ int SDL_main(int argc, char *argv[])
int main(int argc, char *argv[])
#endif
{
- engineCreateAllocator();
+ engineSetupAllocator();
#if SDL_MAJOR_VERSION >= 2 && (SDL_MINOR_VERSION > 0 || SDL_PATCHLEVEL >= 8)
if (EDUKE32_SDL_LINKED_PREREQ(linked, 2, 0, 8))
diff --git a/source/build/src/winlayer.cpp b/source/build/src/winlayer.cpp
index 367c0ec03..ccf9fa25f 100644
--- a/source/build/src/winlayer.cpp
+++ b/source/build/src/winlayer.cpp
@@ -281,7 +281,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nC
_CrtSetDbgFlag(_CRTDBG_CHECK_ALWAYS_DF);
#endif
- engineCreateAllocator();
+ engineSetupAllocator();
mutex_init(&m_initprintf);
diff --git a/source/tools/src/generateicon.cpp b/source/tools/src/generateicon.cpp
index 16f7096e3..81f46b28b 100644
--- a/source/tools/src/generateicon.cpp
+++ b/source/tools/src/generateicon.cpp
@@ -61,6 +61,7 @@ int main(int argc, char **argv)
memset(&icon, 0, sizeof(icon));
+ engineCreateAllocator();
kpzload(argv[1], (intptr_t*)&icon.pixels, &icon.width, &icon.height);
if (!icon.pixels) {
Bfprintf(stderr, "Failure loading %s\n", argv[1]);
--
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