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development/Coin: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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Coin is a high-level 3D graphics toolkit for developing cross-platform
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real-time 3D visualization and visual simulation software.
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Coin is built on OpenGL and uses scene graph data structures to render 3D
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graphics in real-time. Basic import, rendering, and interaction with a
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3D object can be implemented in just a few lines of code, and programmer
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efficiency is greatly increased compared with programming directly with
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OpenGL. OpenGL code and Coin code can co-exist in the same application,
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which makes gradual migration from OpenGL to Coin possible.
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Coin is built on OpenGL and uses scene graph data structures to render
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3D graphics in real-time. Basic import, rendering, and interaction
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with a 3D object can be implemented in just a few lines of code, and
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programmer efficiency is greatly increased compared with programming
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directly with OpenGL. OpenGL code and Coin code can co-exist in the
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same application, which makes gradual migration from OpenGL to Coin
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possible.
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Coin is fully compatible with SGI Open Inventor 2.1, the de facto standard
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for 3D visualization and visual simulation software in the scientific and
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engineering community. Additional features in Coin include VRML97 support,
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3D sound, 3D textures, and parallel rendering on multiple processors.
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Coin is fully compatible with SGI Open Inventor 2.1, the de facto
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standard for 3D visualization and visual simulation software in the
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scientific and engineering community. Additional features in Coin
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include VRML97 support, 3D sound, 3D textures, and parallel rendering
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on multiple processors.
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