mirror of
https://github.com/Ponce/slackbuilds
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games/steem: Update script.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
parent
aa9197be95
commit
929059b923
7 changed files with 355 additions and 92 deletions
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@ -14,3 +14,6 @@ US TOS images. To do this, grab them from here:
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http://steem.atari.st/tos_us.zip (md5sum: bf250988783a0d468711a1057215fd73)
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Place the file "tos_us.zip" in the SlackBuild's directory before building.
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The file steem.pdf (installed in the doc dir) was converted from the
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CHM version of the steem manual, by Jacek Bogucki.
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@ -1,9 +1,3 @@
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if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
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if [ -x /usr/bin/gtk-update-icon-cache ]; then
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/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
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fi
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fi
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications
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fi
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@ -1,74 +0,0 @@
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.TH STEEM "6" "May 2009" "STeem 3.2" "SlackBuilds.org"
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.SH NAME
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steem - the Atari STE emulator for Linux/X11
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.SH SYNOPSIS
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.B steem [options] [disk_image_a [disk_image_b]] [cartridge] [tos_image]
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.PP
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.B steem [options] [state_file]
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.SH DESCRIPTION
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Steem is a Freeware Atari ST/STE emulator for Windows and Linux.
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.SH OPTIONS
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.SS Image Files
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.TP
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\fI[disk_image_a]\fR, \fI[disk_image_b]\fR
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Optional disk images to be used for the ST's A: and B: drives. File types
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supported are ST/MSA/DIM/STT/ZIP/RAR. If 2 disks are specified, the first
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will be ST drive A: and the second drive B:.
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.TP
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\fI[cartridge]\fR
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Optional name of a cartridge image (.STC) to be loaded.
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.TP
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\fI[state_file]\fR
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state file: previously saved state file (.STS) to load. If none is
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specified, Steem will load "auto.sts" provided the relevant option is
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checked in the Options dialog.
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.TP
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\fI[tos_image]\fR
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TOS image file to use. By default, this is set in \fIsteem.ini\fR and does
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not need setting on the command line. For most games and applications,
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the TOS image should be the UK v1.02 image (tos102.img).
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.SS Switches
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Options are case-independent and can be prefixed by -, --, / or nothing.
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.TP
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\fBNOSHM\fR
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disable use of Shared Memory.
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.TP
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\fBNOSOUND\fR
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no sound output.
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.TP
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\fBSOF=<n>\fR
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set sound output frequency to <n> Hz.
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.TP
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\fBPABUFSIZE=<n>\fR
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set PortAudio buffer size to <n> samples.
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.TP
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\fBFONT=<string>\fR
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use a different font.
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.TP
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\fBHELP\fR
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print help message and quit.
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.TP
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\fBINI=<file>\fR
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use <file> instead of steem.ini to initialise options.
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.TP
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\fBTRANS=<file>\fR
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use <file> instead of searching for Translate.txt or Translate_*.txt to translate the GUI text.
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.PP
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All of these options (except INI= and TRANS=) can be changed from the GUI
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once steem is running. It is easiest just to run steem and play with the GUI.
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.SH FILES
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.TP
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\fI/usr/bin/steem\fR
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Shell script wrapper that sets up the environment for the actual steem binary.
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.TP
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\fI/usr/libexec/steem\fR
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Actual steem binary. Don't run directly, as it doesn't behave in a very Linux\-friendly way.
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.TP
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\fI~/.steem/\fR
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Directory steem executes in. Contains \fIsteem.ini\fR and all save\-state files,
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including \fIauto.sts\fR.
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.SH AUTHORS
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Steem was Written by Anthony and Russell Hayward.
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.PP
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This man page and the steem wrapper script were written by B. Watson, for the SlackBuilds.org project (but
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may be used by anyone)
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218
games/steem/steem.6
Normal file
218
games/steem/steem.6
Normal file
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@ -0,0 +1,218 @@
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.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28)
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.\"
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.\" Standard preamble:
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.\" ========================================================================
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.de Sp \" Vertical space (when we can't use .PP)
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.if t .sp .5v
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.if n .sp
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..
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.de Vb \" Begin verbatim text
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.ft CW
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.nf
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.ne \\$1
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..
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.de Ve \" End verbatim text
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.ft R
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.fi
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..
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.\" Set up some character translations and predefined strings. \*(-- will
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.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
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.\" double quote, and \*(R" will give a right double quote. \*(C+ will
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.\" give a nicer C++. Capital omega is used to do unbreakable dashes and
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.\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff,
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.\" nothing in troff, for use with C<>.
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.tr \(*W-
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.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p'
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.ie n \{\
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. ds -- \(*W-
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. ds PI pi
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. if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch
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. if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch
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. ds L" ""
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. ds R" ""
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. ds C` ""
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. ds C' ""
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'br\}
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.el\{\
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. ds -- \|\(em\|
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. ds PI \(*p
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. ds L" ``
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. ds R" ''
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. ds C`
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. ds C'
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'br\}
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.\"
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.\" Escape single quotes in literal strings from groff's Unicode transform.
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.ie \n(.g .ds Aq \(aq
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.el .ds Aq '
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.\"
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.\" If the F register is turned on, we'll generate index entries on stderr for
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.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index
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.\" entries marked with X<> in POD. Of course, you'll have to process the
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.\" output yourself in some meaningful fashion.
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.\"
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.\" Avoid warning from groff about undefined register 'F'.
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.de IX
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..
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.nr rF 0
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.if \n(.g .if rF .nr rF 1
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.if (\n(rF:(\n(.g==0)) \{
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. if \nF \{
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. de IX
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. tm Index:\\$1\t\\n%\t"\\$2"
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..
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. if !\nF==2 \{
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. nr % 0
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. nr F 2
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. \}
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. \}
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.\}
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.rr rF
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.\"
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.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
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.\" Fear. Run. Save yourself. No user-serviceable parts.
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. \" fudge factors for nroff and troff
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.if n \{\
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. ds #H 0
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. ds #V .8m
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. ds #F .3m
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. ds #[ \f1
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. ds #] \fP
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.\}
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.if t \{\
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. ds #H ((1u-(\\\\n(.fu%2u))*.13m)
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. ds #V .6m
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. ds #F 0
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. ds #[ \&
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. ds #] \&
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.\}
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. \" simple accents for nroff and troff
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.if n \{\
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. ds ' \&
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. ds ` \&
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. ds ^ \&
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. ds , \&
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. ds ~ ~
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. ds /
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.\}
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.if t \{\
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. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u"
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. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u'
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. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u'
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. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u'
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. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u'
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. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u'
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.\}
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. \" troff and (daisy-wheel) nroff accents
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.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V'
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.ds 8 \h'\*(#H'\(*b\h'-\*(#H'
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.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#]
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.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H'
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.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u'
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.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#]
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.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#]
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.ds ae a\h'-(\w'a'u*4/10)'e
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.ds Ae A\h'-(\w'A'u*4/10)'E
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. \" corrections for vroff
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.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u'
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.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u'
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. \" for low resolution devices (crt and lpr)
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.if \n(.H>23 .if \n(.V>19 \
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\{\
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. ds : e
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. ds 8 ss
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. ds o a
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. ds d- d\h'-1'\(ga
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. ds D- D\h'-1'\(hy
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. ds th \o'bp'
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. ds Th \o'LP'
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. ds ae ae
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. ds Ae AE
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.\}
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.rm #[ #] #H #V #F C
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.\" ========================================================================
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.\"
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.IX Title "STEEM 6"
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.TH STEEM 6 "2014-11-12" "3.2" "SlackBuilds.org"
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.\" For nroff, turn off justification. Always turn off hyphenation; it makes
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.\" way too many mistakes in technical documents.
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.if n .ad l
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.nh
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.SH "NAME"
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steem \- the Atari STE emulator for Linux/X11
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.SH "SYNOPSIS"
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.IX Header "SYNOPSIS"
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steem [options] [disk_image_a [disk_image_b]] [cartridge] [tos_image]
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.PP
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steem [options] [state_file]
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.SH "DESCRIPTION"
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.IX Header "DESCRIPTION"
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Steem is a Freeware Atari \s-1ST/STE\s0 emulator for Windows and Linux.
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.SH "OPTIONS"
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.IX Header "OPTIONS"
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.SS "Image Files"
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.IX Subsection "Image Files"
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.IP "\fB[disk_image_a], [disk_image_b]\fR" 4
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.IX Item "[disk_image_a], [disk_image_b]"
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Optional disk images to be used for the \s-1ST\s0's A: and B: drives. File types supported are
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\&\s-1ST/MSA/DIM/STT/ZIP/RAR.\s0 If 2 disks are specified, the first will be \s-1ST\s0 drive A: and the second drive B:.
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.IP "\fB[cartridge]\fR" 4
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.IX Item "[cartridge]"
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Optional name of a cartridge image (.STC) to be loaded.
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.IP "\fB[state_file]\fR" 4
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.IX Item "[state_file]"
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state file: previously saved state file (.STS) to load. If none is specified, Steem will
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load \*(L"auto.sts\*(R" provided the relevant option is checked in the Options dialog.
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.IP "\fB[tos_image]\fR" 4
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.IX Item "[tos_image]"
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\&\s-1TOS\s0 image file to use. By default, this is set in steem.ini and does not need setting on the
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command line. For most games and applications, the \s-1TOS\s0 image should be the \s-1UK\s0 v1.02 image
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(tos102.img).
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.SS "Switches"
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.IX Subsection "Switches"
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Options are case-independent and can be prefixed by \-, \-\-, / or nothing.
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.IP "\fB\s-1NOSHM\s0\fR" 4
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.IX Item "NOSHM"
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disable use of Shared Memory.
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.IP "\fB\s-1NOSOUND\s0\fR" 4
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.IX Item "NOSOUND"
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no sound output.
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.IP "\fBSOF=<n\fR>" 4
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.IX Item "SOF=<n>"
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set sound output frequency to <n> Hz.
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.IP "\fBPABUFSIZE=<n\fR>" 4
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.IX Item "PABUFSIZE=<n>"
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set PortAudio buffer size to <n> samples.
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.IP "\fBFONT=<string\fR>" 4
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.IX Item "FONT=<string>"
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use a different font.
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.IP "\fB\s-1HELP\s0\fR" 4
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.IX Item "HELP"
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print help message and quit.
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.IP "\fBINI=<file\fR>" 4
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.IX Item "INI=<file>"
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use <file> instead of steem.ini to initialise options.
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.IP "\fBTRANS=<file\fR>" 4
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.IX Item "TRANS=<file>"
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use <file> instead of searching for Translate.txt or Translate_*.txt to translate the \s-1GUI\s0
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text.
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.PP
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All of these options (except INI= and TRANS=) can be changed from the \s-1GUI\s0 once steem is running. It
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is easiest just to run steem and play with the \s-1GUI.\s0
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.SH "FILES"
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.IX Header "FILES"
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.IP "\fB/usr/bin/steem\fR" 4
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.IX Item "/usr/bin/steem"
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Shell script wrapper that sets up the environment for the actual steem binary.
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.IP "\fB/usr/libexec/steem\fR" 4
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.IX Item "/usr/libexec/steem"
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Actual steem binary. Don't run directly, as it doesn't behave in a very Linux-friendly way.
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.IP "\fB~/.steem/\fR" 4
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.IX Item "~/.steem/"
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Directory steem executes in. Contains steem.ini and all save-state files, including auto.sts.
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.SH "AUTHORS"
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.IX Header "AUTHORS"
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Steem was written by Anthony and Russell Hayward.
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.PP
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This man page and the steem wrapper script were written by B. Watson, for the SlackBuilds.org
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project (but may be used by anyone)
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@ -6,9 +6,17 @@
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20141112 bkw:
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# - binary in /usr/games, not /usr/bin
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# - rewrite man page as pod, move to man6
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# - get giant steem.pdf.xz out of the SBo tarball, move to my host
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# This will be the last submission for the old binary-only
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# steem for linux. Will be working on building the open source
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# steem in the near future.
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PRGNAM=steem
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VERSION=${VERSION:-3.2}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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# Binary-only package, hard-coded ARCH
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@ -37,14 +45,13 @@ find -L . \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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mkdir -p $PKG/usr/bin $PKG/usr/share/$PRGNAM/patches \
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mkdir -p $PKG/usr/games $PKG/usr/share/$PRGNAM/patches \
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$PKG/usr/libexec $PKG/usr/share/$PRGNAM/tos \
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$PKG/usr/man/man1 $PKG/usr/doc/$PRGNAM-$VERSION
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$PKG/usr/man/man6 $PKG/usr/doc/$PRGNAM-$VERSION
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# binary's already stripped
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install -m0755 $PRGNAM $PKG/usr/libexec/$PRGNAM.bin
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install -m0755 $CWD/$PRGNAM.sh $PKG/usr/bin/$PRGNAM
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install -m0755 $CWD/$PRGNAM.sh $PKG/usr/games/$PRGNAM
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cp -r patches/* $PKG/usr/share/$PRGNAM/patches
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cp tos*.img $PKG/usr/share/$PRGNAM/tos
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cp -a \
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*.txt FAQ README win32.help $PRGNAM.new \
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$PKG/usr/doc/$PRGNAM-$VERSION
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cp -a *.txt FAQ README win32.help $PRGNAM.new $PKG/usr/doc/$PRGNAM-$VERSION
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# CRLF's suck..
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sed -i 's/\r//g' $PKG/usr/doc/$PRGNAM-$VERSION/*
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@ -65,7 +70,7 @@ sed -i 's/\r//g' $PKG/usr/doc/$PRGNAM-$VERSION/*
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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# Man page created from the --help output
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gzip -9c < $CWD/$PRGNAM.1 > $PKG/usr/man/man1/$PRGNAM.1.gz
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gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
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# pdf doc was created by running chm2pdf on the chm help downloaded from
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# the original site.
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@ -74,6 +79,8 @@ xzcat $CWD/$PRGNAM.pdf.xz > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.pdf
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# icon converted from the windows icon using wrestool on steem.exe
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mkdir -p $PKG/usr/share/pixmaps $PKG/usr/share/applications
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cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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# .desktop written for this build
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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mkdir -p $PKG/install
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@ -2,10 +2,12 @@ PRGNAM="steem"
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VERSION="3.2"
|
||||
HOMEPAGE="http://steem.atari.st/"
|
||||
DOWNLOAD="http://steem.atari.st/xsteem_v3_2-i486.tar.gz \
|
||||
http://steem.atari.st/tos_uk.zip"
|
||||
DOWNLOAD_x86_64="UNTESTED"
|
||||
http://steem.atari.st/tos_uk.zip \
|
||||
http://urchlay.naptime.net/~urchlay/src/steem.pdf.xz"
|
||||
MD5SUM="7beb9c1faf78ffbd7e50ebf13dc991af \
|
||||
51778c08eaabe70020b30bf87b04ec7f"
|
||||
51778c08eaabe70020b30bf87b04ec7f \
|
||||
db7dc581e556c8cbcb215f6de9f91bc8"
|
||||
DOWNLOAD_x86_64="UNTESTED"
|
||||
MD5SUM_x86_64=""
|
||||
REQUIRES=""
|
||||
MAINTAINER="B. Watson"
|
||||
|
|
113
games/steem/steem.pod
Normal file
113
games/steem/steem.pod
Normal file
|
@ -0,0 +1,113 @@
|
|||
# pod source for steem.6, convert with:
|
||||
# pod2man --stderr -s6 -cSlackBuilds.org -r3.2 steem.pod > steem.6
|
||||
|
||||
=head1 NAME
|
||||
|
||||
steem - the Atari STE emulator for Linux/X11
|
||||
|
||||
=head1 SYNOPSIS
|
||||
|
||||
steem [options] [disk_image_a [disk_image_b]] [cartridge] [tos_image]
|
||||
|
||||
steem [options] [state_file]
|
||||
|
||||
=head1 DESCRIPTION
|
||||
|
||||
Steem is a Freeware Atari ST/STE emulator for Windows and Linux.
|
||||
|
||||
=head1 OPTIONS
|
||||
|
||||
=head2 Image Files
|
||||
|
||||
=over 4
|
||||
|
||||
=item B<[disk_image_a], [disk_image_b]>
|
||||
|
||||
Optional disk images to be used for the ST's A: and B: drives. File types supported are
|
||||
ST/MSA/DIM/STT/ZIP/RAR. If 2 disks are specified, the first will be ST drive A: and the second drive B:.
|
||||
|
||||
=item B<[cartridge]>
|
||||
|
||||
Optional name of a cartridge image (.STC) to be loaded.
|
||||
|
||||
=item B<[state_file]>
|
||||
|
||||
state file: previously saved state file (.STS) to load. If none is specified, Steem will
|
||||
load "auto.sts" provided the relevant option is checked in the Options dialog.
|
||||
|
||||
=item B<[tos_image]>
|
||||
|
||||
TOS image file to use. By default, this is set in steem.ini and does not need setting on the
|
||||
command line. For most games and applications, the TOS image should be the UK v1.02 image
|
||||
(tos102.img).
|
||||
|
||||
=back
|
||||
|
||||
=head2 Switches
|
||||
|
||||
Options are case-independent and can be prefixed by -, --, / or nothing.
|
||||
|
||||
=over 4
|
||||
|
||||
=item B<NOSHM>
|
||||
|
||||
disable use of Shared Memory.
|
||||
|
||||
=item B<NOSOUND>
|
||||
|
||||
no sound output.
|
||||
|
||||
=item B<SOF=<n>>
|
||||
|
||||
set sound output frequency to <n> Hz.
|
||||
|
||||
=item B<PABUFSIZE=<n>>
|
||||
|
||||
set PortAudio buffer size to <n> samples.
|
||||
|
||||
=item B<FONT=<string>>
|
||||
|
||||
use a different font.
|
||||
|
||||
=item B<HELP>
|
||||
|
||||
print help message and quit.
|
||||
|
||||
=item B<INI=<file>>
|
||||
|
||||
use <file> instead of steem.ini to initialise options.
|
||||
|
||||
=item B<TRANS=<file>>
|
||||
|
||||
use <file> instead of searching for Translate.txt or Translate_*.txt to translate the GUI
|
||||
text.
|
||||
|
||||
=back
|
||||
|
||||
All of these options (except INI= and TRANS=) can be changed from the GUI once steem is running. It
|
||||
is easiest just to run steem and play with the GUI.
|
||||
|
||||
=head1 FILES
|
||||
|
||||
=over 4
|
||||
|
||||
=item B</usr/bin/steem>
|
||||
|
||||
Shell script wrapper that sets up the environment for the actual steem binary.
|
||||
|
||||
=item B</usr/libexec/steem>
|
||||
|
||||
Actual steem binary. Don't run directly, as it doesn't behave in a very Linux-friendly way.
|
||||
|
||||
=item B<~/.steem/>
|
||||
|
||||
Directory steem executes in. Contains steem.ini and all save-state files, including auto.sts.
|
||||
|
||||
=back
|
||||
|
||||
=head1 AUTHORS
|
||||
|
||||
Steem was written by Anthony and Russell Hayward.
|
||||
|
||||
This man page and the steem wrapper script were written by B. Watson, for the SlackBuilds.org
|
||||
project (but may be used by anyone)
|
Loading…
Reference in a new issue