games/eduke32_hires_pack: Added to 12.1 repository

This commit is contained in:
B. Watson 2010-05-11 22:53:43 +02:00 committed by David Somero
parent 9f30ad7fb9
commit 8e6c7de1c5
4 changed files with 79 additions and 0 deletions

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The Duke3D High Resolution Pack allows you to use much better looking
textures than the original game (released back in 1996) had to offer
in the first place. It also introduces 3D model replacements for the
old enemies/weapons/items sprites. In combination with an OpenGL port
like JFDuke3D or EDuke32, this gives Duke Nukem 3D a modernized, more
appealing look and even motivates Duke veterans to play through the
original episodes once again.
This package is intended for use with the eduke32 package from
slackbuilds.org, but may also be used with other Duke3D source ports.
If you've installed this package, but for some reason want to run eduke32
without it, remove the ~/.eduke32/autoload symlink and create an empty
~/.eduke32/autoload directory.

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#!/bin/sh
# Slackware build script for Eduke32 HRP (High Res Pack)
# Written by B. Watson (yalhcru@gmail.com)
PRGNAM=eduke32_hires_pack
VERSION=${VERSION:-20070427}
ZIPFILE=dn3d_hrp-27-04-2007.zip
ARCH=${ARCH:-noarch}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
set -e
rm -rf $PKG
mkdir -p $TMP $PKG/usr/share/games/eduke32 $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
mkdir $PRGNAM-$VERSION
cd $PRGNAM-$VERSION
unzip $CWD/$ZIPFILE
chmod 644 *.*
chmod 755 autoload autoload/duke3d.grp
# 20080810 bkw: sd_duke stuff doesn't seem to work
rm -f sd_duke.*
chown -R root:root .
mv autoload $PKG/usr/share/games/eduke32/autoload
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a *.txt *.TXT $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz

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PRGNAM="eduke32_hires_pack"
VERSION="20070427"
HOMEPAGE="http://hrp.duke4.net/"
DOWNLOAD="http://moreplease.free.fr/HRP/Parkar/dn3d_hrp-27-04-2007.zip"
MD5SUM="007542782217d08a7da4c063935708eb"
MAINTAINER="B. Watson"
EMAIL="yalhcru@gmail.com"
APPROVED="David Somero"

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eduke32_hires_pack: eduke32_hires_pack (Duke3D High Resolution Pack)
eduke32_hires_pack: The Duke3D High Resolution Pack allows you to use much better looking
eduke32_hires_pack: textures than the original game (released back in 1996) had to offer
eduke32_hires_pack: in the first place. It also introduces 3D model replacements for the
eduke32_hires_pack: old enemies/weapons/items sprites. In combination with an OpenGL port
eduke32_hires_pack: like JFDuke3D or EDuke32, this gives Duke Nukem 3D a modernized, more
eduke32_hires_pack: appealing look and even motivates Duke veterans to play through the
eduke32_hires_pack: original episodes once again.
eduke32_hires_pack:
eduke32_hires_pack: This package is intended for use with the eduke32 package from
eduke32_hires_pack: slackbuilds.org, but may also be used with other Duke3D source ports.